And this snippet of the log shows that you have already done
some 'correct' calculation before we get to the QNAN case -
...
Panel visible = 1
Loading deferred texture
Finally initializing fdm
Starting and initializing JSBsim
Start common FDM init
...initializing position...
Geoff McLane wrote:
YASim, and it all went well ... I had a 'reasonable' flight,
'stuttering' along, but some moments when it came together ...
Andy asked:
YASim shouldn't be stuttering, certainly. Which aircraft were you
using? What were the symptoms?
I was using the c172-yasim, and
ok, have now tried the c310 - added
--aircraft=c310
to my system.fgfsrc file ...
The log ends almost identically ...
In amongst it all I can see -
[36m
Reading Flight Control[39m
Control System Name: FGFCS:c310
so it was with the c310 ...
Roman Grigoriev writes:
Hi ALL!
how to know version of glut in cygwin?
or any versions of packages in cygwin
Nothing special about Cygwin Glut is Glut
don't think there is a runtime call for this but
#include GL/glut.h
main()
{
printf(GLUT_API_VERSION)
}
That's actually a counter-example: this is all information that
FlightGear will have to have by default, but FDMs like JSBSim will not
(necessarily) -- since FlightGear owns the panel and the UI, it is the
component that tracks the position of every switch, stick, and so on.
JSBSim will need
* [EMAIL PROTECTED] (Curtis L. Olson) [2002.01.17 09:25]:
! echo -n Running automake
! if [ $OSTYPE = IRIX -o $OSTYPE = IRIX64 ]; then
! echo --add-missing --include-deps
! automake --add-missing --include-deps
! else
! echo --add-missing
! automake --add-missing
! fi
On Wednesday 16 January 2002 04:49, you wrote:
Is someone saving these so us poor schmucks behind frothing corporate
firewalls can view them too? :)
You bet! :)
jpeg's, archived jpegs, and an mpg movie of the screenshots here:
http://24.116.72.89/fgfs/escreen/
Wm
--
William L. Riley
[EMAIL
Julian Foad writes:
In my experience, debugging FG (single-stepping, run-to-here,
etc.) is almost impossible under GDB and I believe the OpenGL
I'm in charge of the main loop philosophy is the main cause.
This is GLUT not OpenGL
Could we abuse OpenGL by making the idle function always
Julian Foad wrote:
In my experience, debugging FG (single-stepping, run-to-here, etc.) is
almost impossible under GDB and I believe the OpenGL I'm in charge of
the main loop philosophy is the main cause.
I've successfully and productively run fgfs under gdb just fine. I'm
not sure there's
Geoff McLane wrote:
When running your fgfs.exe the log ends abruptly with
* Before globals-saveInitialState()
... first thing ... is delete initial_state; but initial_state ... 0
Q Can you delete a NULL pointer?
A ... deleting a pointer with a value of zero...
is guaranteed to
Christian Mayer writes:
Geoff McLane wrote:
My exe crashed on ada and just 'sat' on the runway
in 'balloon'. But with magic the system soared.
Well, the balloon lacks one significant thing for an FDM: enable the
plane to move around. The balloon model works nicely for raising and
sinking
Hi all,
Was thinking it'd be nice to have a least a minimal heading and altitude
hold autopilot working for LWCE. What would be the best file and
property tree location to put these values in so that the existing autopilot
routine is somewhat adjustable by aircraft? See notes below.
Best,
Geoff McLane writes:
A ... deleting a pointer with a value of zero...
is guaranteed to be harmless. (ibid., Page 499)
Wow? What is programming about?
It should not be a question as to whether it is ok to
delete a null! Any allocator/deallocator of memory
can or may not have
Was thinking it'd be nice to have a least a minimal heading and altitude
hold autopilot working for LWCE. What would be the best file and
property tree location to put these values in so that the existing
autopilot
routine is somewhat adjustable by aircraft? See notes below.
Well, I've
What I was looking for right now was the simple autopilot that is already in
FG...ie something to keep the plane in the air when I let go of the yoke
(besides pause :)). I agree it should be done right, but I can get the
existing one (which is very basic) working for both c172 and c310 with
What I was looking for right now was the simple autopilot that is already
in
FG...ie something to keep the plane in the air when I let go of the yoke
(besides pause :)). I agree it should be done right, but I can get the
existing one (which is very basic) working for both c172 and c310
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