Re: [Flightgear-devel] Announcement: First TerraGear landcover database export

2005-09-11 Thread Jon Stockill
Ralf Gerlich wrote: Hi, Ampere K. Hardraade schrieb: I think you misunderstood. I was referring to the taxiways under map mode, not satellite mode. If you go in map mode, you will see that Google got some pretty accurate vector data for taxiways generation. Whoop, didn't see that. In

Re: [Flightgear-devel] Lufthansa liveries

2005-09-11 Thread mat churchill
Gabor these look great. How about a mini howto on the texture creation for the livery, you seem to have got the balance just right between the look and the resolution of the texture. Another screenshot: http://projects.34sp.com/Flightgear/luthansa.jpg Clouds seem to have come a long way

Re: [Flightgear-devel] Announcement: First TerraGear landcover

2005-09-11 Thread Martin Spott
Dave Martin wrote: On Saturday 10 September 2005 15:39, Martin Spott wrote: We have to be careful about simply dropping a shapefile into our landcover database. Wenever we add a road, river or some other data to the database we'll have to have a look if the respective object is already

Re: [Flightgear-devel] Lufthansa liveries

2005-09-11 Thread Martin Spott
mat churchill wrote: Another screenshot: http://projects.34sp.com/Flightgear/luthansa.jpg Man, where did you take the airport building and the gates from ? Is this something that you'd like to contribute to our FlightGear Scenery Model Directory (http://fgfsdb.stockill.org/models.php) ?

Re: [Flightgear-devel] Lufthansa liveries

2005-09-11 Thread mat churchill
I'd say I had some way to go before it's ready.

Re: [Flightgear-devel] Lufthansa liveries

2005-09-11 Thread Martin Spott
mat churchill wrote: I'd say I had some way to go before it's ready. I'm looking forward to the moment when you declare it as ready !! Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Re: [Simgear-cvslogs] CVS: SimGear/simgear/screen RenderTexture.cpp, 1.9, 1.10

2005-09-11 Thread Mathias Fröhlich
Hi, On Samstag 10 September 2005 18:14, Ampere K. Hardraade wrote: Unfortunately, 3D clouds is still not working over here. I am still getting the RenderTexture Error: Couldn't find a suitable pixel format message everytime I start FlightGear. I am using ATI Radeon 9200 SE PCI version with

Re: [Flightgear-devel] Re: [Simgear-cvslogs] CVS: SimGear/simgear/screen RenderTexture.cpp, 1.9, 1.10

2005-09-11 Thread Ampere K. Hardraade
On September 11, 2005 12:19 pm, Mathias Fröhlich wrote: I would prefere everything open sourced over everything closed, but in this case, try the ati binary driver ... This one should do ... That's not an option for me. ATI's binary drivers don't support PCI card, and my graphic card is a

Re: [Flightgear-devel] Re: [Simgear-cvslogs] CVS: SimGear/simgear/screen RenderTexture.cpp, 1.9, 1.10

2005-09-11 Thread Mathias Fröhlich
On Sonntag 11 September 2005 19:07, Ampere K. Hardraade wrote: On September 11, 2005 12:19 pm, Mathias Fröhlich wrote: I would prefere everything open sourced over everything closed, but in this case, try the ati binary driver ... This one should do ... That's not an option for me. ATI's

Re: [Flightgear-devel] Issues regarding the texture-path tags in XML.

2005-09-11 Thread Paul Surgeon
On Sunday 11 September 2005 23:15, Erik Hofman wrote: Yes, correct. The texture positioning is done in the 3d model. So there's nothing we can do other than duplicating the model. Erik But if a model is UV mapped shouldn't it still work? With UV mapping the texture co-ords are normalized to 1

[Flightgear-devel] GPS Track

2005-09-11 Thread Steve Knoblock
The Digitrak autopilot project is coming along. I have the first mode running, which captures and holds the GPS track. I get the GPS heading to feed to the autopilot controller from the default GPS instrument. The autopilot is set to reduce the GPS bug error to zero by driving the aileron until