Erik Hofman schrieb:
[SNIP]
I had that on the back of my mind for some time now and decided to
implement it today. Lines that are not needed for FlightGear are not
tokenized anymore which should provide at least some speedup again.
I've also changed the if tests from strings comparison to int
Erik Hofman schrieb:
Ralf Gerlich wrote:
Unfortunately that seems to break skipping the blank lines which are
in the standard apt.dat-files. I get an Unknown line in
file:-message when the reader encounters the first blank line after
the version line.
Odd, I don't see that, are you using
Erik Hofman schrieb:
These issues should be fixed now.
That was the second alternative I wanted to propose ;-)
Ralf
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Just to be certain, these problems are now solved, aren't they?
Yes, they are. At least for me, can't speak for others...;-)
Ralf
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Hi,
Gerard Robin wrote:
open(/home/tux-le-boss/.fgfs/preferences.xml , O_RDONLY|O_LARGEFILE) = -1
ENOENT (No such file or directory)
^^
Did you see those blanks at the end of the filename? Are these actually
in the original report? Where could
Gerard Robin schrieb:
I can give to Ralf the prize, if everybody agree.
Thanks, too much honor ;-)
Ralf
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Hello,
Martin Spott schrieb:
[SNIP]
Actually, I _do_ agree that having preprocessed scenery
_is_ an advantage. But it does have disadvantages as well:
1.) At the current state it appears (to me) nearly impossible to inject
user-contributed additions into the scenery,
2.) I don't manage to
Hello,
Why not just store the Elevation data in a mixed record type of a
Polygon with a BLOB field ?
Well, this approach certainly enables us to store and retrieve
elevation data, but to my knowledge neither of both methods is suited
to alter the data using the preferred tools like GRASS
Hello,
Norman Vine schrieb:
Martin Spott writes:
Great, this is almost exactly what Frederic and I discussed while
talking about his intended reorganization of FGSD :-)
Hm, as long as you did not yet patent it, there is not a problem, is it? ;-)
The beauty of storing things in a DB is
Hello,
Jon Stockill schrieb:
I converted a chunk of SRTM data to 10m interval contours, and overlaid
this on an ordnance survey map (using mapserver) - the results are
actually incredibly close - the 0 point of the two datasets is obviously
slightly different, but the two datasets fit
Hello,
find attached a patch for fgjs.cxx and jsinput.[h,cxx] (current CVS).
The changes are:
- automatic detection of axis directionality, so that axis inputs are
appropriately inverted only when necessary
- fixed trim axis names for better understandability
- fixed signs for flaps up/down
Hello,
3) artificial life at airports The server gives a lot of
opportunities. One of the first things which came to my mind was
artificial traffic at airports. It should be fairly easy to write
clients in any (network capable) language which do simulate a client.
This can be simply a
Buchanan, Stuart schrieb:
Hi All,
I'm trying to compile TerraGear on Cygwin, after
enjoying FlightGear for a while and deciding to put
something back. I've already compiled/installed
SimGear, and now I'm trying to compile nurbs++ 3.0.11,
which is failing with the error at the bottom of the
Buchanan, Stuart schrieb:
Hi Ralf,
My terragear source doesn't include that README (I've
got the 0.9.8 release as opposed to a CVS version).
What version were you using? Any chance you ould point
me at the README and replacement .h files?
The patch is here:
Hello,
some time ago I posted that I had some project for custom scenery around
Lake Constance in the most southern part of Germany going. Now that the
legal issues are solved I'm proud to present the first comparison
screenshots :-)
http://web44.netzwerteserver2.de/196.0.html
The standard
Hi,
Oliver C. schrieb:
Very nice done. Looks great.
Thanks ;-)
Where can i download it?
I'm in the process of organising some place for the scenery files. I'll
send the link when I got one.
However as far as the plans go the scenery will go into the
PostGIS-Database Martin Spott is
Hi,
Where can i download it?
The scenery is available for download at
http://web44.netzwerteserver2.de/195.0.html
I'll try to prepare the files in a form fgadmin can grok. Until then you
need to adapt the FG_SCENERY-environment variable or the --fg-scenery
option passed to fgfs.
Enjoy!
Hi,
Gerard Robin schrieb:
Great,
You probably did spend a lot of time.
Yes, we did ;-) However, the digitising effort is quite relaxing -
clearing your mind of any thoughts which may bother you. Especially
after a hard day at work ;-)
And we learnt a lot about our own area - and still
Hi,
Georg Vollnhals schrieb:
Hi Ralf,
I am a pure FlightGear user (since very early versions) and scanning the
developers mailing list regularly.
After your announcement I first flew the scenery from EDNY two days ago
and now downloaded, installed your improvements and did several VFR
Hi,
Alex Perry schrieb:
Try watching your virtual memory usage and see whether you're hitting
the 2GB (or 3GB) limit within that process. If you are, it is worth
patching TerraGear until it runs cleanly on all 64 bit architectures.
If it isn't a memory problem, we can stick with the 32 bit for
Hi,
Curtis L. Olson schrieb:
[SNIP]
It's been a while, but scan the fgfs-construct code for some sort of
ulimit checking built into the code. I seem to recall there was some
code there that would cause the process to self destruct if it sensed it
was taking too long or consuming too much
Hi all,
The generation is on the go and I'll probably release _two_ versions of
the scenery this evening (UTC+2) - one with all the backstreets and one
without.
Nope, only one version - without all the small backstreets - most of the
white lines to be seen on the Status page. However, Curt's
Hi,
Georg Vollnhals schrieb:
First, thank you Ralf for improving your work. I could now fly the
VFR routes of the Visual Operation Chart EDNY from IVAO-DE and get
clear through the mentioned reporting points. I never before flew
such precise procedures just by looking out of the sim window.
Hi,
Erik Hofman schrieb:
Update of /var/cvs/SimGear-0.3/SimGear/simgear/screen
In directory baron:/tmp/cvs-serv2961
Modified Files:
RenderTexture.cpp extensions.cxx
Log Message:
Mathias Fröhlich:
[SNIP]
Then the render texture again ...
glxQueryVersion turns out to return the minimum
Hi,
Jon Stockill schrieb:
[SNIP]
Here's a couple of pics, the first is looking west over the gherkin, and
the second is looking out over regents park. Generation time was over an
hour for that tile on a 1GHz athlon (the resource limits in
fgfs-construct needed a significant increase). Memory
Hi,
Ampere K. Hardraade schrieb:
Google has some pretty accurate taxiways for their map. Check out
http://pigeond.net/flightgear/fg_server_map.html in map mode.
Does anybody where Google got their data from?
You can get quite detailed aerial photos for most urban areas in the USA
from
Hi,
Ampere K. Hardraade schrieb:
I think you misunderstood. I was referring to the taxiways under map mode,
not satellite mode. If you go in map mode, you will see that Google got some
pretty accurate vector data for taxiways generation.
Whoop, didn't see that. In that case: Yes, I
Hi all,
as we had the original discussion about elevation contours on the
flightgear-devel list, I'm crossposting this to flightgear-devel and to
terragear-devel, however I'd suggest replying to terragear-devel as this
is essentially a TerraGear issue.
After the discussion about integrating
Hi all,
I'm getting weird SIGSEGV crashes in sgMakeLeaf, specifically in line
238 of simgear/scene/tgdb/leaf.cxx. I'm still in the progress of finding
a way to reproduce this as the crash tends not to occurr sometimes,
under conditions which I haven't found out yet.
I suspect that it has
Hello,
Oliver Correll schrieb:
2. To repaint the parts I took from the package
There I have one questions:
When I go to the aircarft museum and take some cockpit photos.
Can I use them for panel painting (like the 737 panel) ??
You will need permission from the museum or
Hi all,
I did some further analysis on this bug and I found that in line 237 of
leaf.cxx
texcoord = texcoords[ tex_index[i] ];
tex_index[i] is negative in the case of the crash. Specifically, the
value in my case is 0x8000, which looks like a
short-to-int-conversion
Hi,
this patch should fix the bug.
Regards,
Ralf
Ralf Gerlich schrieb:
Hi all,
I did some further analysis on this bug and I found that in line 237 of
leaf.cxx
texcoord = texcoords[ tex_index[i] ];
tex_index[i] is negative in the case of the crash. Specifically, the
value
Hi,
Mike Rawlins schrieb:
Maybe the best solution would be to make the
transition of cloud height, air temperature, and wind
from one METAR to the next occur over some length of
time (minute or so), rather than abruptly. If this is
possible.
I think this could be a good idea at least for
Hi,
Durk Talsma schrieb:
Hi Folks,
A few days ago I promised to put some AI traffic screenshot on my website. The
site's up and running again, so here they are.
This looks absolutely great.
When do you think we will be able to see first versions of this in the
CVS or via a patch?
Hi,
Jon Stockill schrieb:
Oliver Schroeder wrote:
Which reminds me of another thing. Is it possible to use /dev/dsp in a
non-blocking mode? I want to start a second application which uses
/dev/dsp while flightgear is running.
I was investigating several applications which can serve as a
Hi,
Vassilii Khachaturov schrieb:
I suggest to name it data/Docs/README.Real-WX
Real-world Weather Update
=
Launch fgfs with the following two command-line switches in addition to
whatever else you put there:
$ fgfs
Hi,
Vassilii Khachaturov schrieb:
$ fgfs --prop:/environment/params/real-world-weather-fetch=true
--prop:/environment/params/control-fdm-atmosphere=true
Why not --enable-real-weather-fetch?
Because I didn't know about the shorthand option :-)
:-)
BTW, the second property is
Hi,
I hope I don't say too much if I say that there is work planned on
defining taxiways by means of polylines in TaxiDraw.
For starters I intended to create rectangles from that polyline data as
appropriate, keeping the old format.
Best regards,
Ralf
Hi,
Christian Mayer schrieb:
Paul Surgeon schrieb:
On Saturday 15 October 2005 23:44, Ralf Gerlich wrote:
Hi,
I hope I don't say too much if I say that there is work planned on
defining taxiways by means of polylines in TaxiDraw.
That's still very restrictive. It's a step in the right
Hi,
Ampere K. Hardraade schrieb:
[SNIP]
Time might as well be spent on thinking of how we are going to convince Robin
to use our new format instead of thinking of a way to expand Robin's
database.
I think that Robin could actually be pretty open for this:
Hi,
Ampere K. Hardraade schrieb:
[SNIP]
One can use rectangular or bent taxiway sections but when you get to all
the weird and wonderful taxiway layouts it's impossible to do with a
generic taxiway structure. This is very apparent where taxiways intersect
other taxiways, runways or aprons.
The
Martin Spott schrieb:
[SNIP]
With the layout I've proposed you'll be able to determine everything
that's needed: The taxiway direction and hence the direction of the
centerline are determined by the perpendicular on the face sides of the
junction, where the regular taxiways are being connected.
Hi,
was this resolved somehow? I'm trying to get current
FlightGear+TerraGear compiled on pure Cygwin (no -mno-cygwin) and get
the same problem on compiling SimGear.
I have installed opengl and freeglut and I don't find the WGL_...
symbols anywhere except for simgear/screen/extensions.hxx,
Hi,
Dave Culp schrieb:
screenshot: http://home.comcast.net/~davidculp2/PC7-winter.jpg
BTW, my lakes are still blue. Do we need an ice-water texture?
The Lake of Constance - the greatest lake in German-speaking Europe -
only seldomly freezes. The last so-called Seegfrörne (lake-freezing
Hello all,
Ingrid has been working hard on the scenery data and we're proud to
release a new version of the Lake Constance custom scenery.
In fact it is not only a scenery of Lake Constance anymore. The new
scenery has lots of the alps east of the Lake Constance, so you can fly
from Fuessen
Hi,
Arnt Karlsen schrieb:
On Sat, 22 Oct 2005 11:27:56 +0200, Ralf wrote in message
I'd say we need different texture-names for lakes which freeze in the
winter and those that don't.
..aye. Delay lake freezing around river mouths and speed thawing there,
the currents. We want Artic ocean
Hello,
Georg Vollnhals schrieb:
Hi Ralf,
thank you and all the Lake Constance Team Members for improving that
wonderful piece of (scenery) cake for VFR flyers.
I just managed due to lack of freetime to make a freeflight around LOIR
(to the south and north) and could clearly see what you
Hi,
Kevin Jones wrote:
Hi,
CVS FG source at 2:30pm (UK time) Monday 7th November fails to make
on Cygwin with the following error:
make[2]: Entering directory blah/source/src/MultiPlayer
make[2]: *** No rule to make target `tiny_xdr.cpp', needed by
`tiny_xdr.o'. Stop.
Can anyone help?
Had
Hi,
some time ago a new version of the joystick configuration file for
Logitech Wingman FF 3D was committed, containing a change to the
throttle-handling.
Shortly after that I couldn't get the engines down to idle. As I
noticed, jsdemo reports that the throttle axis returns +0.3 when on
Hi,
Dave Culp wrote:
On Wednesday 09 November 2005 12:58 pm, Ralf Gerlich wrote:
[SNIP]
Shortly after that I couldn't get the engines down to idle. As I
noticed, jsdemo reports that the throttle axis returns +0.3 when on
idle. I'm using Linux on a 2.6.8 kernel.
That configuration file
Hi,
Martin Spott schrieb:
Several people did comparisons between VMAP0 data and reality and it
looks like VMAP0 is not very accurate at all in this area. I expect
that we an offer a guide to the community in the not so distant future
that explains how people can improve the landcover data and
Hi,
Georg Vollnhals schrieb:
http://home.arcor.de/vollnhals-bremen/FGScrSh/FGSrSh0005.jpg
http://home.arcor.de/vollnhals-bremen/FGScrSh/FGSrSh0006.jpg
can I trust my eyes? This must be from the lake-constance scenery...near
Bregenz...cool! ;-)
Ralf
Hi all,
about two weeks ago Curt started preparations for a scenery regeneration
run using the new shapefile data from Martin Spott's Terrain Data
Database. In order to be able to accept custom scenery modifications to
the standard scenery we need to get this part working.
This is what he
Hi,
Buchanan, Stuart schrieb:
--- Steve Hosgood wrote:
On Wed, 2005-11-23 at 18:01, Martin Spott wrote:
I know this topic comes up from time to time, but it strikes me that the
only way you can ever hope to handle the custom terrain scenery
question is to cater for a two-layer approach:
Steve Hosgood schrieb:
[SNIP]
OK, so what was the original poster bothered about again? Sounds like
it's all working as expected.
I suppose I could complain that maybe the reliance on an environment
variable to point to the scenery may be great for scenery developers,
but isn't so great for
Hi,
Thomas Förster schrieb:
[SNIP]
The complaint was not about being able to have customized scenery. The
complaint was that there is no way of customized scenery to become part of
the standard scenery. That way everyone could share the joy of nicely
modelled local sceneries, not just the
Melchior FRANZ schrieb:
Unfortunately, so far it only works with solid (unsmoothed) objects.
Looks like a plib bug to me, but I have yet to find the exact reason.
Maybe the normals of the faces don't get interpolated as well? (Just a
stab in the dark)
Regards,
Ralf
Hi,
Josh Babcock schrieb:
Especially if there are a lot of other objects attached to it. The B-29
has over a hundred objects attached to the wings. Each of those would
have to be animated with the wings, and that would mean duplicates of
all of them using the tween method.
Just an idea, but
Hi,
Paul Surgeon schrieb:
We're still stuck not being able to model airports properly.
TaxiDraw is a great tool but I really don't like being limited to rectangular
taxiway sections - they look awful.
Work is under way for major modifications to TaxiDraw, which also target
different
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