On Fri, 3 Oct 2008 21:32:36 +0200, Csaba wrote in message
<[EMAIL PROTECTED]>:
> On Wed, Oct 1, 2008 at 6:21 PM, Csaba Halász <[EMAIL PROTECTED]>
> wrote:
> > On Wed, Oct 1, 2008 at 4:44 PM, Arnt Karlsen <[EMAIL PROTECTED]> wrote:
> >>
> >> ..I use a 2 box approach; wget off the jpg-factory to an
On Wed, Oct 1, 2008 at 6:21 PM, Csaba Halász <[EMAIL PROTECTED]> wrote:
> On Wed, Oct 1, 2008 at 4:44 PM, Arnt Karlsen <[EMAIL PROTECTED]> wrote:
>>
>> ..I use a 2 box approach; wget off the jpg-factory to another
>> box, then use an encoder to scale 'n encode your jpg pile into
>> a movie. I see
On Wed, Oct 1, 2008 at 4:44 PM, Arnt Karlsen <[EMAIL PROTECTED]> wrote:
>
> ..I use a 2 box approach; wget off the jpg-factory to another
> box, then use an encoder to scale 'n encode your jpg pile into
> a movie. I see no fps impact at 1920x1200x24bpp.
I wonder if I would, as jpg factory uses th
On Wed, 1 Oct 2008 15:26:06 +0200, Csaba wrote in message
<[EMAIL PROTECTED]>:
> Hi!
>
> For video recording I'd like to have a lower resolution screenshot. I
> changed fgDumpSnapshot in gui_funcs.cxx by using smaller values in the
> renderer->resize call, and added another resize at the end tha
Hi!
For video recording I'd like to have a lower resolution screenshot. I
changed fgDumpSnapshot in gui_funcs.cxx by using smaller values in the
renderer->resize call, and added another resize at the end that
restores original size. This does produce images of the proper size,
but the view is not
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