[Flightgear-devel] With best regards...

2013-08-20 Thread Renk Thorsten
... to Vivian, the converted wake shader appears to be working

http://users.jyu.fi/~trenk/pics/als_new_8_13_02.jpg

(not sure when I will be able to commit it, but at least the work is done).

* Thorsten
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Re: [Flightgear-devel] With best regards...

2013-08-20 Thread Curtis Olson
Hi Thorsten,

I'm looking forward to that all working seamlessly.  I'm courting a
possible project where I'd need to visualize landing a helicopter on a
destroyer in heavy sea state, so having pretty clouds combined with all the
bells and whistles for the ocean environment (waves, foam, glint, wake,
etc.) would be pretty spiffy.  I still might be out of luck because we
might want to run with shadows on since that is such a valuable depth cue
in judging height above a surface

But any step towards everything working with everything is a good deal. :-)

Thanks,

Curt.


On Tue, Aug 20, 2013 at 6:31 AM, Renk Thorsten thorsten.i.r...@jyu.fiwrote:

 ... to Vivian, the converted wake shader appears to be working

 http://users.jyu.fi/~trenk/pics/als_new_8_13_02.jpg

 (not sure when I will be able to commit it, but at least the work is done).

 * Thorsten

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Re: [Flightgear-devel] With best regards...

2013-08-20 Thread Vivian Meazza
Thorsten

 Sent: 20 August 2013 12:31
 To: FlightGear developers discussions
 Subject: [Flightgear-devel] With best regards...
 
 ... to Vivian, the converted wake shader appears to be working
 
 http://users.jyu.fi/~trenk/pics/als_new_8_13_02.jpg
 
 (not sure when I will be able to commit it, but at least the work is
done).
 

That sounds like good news, thanks,

Vivian


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