RE: [Flightgear-devel] getting DME signal

2003-02-28 Thread Michael Basler
David, For the DME radio we have currently in FlightGear (which is not based on any particular real-world model), do this: I'll try to include a paragraph on this in the next edition of Getting Started (due sometime in spring). I think this is where it belongs. Regards, Michael --

Re: [Flightgear-devel] FlightGear and the US Military

2003-02-28 Thread Erik Hofman
Jon Berndt wrote: - Open Source versions of LaSRS++ frameworks include JSBSim which is the flight model for 'FlightGear' JSBSim included with LaSRS++ ?? I've got a note in to Bruce Jackson to ask him if he is aware of the truthfulness of this.

RE: [Flightgear-devel] FlightGear and the US Military

2003-02-28 Thread Jon Berndt
Jon Berndt wrote: - Open Source versions of LaSRS++ frameworks include JSBSim which is the flight model for 'FlightGear' JSBSim included with LaSRS++ ?? I've got a note in to Bruce Jackson to ask him if he is aware of the

[Flightgear-devel] How to disabling fade-in ?

2003-02-28 Thread Martin Spott
Hello, I'm searching for an option to disable the fade-in ob the FlightGear display on startup. I have the impression this is hardwired !? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] FlightGear and the US Military

2003-02-28 Thread Erik Hofman
Jon Berndt wrote: Jon Berndt wrote: - Open Source versions of LaSRS++ frameworks include JSBSim which is the flight model for 'FlightGear' JSBSim included with LaSRS++ ?? I've got a note in to Bruce Jackson to ask him if he is aware of the

re: [Flightgear-devel] getting DME signal

2003-02-28 Thread David Megginson
--prop:/radios/nav/frequencies/selected-mhz[0]=111.7 --prop:/radios/nav/radials/selected-deg[0]=282.0 --prop:/radios/dme/switch-position=1 I think I should be getting a DME signal, although the in-range property is always false and I'm not getting any distance. I've also tried to

[Flightgear-devel] getting DME signal

2003-02-28 Thread David Culp
I found the problem. The DME is not powered by default (unless you are using C172 systems), so the following property needs to be set at the command line: /systems/electrical/outputs/dme[0]=60.0 Dave Culp ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] getting DME signal

2003-02-28 Thread Curtis L. Olson
David Culp writes: I found the problem. The DME is not powered by default (unless you are using C172 systems), so the following property needs to be set at the command line: /systems/electrical/outputs/dme[0]=60.0 Another more general solution would be to simply define an electrical

Re: [Flightgear-devel] EXC_BAD_ACCESS in modified FGFS (on mac os x)

2003-02-28 Thread David Drum
Quoth Darrell Walisser: Is there a way to increase the size of the stack given to fgfs in Mac OS X? I heard of a ulimit command but my machine (10.2.4) doesn't seem to have this. Unsure if stack growing into the heap or vice versa is the problem here. I don't have this either (I used

[Flightgear-devel] Multiplayer or AI aircraft (Was: FlightGear and the US Military)

2003-02-28 Thread Erik Hofman
Miller, M B wrote: Currently we are running this stuff under Windows, but I am making a push to port to Linux. Unfortunately, our flight sim is not available to the public. But the changes I made to FlightGear can be incorporated if there is interest. I am currently using Windows API calls

[Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:FlightGear/FlightGear/Aircraft/f16/Panels

2003-02-28 Thread Martin Spott
[EMAIL PROTECTED] wrote: Added Files: alt.xml kias.xml nozzle.xml oil.xml rpm.xml Log Message: f16 analog instruments and chunked background textures Oh, _this_ stuff looks neat ! Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

[Flightgear-devel] Re: TerraGear Help

2003-02-28 Thread Erez Boym
Hi, Curtis and all OK, Upgrading automake to v1.6 as you have recommended did solve the autogen.sh script problem, TerraGear did start to compile. Now it seams that it has another issue, this time in the TerraGear code itself. In both the CVS code and the 0.0.5 code the build process brakes