On 19.05.2011 20:38, Lauri Peltonen wrote:
So the solution is either change the clear color to what it was, or make
it ramp linearly to black or something with altitude.
Or change simgear/scene/sky.cxx around line 117 (repaint method), there
is a
if ( effective_visibility 1000.0 ) {
...
Hi all!
At last I had time to look at the black sky problem which resulted every
time visibility was 1000 meters (or feet?). Anyways, I found the
problem.
Indeed I changed the clear color to be black to make space look better.
But what I didn't know was that the whole sky (dome and stars etc)
, 19 May 2011 21:38:38 +0300
Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268
Hi all!
At last I had time to look at the black sky problem which resulted every
time visibility was 1000 meters (or feet?). Anyways, I found the
problem.
Indeed I changed the clear color
On 18.05.2011 01:42, Csaba Halász wrote:
Also: it seems 3D clouds are broken with current OSG-trunk. Works well
for me with older OSG versions. Can anyone else confirm the issue?
Downgraded to svn rev 11900, got 3D clouds back. Note, I am not saying
the breakage occurred there, I just randomly
That's 519 possible culprits. It will take 10 compiles to find the exact
revision by successive approximations.
Date: Wed, 18 May 2011 08:45:11 +0200
From: bre...@gmail.com
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268
Ok, thanks. We'll probably have to narrow it down to the exact OSG
commit to see what changed there. If anyone else has a
working/non-working OSG revision in between 11900 and 12419, you're
welcome to let us know. Also, maybe someone has an extremely powerful
machine and could help with
As requested I have today tested with VC2010 and all the pre-compiled
versions of OSG that I have available.
These are OSG 2,8.4 and OSG trunk (at present OSG 2.9.12) from
http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads
and and OSG 2.9.10 from
On Wed, May 18, 2011 at 8:45 AM, ThorstenB bre...@gmail.com wrote:
working/non-working OSG revision in between 11900 and 12419, you're
welcome to let us know. Also, maybe someone has an extremely powerful
machine and could help with testing different OSG revisions.
My machine is not extremely
On 18.05.2011 19:29, Csaba Halász wrote:
On Wed, May 18, 2011 at 8:45 AM, ThorstenBbre...@gmail.com wrote:
working/non-working OSG revision in between 11900 and 12419, you're
welcome to let us know. Also, maybe someone has an extremely powerful
machine and could help with testing different
On 18.05.2011 18:16, Alan Teeder wrote:
As requested I have today tested with VC2010 and all the pre-compiled
versions of OSG that I have available.
These are OSG 2,8.4 and OSG trunk (at present OSG 2.9.12) from
I seem to recall we changed the clear color to black recently. It may be
that with 2d clouds we were depending on the clear color matching the fog
color for correct rendering? I'm not sure what the motivation for changing
the clear color was, but I'm guessing it was related to the sky dome or
On 18.05.2011 20:39, Curtis Olson wrote:
I seem to recall we changed the clear color to black recently. It may
be that with 2d clouds we were depending on the clear color matching the
fog color for correct rendering? I'm not sure what the motivation for
changing the clear color was, but I'm
ThorstenB wrote:
Thanks Curt, that sounds very much like a possible reason. Was that a
change to fg/sg or fgdata? Anyone remembers the exact commit?
As far as I remember, it's related to Lauri Peltonen and sky dome,
it's implementing a shader (among other stuff) and was indeed meant to
bring
--
From: Martin Spott martin.sp...@mgras.net
Sent: Wednesday, May 18, 2011 8:15 PM
Newsgroups: list.flightgear-devel
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268
ThorstenB wrote
: Martin Spott martin.sp...@mgras.net
Sent: Wednesday, May 18, 2011 8:15 PM
Newsgroups: list.flightgear-devel
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268
ThorstenB wrote:
Thanks Curt, that sounds very much like a possible reason
On Wed, May 18, 2011 at 8:19 PM, ThorstenB bre...@gmail.com wrote:
Thanks Csaba, that's already close! I looked at the commit logs but
didn't find any obvious culprit. A good next test would be r12312 -
... which is broken.
Turns out 12303 is the cause for the constant sunshine ;)
On 18.05.2011 22:45, Csaba Halász wrote:
On Wed, May 18, 2011 at 8:19 PM, ThorstenBbre...@gmail.com wrote:
Thanks Csaba, that's already close! I looked at the commit logs but
didn't find any obvious culprit. A good next test would be r12312 -
... which is broken.
Turns out 12303 is the
:
--
From: Martin Spott martin.sp...@mgras.net
Sent: Wednesday, May 18, 2011 8:15 PM
Newsgroups: list.flightgear-devel
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268
ThorstenB wrote
On Wed, May 18, 2011 at 12:25 AM, ThorstenB bre...@gmail.com wrote:
Also: it seems 3D clouds are broken with current OSG-trunk. Works well
for me with older OSG versions. Can anyone else confirm the issue?
I don't get any 3D clouds at the moment, but I assumed that was
because I also upgraded
On Wed, May 18, 2011 at 12:36 AM, Csaba Halász csaba.hal...@gmail.com wrote:
On Wed, May 18, 2011 at 12:25 AM, ThorstenB bre...@gmail.com wrote:
Also: it seems 3D clouds are broken with current OSG-trunk. Works well
for me with older OSG versions. Can anyone else confirm the issue?
I don't
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