Re: [Flightgear-devel] ATI 9200 Direct Rendering problem on Linux (was

2004-11-02 Thread Martin Spott
Martin Spott wrote: I could 'lend' you my 'xorg.conf' that I use on a customers's PeeCee if you are ready to wait until tuesday, http://document.ihg.uni-duisburg.de/Misc/xorg.conf.r200 I states SaX generated but most of the stuff is the result of manual editing :-) Martin. -- Unix _IS_

Re: [Flightgear-devel] Command line debugger

2004-11-02 Thread Erik Hofman
Jon S Berndt wrote: On Mon, 01 Nov 2004 21:09:39 +0100 Erik Hofman [EMAIL PROTECTED] wrote: Jon S Berndt wrote: Is anyone aware of a command line C++ code debugger? Particularly one that runs under IRIX? If you mean something like gdb for Linux: xdb Erik Has anyone used ddd? No, but ...

Re: [Flightgear-devel] St. Elmo's Fire

2004-11-02 Thread Christian Mayer
David Culp schrieb: I've been playing with modeling St. Elmo's Fire as an instrument: http://home.comcast.net/~davidculp2/stelmo-clear-sky.jpg http://home.comcast.net/~davidculp2/stelmo-in-clouds.jpg which is convenient, but has some problems. The main problem here is that it's barely visible

Re: [Flightgear-devel] St. Elmo's Fire

2004-11-02 Thread Boris Koenig
David Culp wrote: [...] If I change the time-of-day to something darker the panel code darkens and redens everything, which ruins the effect. [...] That's exactly something I have also observed, in particular with self-illuminating instruments - something like a basic LCD or TFT shouldn't be

Re: [Flightgear-devel] Command line debugger

2004-11-02 Thread Martin Spott
Erik Hofman wrote: Ouch! That requires quite a number of dependencies to be compiled also. Qt for instance - where the current 3.3.3 release does _not_ compile out of the box. There is a Qt-3.0.3 freeware package, but QGIS for example requires a 3.1.x of higher. KDE freeware packages are

Re: [Flightgear-devel] Command line debugger

2004-11-02 Thread Martin Spott
Erik Hofman wrote: No, but ... http://www.cise.ufl.edu/depot/software/software-irix.Programming.shtml#ddd-3.0.92 The link is dead, the 'irix' directory has been removed and 'ddd' is no more present :-( Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Command line debugger

2004-11-02 Thread Martin Spott
Martin Spott wrote: Qt for instance - where the current 3.3.3 release does _not_ compile out of the box. There is a Qt-3.0.3 freeware package, but QGIS for example requires a 3.1.x of higher. Yup, Nekochan has them: ftp://ftp.nekochan.net/pub/downloads/Nekoware/beta/ Martin. -- Unix

Re: [Flightgear-devel] Locating an airport control tower

2004-11-02 Thread Martin Spott
David Luff wrote: [...] The trouble with these float-int rounding bugs is that they seem to be OS or compiler specific, so I can't always reproduce them. I'm gonna reproduce any error you like for you ;-) I think I'll add some more feature requests along the way :-) Martin. -- Unix _IS_

Re: [Flightgear-devel] 6-digit airport code

2004-11-02 Thread Jon Stockill
Martin Spott wrote: Hello, Robin has some 3-digit airport codes in his database and they appear not to cause any trouble. Does anyone have an idea what will happen with 6-digit codes ? I'd expect problems somewhere - shorter codes shouldn't cause problems, but longer ones are bound to run into

Re: [Flightgear-devel] 6-digit airport code

2004-11-02 Thread Curtis L. Olson
Jon Stockill wrote: Martin Spott wrote: Hello, Robin has some 3-digit airport codes in his database and they appear not to cause any trouble. Does anyone have an idea what will happen with 6-digit codes ? I'd expect problems somewhere - shorter codes shouldn't cause problems, but longer ones are

[Flightgear-devel] plib CVS compatibility

2004-11-02 Thread Arthur Wiebe
I have built plib from CVS and installed it, but it seems simgear is not compatible with it or something. Or else there is a problem with my installation. checking plib/ul.h usability... no checking plib/ul.h presence... yes configure: WARNING: plib/ul.h: present but cannot be compiled

Re: [Flightgear-devel] 6-digit airport code

2004-11-02 Thread Martin Spott
Curtis L. Olson wrote: FlightGear code generally parses on white space rather than column position so I would suspect we'd be ok, however I can't guarantee 100% success. What is the purpose of 6 digit codes? Apparently there are two sorts of ICAO (OACI) codes in France. Those whose format

Re: [Flightgear-devel] plib CVS compatibility

2004-11-02 Thread Martin Spott
Arthur Wiebe wrote: I have built plib from CVS and installed it, but it seems simgear is not compatible with it or something. Or else there is a problem with my installation. Would you mind trying the latest PLIB release (1.8.3) instead ? Martin. -- Unix _IS_ user friendly - it's just

[Flightgear-devel] FG Input

2004-11-02 Thread Magdalena Bugajska
I need to customize the source of the input to FG, i.e. I have a specialized input device which would basicaly replace the keyboard. As far as I can tell the control-mode is specified through option /sim/control-mode and bindings are defined in appropriate xml file, but I cannot find the place

Re: [Flightgear-devel] plib CVS compatibility

2004-11-02 Thread Arthur Wiebe
On Tue, 2 Nov 2004 16:02:45 + (UTC), Martin Spott [EMAIL PROTECTED] wrote: Arthur Wiebe wrote: I have built plib from CVS and installed it, but it seems simgear is not compatible with it or something. Or else there is a problem with my installation. Would you mind trying the

Re: [Flightgear-devel] plib CVS compatibility

2004-11-02 Thread Boris Koenig
Arthur Wiebe wrote: I tried, the problem is that it doesn't build on OSX without fixing the source code in some areas, which I tried but it didn't work. The only way I could get it to build was to get plib from CVS which seems to work. If any FlightGear dependcy is taken from CVS it's often a good

Re: [Flightgear-devel] plib CVS compatibility

2004-11-02 Thread Arthur Wiebe
On Tue, 02 Nov 2004 18:39:07 +0100, Boris Koenig [EMAIL PROTECTED] wrote: Arthur Wiebe wrote: I tried, the problem is that it doesn't build on OSX without fixing the source code in some areas, which I tried but it didn't work. The only way I could get it to build was to get plib from CVS

[Flightgear-devel] Multiheaded video cards?

2004-11-02 Thread Curtis L. Olson
I periodically get asked about multiheaded video cards for FlightGear. My standard answer is that I don't know for sure, but I suspect they wouldn't work well for FlightGear. However, the questions keep coming and I feel like I'm not able to give a really good answer. So can anyone help me

Re: [Flightgear-devel] Multiheaded video cards?

2004-11-02 Thread Jon S Berndt
On Tue, 02 Nov 2004 12:37:40 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Has anyone played around with any of these options who can report success or failure or something in between? What kind of performance are you getting? I recall a couple years ago I was running two 17 monitors off of a

Re: [Flightgear-devel] Multiheaded video cards?

2004-11-02 Thread Chris Metzler
On Tue, 02 Nov 2004 12:37:40 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: I periodically get asked about multiheaded video cards for FlightGear. My standard answer is that I don't know for sure, but I suspect they wouldn't work well for FlightGear. However, the questions keep coming

Re: [Flightgear-devel] Multiheaded video cards?

2004-11-02 Thread Jon Stockill
Jon S Berndt said: I recall a couple years ago I was running two 17 monitors off of a dual head nVidia GeForce MX400 card. When I ran FlightGear, the window took up the entire width (two screens) as if the two monitors were one wide screen. You, confirmed - you get a single virtual screen

Re: [Flightgear-devel] Multiheaded video cards?

2004-11-02 Thread John Wojnaroski
- Original Message - From: Curtis L. Olson [EMAIL PROTECTED] To: FlightGear developers discussions [EMAIL PROTECTED] Sent: Tuesday, November 02, 2004 10:37 AM Subject: [Flightgear-devel] Multiheaded video cards? I periodically get asked about multiheaded video cards for FlightGear. My

[Flightgear-devel] Key Bindings

2004-11-02 Thread Aaron Wilson
I just compiled the latest stable source 0.9.6 and the keyboard commands were not working. The only way I could get them to fire the binded command was to set the keys to repeatable (i.e. repeatabletrue/repeatable). Has anyone else had this problem? Thanks, Aaron I. Wilson AST: Computer