Re: [Flightgear-devel] control an aircraft from a file

2009-04-16 Thread francesco
John Waget ha scritto:
 thanks for the quick reply, they are really helpful.

 About the telnet connection method, I don't know how to send the
 positions to fg.
 Can someone explain it to me?

Look at the new wiki page:
http://wiki.flightgear.org/index.php/Telnet_usage

from there you can set any parameter, positions/rotationg etc or
pilot the aircraft (changing aileron position, throttle etc...)

Francesco

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Re: [Flightgear-devel] control an aircraft from a file

2009-04-15 Thread John Waget
thanks for the quick reply, they are really helpful.

About the telnet connection method, I don't know how to send the positions
to fg.
Can someone explain it to me?

John
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Re: [Flightgear-devel] control an aircraft from a file

2009-04-14 Thread Brisa Francesco
John Waget ha scritto:
 hello,

 need helps for this:
 Instead of controlling an aircraft through keyboard, yoke or pedals, I
 want to provide the control commands from a file or program. What
 should I do?

the best way I think is to use the flightgear telnet connection and
create a script that reads command from the file/program and send the
yoke/rudder/throttle etc... positions to fg.



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Re: [Flightgear-devel] control an aircraft from a file

2009-04-14 Thread Jon S. Berndt
JSBSim has a scripting capability that is used to execute runs in its
standalone mode. I've always intended to make it usable when integrated with
a simulation architecture such as FlightGear, as well. Theoretically, it
should be possible now.

 

From: Harry Campigli [mailto:harryc...@gmail.com] 
Sent: Monday, April 13, 2009 11:28 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] control an aircraft from a file

 

John
I am no expert but depending on what you what to do, one easy option is to
use an existing io format. FG is rich in the interfacing department and the
property tree arrangement makes hooking in most contols possible and easy.
FG has an option to replay from file you could investigate, another is the
generic io protocol. This is how i interfaced most of my hardware originally
and you dont need to modify any FG code, just write an xml file.

The flight gear io protocols all support a socket interface, I suggest you
have a look in /src/network and you will find that sending control data into
FG with a string is not difficult. Have a look at the Atlas.c as an example.


Harry  













On Tue, Apr 14, 2009 at 8:03 AM, John Waget jwa...@gmail.com wrote:

hello,

need helps for this:
Instead of controlling an aircraft through keyboard, yoke or pedals, I want
to provide the control commands from a file or program. What should I do? 

thanks

John
  


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[Flightgear-devel] control an aircraft from a file

2009-04-13 Thread John Waget
hello,

need helps for this:
Instead of controlling an aircraft through keyboard, yoke or pedals, I want
to provide the control commands from a file or program. What should I do?

thanks

John
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Re: [Flightgear-devel] control an aircraft from a file

2009-04-13 Thread Harry Campigli
John
I am no expert but depending on what you what to do, one easy option is to
use an existing io format. FG is rich in the interfacing department and the
property tree arrangement makes hooking in most contols possible and easy.
FG has an option to replay from file you could investigate, another is the
generic io protocol. This is how i interfaced most of my hardware originally
and you dont need to modify any FG code, just write an xml file.

The flight gear io protocols all support a socket interface, I suggest you
have a look in /src/network and you will find that sending control data into
FG with a string is not difficult. Have a look at the Atlas.c as an example.


Harry













On Tue, Apr 14, 2009 at 8:03 AM, John Waget jwa...@gmail.com wrote:

 hello,

 need helps for this:
 Instead of controlling an aircraft through keyboard, yoke or pedals, I want
 to provide the control commands from a file or program. What should I do?

 thanks

 John



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