Re: [Flightgear-devel] fixed xml for Saitek Cyborg Evo joystick

2004-08-06 Thread Erik Hofman
Dave Perry wrote: I am attaching an edit of this file that should work with either Windows or Linux. As of a few days ago, the CVS file did not work at all. This has been committed now. Thanks! Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] [PATCH] updated ThrustMaster FCS config

2004-08-06 Thread Erik Hofman
Eric L Hathaway wrote: Hello all, The following patch updates the ThrustMaster FCS joystick configuration. I have Nasal-ized the joystick bindings, drawing ideas from the Cyborg-Gold-3d-USB configuration file. I also changed some of the bindings, so the joystick setup is more like the default

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 01:54:06AM +0200, Boris Koenig wrote: Of course, if there's running X11 on that other machine, FlightGear could still provide the graphics for such an externally displayed CDU via network without the need to explicitly be running on that machine :-) x11 yes, but what

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 01:54:06AM +0200, Boris Koenig wrote: Of course, if there's running X11 on that other machine, FlightGear could still provide the graphics for such an externally displayed CDU via network without the need to explicitly be running on that machine :-)

Re: [Flightgear-devel] FMC

2004-08-06 Thread Jim Wilson
Manuel Bessler said: Another idea I just had: Why not put all the general algorithms needed in an average FMC into a library (possibly as part of SimGear). Things like performance calculations, (access to) route databases, input validation (eg: airport code exists?, does this airport have a

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:34:07PM -, Jim Wilson wrote: Maybe something like that could work. There are some good suggestions in this thread, but you know in the end these details are up to whoever takes the initiative to write the code. There will always be room for further

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Fri, Aug 06, 2004 at 02:26:12PM +0200, Boris Koenig wrote: x11 yes, but what if not OpenGL capable. well, in that specific example I was referring to the case where a secondy machine would running dedicatedly for the purpose of displaying a CDU for a FMS - so GENERALLY I would I migth

Re: [Flightgear-devel] FMC

2004-08-06 Thread Ampere K. Hardraade
I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG Regards, Ampere On August 6, 2004 08:26 am, Boris Koenig wrote: I am not aware of any current CDUs that really make use of advanced graphics - most

Re: [Flightgear-devel] FMC

2004-08-06 Thread Manuel Bessler
On Sat, Aug 07, 2004 at 12:51:02PM -0400, Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG looks like the A380. Is the overhead panel really a screen ? It looks like a big

[Flightgear-devel] Co-Pilot controls.

2004-08-06 Thread Curtis L. Olson
I'm working on a Beech 99 here and I see evidence that the co-pilot brakes operate independently of the pilot brakes. The two yokes I believe are linked together so when one moves, the other moves, as do the rudder pedals, but it appears that the two sets of brakes operate independently.

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 01:37:11AM +0200, Boris Koenig wrote: Regarding the GUI, this may be really mainly about adding support for skins and defining clickable regions and possibly different states of buttons - but I would not be that much in favour of using basic Yes, and

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 02:34:07PM -, Jim Wilson wrote: ... waiting for a decent open source B744 FMC implementation :) I'd say that would not really that much depend on the availabilty of a FMC/CDU SDK but rather getting your hands on the right docs, as soon as these

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Fri, Aug 06, 2004 at 02:26:12PM +0200, Boris Koenig wrote: x11 yes, but what if not OpenGL capable. well, in that specific example I was referring to the case where a secondy machine would running dedicatedly for the purpose of displaying a CDU for a FMS - so GENERALLY I

Re: [Flightgear-devel] FMC

2004-08-06 Thread Boris Koenig
Manuel Bessler wrote: On Sat, Aug 07, 2004 at 12:51:02PM -0400, Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG looks like the A380. Is the overhead panel really a screen ? It

[Flightgear-devel] bo105 + patch

2004-08-06 Thread Alex Romosan
recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Curtis L. Olson
Alex Romosan wrote: recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards

[Flightgear-devel] Will someone volunteer to draw diagrams?

2004-08-06 Thread Ampere K. Hardraade
That question was asked on this page: http://flightgear.org/Docs/fgfs-model-howto.html There is no need for someone to draw the diagrams anymore. I have subumbled across one: http://www.fas.org/man/dod-101/sys/ac/Fig2big.JPG Regards, Ampere ___

Re: [Flightgear-devel] Will someone volunteer to draw diagrams?

2004-08-06 Thread Ampere K. Hardraade
One more: http://www.fas.org/man/dod-101/sys/ac/Fig1big.JPG Regards, Ampere On August 7, 2004 03:36 pm, Ampere K. Hardraade wrote: That question was asked on this page: http://flightgear.org/Docs/fgfs-model-howto.html There is no need for someone to draw the diagrams anymore. I have

Re: [Flightgear-devel] Will someone volunteer to draw diagrams?

2004-08-06 Thread Frederic Bouvier
Ampere K. Hardraade wrote: One more: http://www.fas.org/man/dod-101/sys/ac/Fig1big.JPG Regards, Ampere On August 7, 2004 03:36 pm, Ampere K. Hardraade wrote: That question was asked on this page: http://flightgear.org/Docs/fgfs-model-howto.html There is no need for someone to

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Frederic Bouvier
Alex Romosan wrote: i've collected some of the screenshots at http://caliban.lbl.gov/fgfs-heli/index.html. for comparison (although we didn't land on top of any of the buildings :-( ) the real pictures of sf are at http://caliban.lbl.gov/sfhelitour/index.html. The screenshots are nice but I

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Chris Metzler
On Fri, 06 Aug 2004 12:31:13 -0700 Alex Romosan [EMAIL PROTECTED] wrote: i've collected some of the screenshots at http://caliban.lbl.gov/fgfs-heli/index.html. These are gorgeous, my compliments. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to

[Flightgear-devel] FMC

2004-08-06 Thread Harald Johnsen
Would it work to have one node in the property tree that would contain the text on the CDU display ? The 3D cockpit could listen for changes to this node and when one happens, update the CDU display in the 3D cockpit... I like this idea, the text could be use for the FG cockpit or for some

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Melchior FRANZ
* Alex Romosan -- Friday 06 August 2004 21:31: and i noticed that the collective is mapped backwards (up goes down and down goes up). Yes, and that's the way it should be and there's no way in hell to have this changed. If you don't like how helicopters work, don't fly them. There are enough

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes: * Alex Romosan -- Friday 06 August 2004 21:31: and i noticed that the collective is mapped backwards (up goes down and down goes up). Yes, and that's the way it should be and there's no way in hell to have this changed. If you don't like how

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes: * Alex Romosan -- Friday 06 August 2004 21:31: and i noticed that the collective is mapped backwards (up goes down and down goes up). Yes, and that's the way it should be and there's no way in hell to have this changed. If you don't like how

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Melchior FRANZ
* Alex Romosan -- Saturday 07 August 2004 00:28: okay, then you should change the default so the helicopter starts with the collective up so the helicopter doesn't just take off once you start the rotor. Yes, a solution for keyboarders would be desirable. But it may only influence the keyboard

Re: [Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Frederic Bouvier
Alex Romosan wrote: Melchior FRANZ [EMAIL PROTECTED] writes: * Alex Romosan -- Friday 06 August 2004 21:31: and i noticed that the collective is mapped backwards (up goes down and down goes up). Yes, and that's the way it should be and there's no way in hell to have this changed. If

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Melchior FRANZ
* Alex Romosan -- Saturday 07 August 2004 00:36: you can clearly hear the woman say that if you lift the collective you increase the pitch of the blades so you get more lift and you'll go up. so it would seem that collective up means helicopter goes up. maybe in austria they do it differently.

Re: [Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Ron Lange
i am not sure what the collective has to do with the throttle. if i understand this correctly, the collective changes the pitch of the rotor blades. i thought helicopters don't have a throttle the way fixed wing aircraft do: i.e. the engine is always at a constant rpm. but then i am not a

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes: * Alex Romosan -- Saturday 07 August 2004 00:36: you can clearly hear the woman say that if you lift the collective you increase the pitch of the blades so you get more lift and you'll go up. so it would seem that collective up means helicopter goes

Re: [Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Gene Buckle
* Alex Romosan -- Saturday 07 August 2004 00:36: you can clearly hear the woman say that if you lift the collective you increase the pitch of the blades so you get more lift and you'll go up. so it would seem that collective up means helicopter goes up. maybe in austria they do it

Re: [Flightgear-devel] FMC

2004-08-06 Thread Ampere K. Hardraade
It will be good if we can have some generic Graphic Interface for FlightGear. Not only can it be used on the CDU, it can also be used on other flight displays. Regards, Ampere On August 6, 2004 05:58 pm, Harald Johnsen wrote: I wanted to redo at least the ehsi display (for the eye candy).

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Jim Wilson
Alex Romosan said: recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped

[Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Alex Romosan
Jim Wilson [EMAIL PROTECTED] writes: Those photos are really are nice! Wow! Mind me asking what you took them with? i have a sony dsc-f717 digital camera (but now i want the dsc-f828 :-( ) the original pictures are 2560x1920 though. --alex-- -- | I believe the moment is at hand when, by a