[Flightgear-devel] 3D model

2005-05-08 Thread Sam Heyman
Hi! I am writing concerning my UAV project again. I am trying to create the 3D model and I am finding it quite hard... I have a CATIA model of the UAV (just the skin, not all the interior) and I can save a copy of it as .wrl, .igs and quite a few other formats. I tried using the .wrl file in

Re: [Flightgear-devel] 3D model

2005-05-08 Thread Sam Heyman
Gerard ROBIN wrote: Le dimanche 08 mai 2005 23:05 +0200, Sam Heyman a crit : Hi! I am writing concerning my UAV project again. I am trying to create the 3D model and I am finding it quite hard... I have a CATIA model of the UAV (just the skin, not all the interior) and I can save a copy

Re: [Flightgear-devel] 3D model

2005-05-08 Thread Sam Heyman
Sam Heyman wrote: Gerard ROBIN wrote: Le dimanche 08 mai 2005 23:05 +0200, Sam Heyman a crit : Hi! I am writing concerning my UAV project again. I am trying to create the 3D model and I am finding it quite hard... I have a CATIA model of the UAV (just the skin, not all the interior) and I

Re: [Flightgear-devel] 3D model

2005-05-09 Thread Sam Heyman
for your help! On 5/8/05, Sam Heyman [EMAIL PROTECTED] wrote: Hi! I am writing concerning my UAV project again. I am trying to create the 3D model and I am finding it quite hard... I have a CATIA model of the UAV (just the skin, not all the interior) and I can save a copy of it as .wrl, .igs

Re: [Flightgear-devel] 3D model

2005-05-09 Thread Sam Heyman
On 5/9/05, Innis Cunningham [EMAIL PROTECTED] wrote: Hi Sam Sam Heyman writes -- How do you center the model on the flight dynamics coordinates? The model is offset by quite a bit and I have tried editing the xml file but with no success: I assume you want to get the aircraft to fly

Re: [Flightgear-devel] 3D model

2005-05-09 Thread Sam Heyman
Innis Cunningham wrote: Hi Sam Sam Heyman writes How do you find the centre point for FG? I have positioned the aircraft at the centre of AC3D and have scaled it to the right size. In the preview the model is displayed and is centred, but when I launch the flight the model is miles away

[Flightgear-devel] RC aircraft + ground view

2005-05-29 Thread Sam Heyman
I have finished implementing an RC UAV (2.2m span) and am now trying to create a new view, that corresponds to the guy standing next to the runway, near the plane. Is there an existing view I can use and edit, or do I have to start from scratch? I have read through quite a lot of the past

Re: [Flightgear-devel] RC aircraft + ground view

2005-05-30 Thread Sam Heyman
Lee Elliott wrote: On Monday 30 May 2005 01:02, Sam Heyman wrote: I have finished implementing an RC UAV (2.2m span) and am now trying to create a new view, that corresponds to the guy standing next to the runway, near the plane. Is there an existing view I can use and edit, or do I have

Re: [Flightgear-devel] [ANN] Blender 2.37

2005-06-02 Thread Sam Heyman
I have downloaded Blender 2.37 for Windows XP and it seems to work, although I do get the message No Python Installed in the command window. The problem is I can't open my aircraft.ac file. It says that it can't open the texture file (fokker100.rgb), which I borrowed from the fokker 100. Does

[Flightgear-devel] Help... aircraft texture

2005-06-02 Thread Sam Heyman
I am trying to paint my small RC UAV (2.2 m span) white, with 2 blue stripes on the wings. I have tried using an existing texture (from the fokker 100) but it does't cover the model very well. I used AC3D to place the model correctly on the texture layout. Does this method also cover the