[Flightgear-devel] Colditz glider (Was: AI Aircraft Models)

2005-11-08 Thread Erik Hofman

Steve Hosgood wrote:


I'll be quite happy for the Colditz Glider to be part of 0.9.9



Ok it's committed to CVS. It won't be part of 0.9.9 directly but it will 
be downloadable from the aircraft page after that.


Erik

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Re: [Flightgear-devel] Colditz Glider

2005-06-15 Thread Steve Hosgood
On Tue, 2005-06-14 at 18:36, Josh Babcock wrote:
 Someone should commit this to CVS too.
 

Or at least, add the finished tarball on the Additional Aircraft
Download page on flightgear.org. Are all those additional aircraft
built from the main CVS? I'd assumed they were maintained by their
original authors.

Whatever, there's still a bit of minor finishing off to do before the
Colditz Glider is ready for such a showcase.


Steve



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Re: [Flightgear-devel] Colditz Glider

2005-06-15 Thread Erik Hofman

Steve Hosgood wrote:


Whatever, there's still a bit of minor finishing off to do before the
Colditz Glider is ready for such a showcase.


Let me (or Curt) know whet it is. Once in CVS it will show up in the 
download aircraft packages also.


Erik

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Re: [Flightgear-devel] Colditz Glider

2005-06-14 Thread Ampere K. Hardraade
On June 6, 2005 06:44 pm, Josh Babcock wrote:
 Well, take a look at what I put in, no wires, though I could do that
 with about zero trouble if people think it would add to the model.
 Personally I don't think it would add much though. Also I think the bar
 I put in there is pretty sensible.
 Now who's going to do the castle :)

 Happy escapes!

 Josh

Well, here's a map if it helps: 
http://en.wikipedia.org/wiki/Image:Colditzcampmap.jpg

As to escapes, prisoners are encouraged to do so.  If they get caught, they 
won't get shot.  Read about the escape stories here: 
http://en.wikipedia.org/wiki/Colditz_Castle



Ampere

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Re: [Flightgear-devel] Colditz Glider

2005-06-14 Thread Steve Hosgood
On Sat, 2005-06-04 at 00:42, Josh Babcock wrote:
 OK, model's done, same address. Now I'm going to do the animation XML.
 If I'm really cool I'll be able to make the wind ribbon look good.
 Otherwise, just controls and control surfaces.
 
 Also, I didn't know what the rudder pedals looked like, so I left them
 out. I would assume that it's just a stick on a pivot which would be
 super easy to add. I'm not sure about historical accuracy though. Of
 course, the entire inside of the cockpit is a WAG anyway. Thoughts?
 
 Josh


Superb job, Josh. Many thanks.
Sorry it's been a while since you completed it, but I've been ill.

I love the details (like the wonky surface on the leading-edge!). The
details of the inside of the cockpit are, as you say, just a guess but
look pretty feasable to me.

It would be nice if anyone on this list was visiting the IWM's Aircraft
Museum and could contribute any detailed photos of the replica. A polite
request to the museum itself might mean that such a visitor could be let
past the ropes to get really close up.

I got the impression from photos of the 2000 flight of the replica that
the wing struts were a lot chunkier than you've made them, but that's
all I can contribute.


I have a bit more tweaking to do on the CG, and then I'll release what
will (for now) probably be a first complete tarball of the Colditz
Glider aircraft addon.

Steve.


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Re: [Flightgear-devel] Colditz Glider

2005-06-14 Thread Josh Babcock
Steve Hosgood wrote:
 On Sat, 2005-06-04 at 00:42, Josh Babcock wrote:
 
OK, model's done, same address. Now I'm going to do the animation XML.
If I'm really cool I'll be able to make the wind ribbon look good.
Otherwise, just controls and control surfaces.

Also, I didn't know what the rudder pedals looked like, so I left them
out. I would assume that it's just a stick on a pivot which would be
super easy to add. I'm not sure about historical accuracy though. Of
course, the entire inside of the cockpit is a WAG anyway. Thoughts?

Josh
 
 
 
 Superb job, Josh. Many thanks.
 Sorry it's been a while since you completed it, but I've been ill.
 
 I love the details (like the wonky surface on the leading-edge!). The
 details of the inside of the cockpit are, as you say, just a guess but
 look pretty feasable to me.
 
 It would be nice if anyone on this list was visiting the IWM's Aircraft
 Museum and could contribute any detailed photos of the replica. A polite
 request to the museum itself might mean that such a visitor could be let
 past the ropes to get really close up.
 
 I got the impression from photos of the 2000 flight of the replica that
 the wing struts were a lot chunkier than you've made them, but that's
 all I can contribute.
 
 
 I have a bit more tweaking to do on the CG, and then I'll release what
 will (for now) probably be a first complete tarball of the Colditz
 Glider aircraft addon.
 
 Steve.
 
 
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Someone should commit this to CVS too.

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-06-07 Thread Steve Hosgood
On Mon, 2005-06-06 at 19:44, Josh Babcock wrote:
 Well, take a look at what I put in, no wires, though I could do that
 with about zero trouble if people think it would add to the model.
 Personally I don't think it would add much though.

Agreed.

  Also I think the bar
 I put in there is pretty sensible.

I'll 'fess up to not having looked yet. Maybe I'll get a chance
lunchtime.

 Now who's going to do the castle :)
 

I've asked a few times if anyone from Colditz itself (or Chemnitz or
Dresden) might volunteer for the challenge, but no replies yet.

Steve.


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Re: [Flightgear-devel] Colditz Glider

2005-06-06 Thread Steve Hosgood
On Sat, 2005-06-04 at 00:42, Josh Babcock wrote:
 OK, model's done, same address. Now I'm going to do the animation XML.
 If I'm really cool I'll be able to make the wind ribbon look good.
 Otherwise, just controls and control surfaces.
 
 Also, I didn't know what the rudder pedals looked like, so I left them
 out. I would assume that it's just a stick on a pivot which would be
 super easy to add. I'm not sure about historical accuracy though. Of
 course, the entire inside of the cockpit is a WAG anyway. Thoughts?
 

For certain, it will just be a centre-pivoted piece of wood with two
wires (probably connected to the far ends) running back to a similar
piece of stick fixed to the rudder pivot. The POWs built the whole thing
out of floorboards and intended it to survive just a single flight. They
will have done nothing fancy.

Steve



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Re: [Flightgear-devel] Colditz Glider

2005-06-06 Thread AJ MacLeod (email lists)
On Sunday 05 Jun 2005 16:41, Josh Babcock wrote:
 Smarter instrument
 Shadow
 .ac tweaks

That's a really nice model - the textures are great, as is the animated 
yaw-string.  Makes me wish I had the ability to produce these things - I do 
regularly try, but always give up in disgust quite quickly!  I might manage a 
building or two one of these days though.

Cheers,

AJ

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Re: [Flightgear-devel] Colditz Glider

2005-06-06 Thread Arnt Karlsen
On Mon, 06 Jun 2005 10:35:03 +0100, Steve wrote in message 
[EMAIL PROTECTED]:

 On Sat, 2005-06-04 at 00:42, Josh Babcock wrote:
  OK, model's done, same address. Now I'm going to do the animation
  XML. If I'm really cool I'll be able to make the wind ribbon look
  good. Otherwise, just controls and control surfaces.
  
  Also, I didn't know what the rudder pedals looked like, so I left
  them out. I would assume that it's just a stick on a pivot which
  would be super easy to add. I'm not sure about historical accuracy
  though. Of course, the entire inside of the cockpit is a WAG anyway.
  Thoughts?
  
 
 For certain, it will just be a centre-pivoted piece of wood with two
 wires (probably connected to the far ends) running back to a similar
 piece of stick fixed to the rudder pivot. The POWs built the whole
 thing out of floorboards and intended it to survive just a single
 flight. They will have done nothing fancy.

..don't be too sure, I grew up with an unique music instrument on the
wall, looks like a balalaika but is flat bottomed and has 4 strings,
some russian folk music group members I met a few years back told me
this was not a russian instrument they knew about. 
It was likely built in a WWII POW KZ camp at Trondenes just outside
Harstad, Norway, those camps were set up to provide manpower to build an
heavy gun batteriy (4x406mm) there from guns made surplus when Hitler
grounded his navy, the inmates were mostly Soviet and Yugoslav army and
guerilla POW's who were denied proper POW status. 

..expect good workmanship on the floor board product, it was built to
carry 2 POW's for about 5 minutes after being catapulted outta the attic
by a bathtub full of concrete.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] Colditz Glider

2005-06-06 Thread Steve Hosgood
On Mon, 2005-06-06 at 14:31, Arnt Karlsen wrote:
 On Mon, 06 Jun 2005 10:35:03 +0100, Steve wrote in message 
 [EMAIL PROTECTED]:
  The POWs built the whole
  thing out of floorboards and intended it to survive just a single
  flight. They will have done nothing fancy.
 
 ..don't be too sure [...] expect good workmanship on the floor board product, 
 it was built to
 carry 2 POW's for about 5 minutes after being catapulted outta the attic
 by a bathtub full of concrete.

Don't get me wrong, folks! I do expect good workmanship, but kept
simple. A centre-pivoted piece of 3cm x 4cm wood with wires attached to
the far ends running back through the fuselage to the rudder would be
all that they'd need.

No need for fancy fretwork decoration or rubber footpads!

Steve 


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Re: [Flightgear-devel] Colditz Glider

2005-06-06 Thread Josh Babcock
Steve Hosgood wrote:
 On Mon, 2005-06-06 at 14:31, Arnt Karlsen wrote:
 
On Mon, 06 Jun 2005 10:35:03 +0100, Steve wrote in message 
[EMAIL PROTECTED]:

The POWs built the whole
thing out of floorboards and intended it to survive just a single
flight. They will have done nothing fancy.

..don't be too sure [...] expect good workmanship on the floor board product, 
it was built to
carry 2 POW's for about 5 minutes after being catapulted outta the attic
by a bathtub full of concrete.
 
 
 Don't get me wrong, folks! I do expect good workmanship, but kept
 simple. A centre-pivoted piece of 3cm x 4cm wood with wires attached to
 the far ends running back through the fuselage to the rudder would be
 all that they'd need.
 
 No need for fancy fretwork decoration or rubber footpads!
 
 Steve 
 
 
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Well, take a look at what I put in, no wires, though I could do that
with about zero trouble if people think it would add to the model.
Personally I don't think it would add much though. Also I think the bar
I put in there is pretty sensible.
Now who's going to do the castle :)

Happy escapes!

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-06-05 Thread Gerard ROBIN
Le samedi 04 juin 2005  19:37 -0400, Josh Babcock a crit :

  
 
 All done. Production version of the model at
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
 
 This includes a set file and a whole new Models directory. The only
 thing that needs to be done is put an AC_VRP in the jsbsim file to make
 sure the model is centered properly. I will let Steve do that so I don't
 have to muck with anymore of his files. Besides, I don't know where the
 CG is.
 
 Josh
 
Many thanks for that great opus

AND we can do aerobatics figures, without fasten belts 
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-05 Thread Josh Babcock
Josh Babcock wrote:
 Josh Babcock wrote:
 
Gerard ROBIN wrote:


Le vendredi 03 juin 2005  19:42 -0400, Josh Babcock a crit :



Josh Babcock wrote:


OK, model's done, same address. Now I'm going to do the animation XML.
If I'm really cool I'll be able to make the wind ribbon look good.
Otherwise, just controls and control surfaces.

Also, I didn't know what the rudder pedals looked like, so I left them
out. I would assume that it's just a stick on a pivot which would be
super easy to add. I'm not sure about historical accuracy though. Of
course, the entire inside of the cockpit is a WAG anyway. Thoughts?

Josh


Oh, it is better and better,
Only a little PB with texture wood-dark  which crashed my fgfs, solved
by a read write of that texture in Gimp.
AND may be Colditz need to be scaled, it seems very tall.


I'll take a look at the textures. Yes, it needs to be scaled. I forgot I
modeled it in feet, it needs to be put into meters.

Josh

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 All done. Production version of the model at
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
 
 This includes a set file and a whole new Models directory. The only
 thing that needs to be done is put an AC_VRP in the jsbsim file to make
 sure the model is centered properly. I will let Steve do that so I don't
 have to muck with anymore of his files. Besides, I don't know where the
 CG is.
 
 Josh
 
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Minor update.

Smarter instrument
Shadow
.ac tweaks

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-06-04 Thread Josh Babcock
Gerard ROBIN wrote:
 Le vendredi 03 juin 2005  19:42 -0400, Josh Babcock a crit :
 
Josh Babcock wrote:
 
 
OK, model's done, same address. Now I'm going to do the animation XML.
If I'm really cool I'll be able to make the wind ribbon look good.
Otherwise, just controls and control surfaces.

Also, I didn't know what the rudder pedals looked like, so I left them
out. I would assume that it's just a stick on a pivot which would be
super easy to add. I'm not sure about historical accuracy though. Of
course, the entire inside of the cockpit is a WAG anyway. Thoughts?

Josh

 
 Oh, it is better and better,
 Only a little PB with texture wood-dark  which crashed my fgfs, solved
 by a read write of that texture in Gimp.
 AND may be Colditz need to be scaled, it seems very tall.

I'll take a look at the textures. Yes, it needs to be scaled. I forgot I
modeled it in feet, it needs to be put into meters.

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-06-04 Thread Josh Babcock
Josh Babcock wrote:
 Gerard ROBIN wrote:
 
Le vendredi 03 juin 2005  19:42 -0400, Josh Babcock a crit :


Josh Babcock wrote:


OK, model's done, same address. Now I'm going to do the animation XML.
If I'm really cool I'll be able to make the wind ribbon look good.
Otherwise, just controls and control surfaces.

Also, I didn't know what the rudder pedals looked like, so I left them
out. I would assume that it's just a stick on a pivot which would be
super easy to add. I'm not sure about historical accuracy though. Of
course, the entire inside of the cockpit is a WAG anyway. Thoughts?

Josh


Oh, it is better and better,
Only a little PB with texture wood-dark  which crashed my fgfs, solved
by a read write of that texture in Gimp.
AND may be Colditz need to be scaled, it seems very tall.
 
 
 I'll take a look at the textures. Yes, it needs to be scaled. I forgot I
 modeled it in feet, it needs to be put into meters.
 
 Josh
 
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All done. Production version of the model at
http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz

This includes a set file and a whole new Models directory. The only
thing that needs to be done is put an AC_VRP in the jsbsim file to make
sure the model is centered properly. I will let Steve do that so I don't
have to muck with anymore of his files. Besides, I don't know where the
CG is.

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Steve Hosgood
On Fri, 2005-06-03 at 01:46, Josh Babcock wrote:
 Gerard ROBIN wrote:
  Le jeudi 02 juin 2005  20:16 -0400, Josh Babcock a crit :
  
 Josh Babcock wrote:
 
 Not quite done yet, still need some stuff in the cockpit, landing gear

There's not much of either of those! I put some instruments on my hack,
just to make it easier to fly without physical clues like the wind in
your face. The replica in 1999/2000 had a wind ribbon - no idea if they
planned one for the original.

Landing gear consists of just a skid. The 1999/2000 replica had a steel
main skid because they wanted it to survive the landing and be able to
fly again. The original designers commented that they didn't bother with
more than a rudimentary wooden skid because all they wanted was landing
protection - the glider would never fly again (for them at least).

 and some animations. I'm not planning on putting in a pilot, though if
 enough people want one I can give it a shot.
 

It would look nice, but it's probably a lot of work. I spotted a wartime
photo of one of the builders somewhere. Mapping that onto the face of
the pilot would be a neat touch!

 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
 

Something to play with at lunchtime!

  
  Wohhh
  Very impressive, congratulation, it is a must of art.
  as an extension we could use the (coming) launchbar function, to take
  off, not from the Nimitz, but from a tower  (somewhere... in
  Germany)
  

Aha - there's a 'launchbar' coming soon is there? I was wondering about
how to model catapult launches and glider tow-launches. What I tried to
do (but failed) with the Colditz glider was to give it a small
short-lived (and invisible) non-throttleable rocket engine to simulate
the launch catapult.

I calculated that about 1866N (that's about 420lb) for 2.3 seconds would
do. You can see my attempt (commented out) in the 20050525 glider FDM
release. Something wasn't working though - any ideas anyone?


  
 
 Keep posted, I have some neat plans for the model, especially animating
 the wind indicating ribbon (not included in the latest release).
 


Thanks, Josh.
Steve


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005  09:51 +0100, Steve Hosgood a crit :

  http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
  
 
 Something to play with at lunchtime!
 
   
   Wohhh
   Very impressive, congratulation, it is a must of art.
   as an extension we could use the (coming) launchbar function, to take
   off, not from the Nimitz, but from a tower  (somewhere... in
   Germany)
   
 
 Aha - there's a 'launchbar' coming soon is there? I was wondering about
 how to model catapult launches and glider tow-launches. What I tried to
 do (but failed) with the Colditz glider was to give it a small
 short-lived (and invisible) non-throttleable rocket engine to simulate
 the launch catapult.
 
 I calculated that about 1866N (that's about 420lb) for 2.3 seconds would
 do. You can see my attempt (commented out) in the 20050525 glider FDM
 release. Something wasn't working though - any ideas anyone?
 
 
   
  
  Keep posted, I have some neat plans for the model, especially animating
  the wind indicating ribbon (not included in the latest release).
  
 
 
 Thanks, Josh.
 Steve
 
Yes that is an other good way.
Before getting the JSBSim carrier landing patch , i made something like
that for a personal  F4U-1D corsair (which is today partly coming
from .mdl model and cannot be GNU i am working on it slowly, very
slowly).

A little Rocket, and a very limited tank capacity.
After many tests and crashs that was successful, my tuning was good 
== push   and quantity.
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Steve Hosgood
On Fri, 2005-06-03 at 01:46, Josh Babcock wrote:
 Gerard ROBIN wrote:
  Le jeudi 02 juin 2005  20:16 -0400, Josh Babcock a crit :
  
 Josh Babcock wrote:
 
 Not quite done yet, still need some stuff in the cockpit, landing gear
 and some animations. I'm not planning on putting in a pilot, though if
 enough people want one I can give it a shot.
 
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
 

OK, I give up!

Unzipped .tgz into 'Models' directory of colditz glider. Moved the .rgb
and .ac files to the 'Models' directory itself (they were in a 'Colditz'
subdirectory otherwise). Checked that 'colditz-set.xml' mentioned
Models/colditz.ac (it did).

Ran fgfs.

No 3D model.

What did I do wrong please?
Steve.


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005  14:08 +0100, Steve Hosgood a crit :

 
 OK, I give up!
 
 Unzipped .tgz into 'Models' directory of colditz glider. Moved the .rgb
 and .ac files to the 'Models' directory itself (they were in a 'Colditz'
 subdirectory otherwise). Checked that 'colditz-set.xml' mentioned
 Models/colditz.ac (it did).
 
 Ran fgfs.
 
 No 3D model.
 
 What did I do wrong please?
 Steve.
 

You should have 
model
pathAircraft/colditz/Models/colditz.ac/path
/model


 
 
 Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Steve Hosgood
On Fri, 2005-06-03 at 14:31, Gerard ROBIN wrote:
 Le vendredi 03 juin 2005  14:08 +0100, Steve Hosgood a crit :
  OK, I give up!
  
 
 You should have 
 model
 pathAircraft/colditz/Models/colditz.ac/path
 /model
 

Yeah, I had that in the 'colditz-set.xml' file.

I noticed that the c172p directory has the path in c172p-set.xml
pointing to Aircraft/c172p/Models/c172p.xml and that file contained a
pointer to c172.ac along with a load of animation stuff. I tried using
that system for the colditz glider, but it didn't work either.

When I say I have no 3D model, I mean from the pilot's seat I can't see
the 'plane. I assume I should be able to see the 'plane from there! I
didn't try an external view.

Steve.



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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005  15:23 +0100, Steve Hosgood a crit :
 On Fri, 2005-06-03 at 14:31, Gerard ROBIN wrote:
  Le vendredi 03 juin 2005  14:08 +0100, Steve Hosgood a crit :
   OK, I give up!
   
  
  You should have 
  model
  pathAircraft/colditz/Models/colditz.ac/path
  /model
  
 
 Yeah, I had that in the 'colditz-set.xml' file.
 
 I noticed that the c172p directory has the path in c172p-set.xml
 pointing to Aircraft/c172p/Models/c172p.xml and that file contained a
 pointer to c172.ac along with a load of animation stuff. I tried using
 that system for the colditz glider, but it didn't work either.
 
 When I say I have no 3D model, I mean from the pilot's seat I can't see
 the 'plane. I assume I should be able to see the 'plane from there! I
 didn't try an external view.
 
 Steve.
 
 
 
Oh, yes it is only because of the panel offset ==  x=256
 you can adjust it  a negative  value
 
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005  17:02 +0200, Gerard ROBIN a crit :
 Le vendredi 03 juin 2005  15:23 +0100, Steve Hosgood a crit :
  On Fri, 2005-06-03 at 14:31, Gerard ROBIN wrote:
   Le vendredi 03 juin 2005  14:08 +0100, Steve Hosgood a crit :
OK, I give up!

   
   You should have 
   model
   pathAircraft/colditz/Models/colditz.ac/path
   /model
   
  
  Yeah, I had that in the 'colditz-set.xml' file.
  
  I noticed that the c172p directory has the path in c172p-set.xml
  pointing to Aircraft/c172p/Models/c172p.xml and that file contained a
  pointer to c172.ac along with a load of animation stuff. I tried using
  that system for the colditz glider, but it didn't work either.
  
  When I say I have no 3D model, I mean from the pilot's seat I can't see
  the 'plane. I assume I should be able to see the 'plane from there! I
  didn't try an external view.
  
  Steve.
  
  
  
 Oh, yes it is only because of the panel offset ==  x=256
  you can adjust it  a negative  value



 I have looked  at my colditz-set

I added 
view
   internal archive=ytrue/internal
   config
 !-- x/y/z == right/up/back --
 x-offset-m archive=y0/x-offset-m
 y-offset-m archive=y1.5/y-offset-m
 z-offset-m archive=y4.4/z-offset-m
 pitch-offset-deg archive=y-8.0/pitch-offset-deg
   /config
/view


and keep 

panel
   pathAircraft/colditz/Panels/glider-panel.xml/path
   visibility archive=ytrue/visibility
   x-offset256/x-offset
/panel


-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005  19:42 -0400, Josh Babcock a crit :
 Josh Babcock wrote:

  
 
 OK, model's done, same address. Now I'm going to do the animation XML.
 If I'm really cool I'll be able to make the wind ribbon look good.
 Otherwise, just controls and control surfaces.
 
 Also, I didn't know what the rudder pedals looked like, so I left them
 out. I would assume that it's just a stick on a pivot which would be
 super easy to add. I'm not sure about historical accuracy though. Of
 course, the entire inside of the cockpit is a WAG anyway. Thoughts?
 
 Josh
 
Oh, it is better and better,
Only a little PB with texture wood-dark  which crashed my fgfs, solved
by a read write of that texture in Gimp.
AND may be Colditz need to be scaled, it seems very tall.
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-02 Thread Josh Babcock
Josh Babcock wrote:
 Steve Hosgood wrote:
 
On Fri, 2005-05-20 at 02:37, Josh Babcock wrote:


I'll see what more I can deduce tonight.
Steve


Didn't get anything much done, sadly, but I have taken a look at your
fuselage images, Josh. Nice work!



Just an update.

http://jrbabcock.home.comcast.net/flightgear/colditz/colditz1.jpg
http://jrbabcock.home.comcast.net/flightgear/colditz/colditz2.jpg



One small observation. It's hard to be sure, but I think the photos of
the glider replica show that the riser forming the back of the pilot's
seat is also the centre bolting-on point for the wings, and therefore
comes to a narrow flat-top under the wing, not to a sharp point as
you've modelled it.

Looks like P.Reid's drawing (body_glider_plans.htm) shows it like that
too. It would also seem that the wing overhangs forward of the top-of-
the-seat bolt-on point too. This is where I assume the passenger was
squashed in. He gets a bit of side-to-side view in there, but not much.

He wouldn't see much at night anyway.

Other opinions may differ of course. Annoyingly, the photos from the
1999 flight on the 'fiddler's green' site don't really have enough
detail in that area to be sure of anything.
Steve


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 You are correct. The pointy bit is there as a reference point for me to
 place the wing, and will be hidden once the wing goes on. It also saves
 a few polys :)
 
 Josh
 
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Not quite done yet, still need some stuff in the cockpit, landing gear
and some animations. I'm not planning on putting in a pilot, though if
enough people want one I can give it a shot.

http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz

Josh



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Re: [Flightgear-devel] Colditz Glider

2005-06-02 Thread Gerard ROBIN
Le jeudi 02 juin 2005  20:16 -0400, Josh Babcock a crit :
 Josh Babcock wrote:
   
 
 Not quite done yet, still need some stuff in the cockpit, landing gear
 and some animations. I'm not planning on putting in a pilot, though if
 enough people want one I can give it a shot.
 
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz
 
 Josh
 
 
 
Wohhh
Very impressive, congratulation, it is a must of art.
as an extension we could use the (coming) launchbar function, to take
off, not from the Nimitz, but from a tower  (somewhere... in
Germany)
   
 
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-06-02 Thread Josh Babcock
Gerard ROBIN wrote:
 Le jeudi 02 juin 2005  20:16 -0400, Josh Babcock a crit :
 
Josh Babcock wrote:

Not quite done yet, still need some stuff in the cockpit, landing gear
and some animations. I'm not planning on putting in a pilot, though if
enough people want one I can give it a shot.

http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz

Josh



 
 Wohhh
 Very impressive, congratulation, it is a must of art.
 as an extension we could use the (coming) launchbar function, to take
 off, not from the Nimitz, but from a tower  (somewhere... in
 Germany)

 

Keep posted, I have some neat plans for the model, especially animating
the wind indicating ribbon (not included in the latest release).

Josh

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Re: [Flightgear-devel] Colditz Glider MkII

2005-05-26 Thread Steve Hosgood
On Wed, 2005-05-25 at 17:57, Martin Spott wrote:
 BTW, I don't remember if these URL's have already been
 mentioned:
 
   http://www.pbs.org/wgbh/nova/naziprison/glider.html
   http://www.colditz-4c.com/glider-l.jpe
 


I think they were mentioned before. I had already seen them as part of
my researches before starting the FDM, but some readers may not, so
thanks for the links anyway.

Steve


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[Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Steve Hosgood
Folks:
As most of you know, I've recently been working on a FDM for the Colditz
Glider. I was surprised and encouraged  by the amount of comment that
the original thread generated.

I've not been sitting still, and have now got a second version that you
may like to play with:

 ftp://tallyho.bc.nu/pub/steve/flightgear/colditz_20050525.tgz


Changes are as follows:
After *much* grovelling the net, I eventually discovered a reputable
claim (from Michael Selig at UIUC) that the Colditz Glider used the
classic 1930's Clark YH wing profile. This ties up with a comment from
P.Reid's The Latter Days at Colditz to the effect that the bottom
surface of the wing was flat (most of it is indeed flat in the Clark
YH). So I went looking for lift and drag coefficients for the Clark YH,
and found them after a long search in a tutorial document on the web
originating from Strathclyde University in Scotland.

The new Colditz Glider FDM now uses these stated figures for the Clark
YH, and though I don't have proper stall hysteresis figures for that
wing, it seems almost impossible to fly the Colditz Glider model so that
the airfoil actually does stall anyway. As airspeed decreases, the
glider just loses lift to the point of mushing through the air below
about 32 knots.

With the machine flying normally, its best-case rate of descent is about
4 or 5 ft/sec, agreeing fairly well with the estimates of the original
designers in Colditz. Likewise, its glide ratio is about 18:1 as
estimated by the pilot who flew the replica in 1999 or 2000.

I've adjusted my estimate of the locations of the CG and locations of
the pilot and passenger after measuring around the reproduction of the
original plans.

I've played with (but commented out) an attempt to model the launch
catapult with a very short-lived rocket engine. Basically, I need a
rocket with a burn-time of 2.2 seconds and a thrust of 1866N (that's
about 420 pounds in Flintstones units). However, my attempts have failed
so far. Suggestions welcome. For instance, what are the units of fuel
capacity for the tanks and fuel usage for the engine? [ Presumably tank
capacity is in American Gallons or maybe Barrels, and fuel usage is in
Bushels per Nanofortnight, eh? :-) No chance of litres per second or
cubic metres per second around here I suppose? ).

The next version might even include a 3D model. Josh Babcock is working
on one right now. Thanks, Josh.



Whatever - enjoy escaping from Colditz. You should be able to make the
intended landing site on the far side of the Mulde from the castle roof
with height to spare if the prisoners' estimated distance to that
landing site was right.

Does anyone here actually live in or near Colditz?

Steve.



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Re: [Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Martin Spott
Steve Hosgood wrote:

 Does anyone here actually live in or near Colditz?

Our long-time Getting Started manual maintainer Michal Basler lives
in that region. BTW, I don't remember if these URL's have already been
mentioned:

  http://www.pbs.org/wgbh/nova/naziprison/glider.html
  http://www.colditz-4c.com/glider-l.jpe

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Colditz Glider

2005-05-20 Thread Steve Hosgood
On Fri, 2005-05-20 at 02:37, Josh Babcock wrote:
 I'll see what more I can deduce tonight.
 Steve

Didn't get anything much done, sadly, but I have taken a look at your
fuselage images, Josh. Nice work!

 Just an update.
 
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz1.jpg
 http://jrbabcock.home.comcast.net/flightgear/colditz/colditz2.jpg
 

One small observation. It's hard to be sure, but I think the photos of
the glider replica show that the riser forming the back of the pilot's
seat is also the centre bolting-on point for the wings, and therefore
comes to a narrow flat-top under the wing, not to a sharp point as
you've modelled it.

Looks like P.Reid's drawing (body_glider_plans.htm) shows it like that
too. It would also seem that the wing overhangs forward of the top-of-
the-seat bolt-on point too. This is where I assume the passenger was
squashed in. He gets a bit of side-to-side view in there, but not much.

He wouldn't see much at night anyway.

Other opinions may differ of course. Annoyingly, the photos from the
1999 flight on the 'fiddler's green' site don't really have enough
detail in that area to be sure of anything.
Steve


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Re: [Flightgear-devel] Colditz Glider

2005-05-20 Thread Josh Babcock
Steve Hosgood wrote:
 On Fri, 2005-05-20 at 02:37, Josh Babcock wrote:
 
I'll see what more I can deduce tonight.
Steve
 
 
 Didn't get anything much done, sadly, but I have taken a look at your
 fuselage images, Josh. Nice work!
 
 
Just an update.

http://jrbabcock.home.comcast.net/flightgear/colditz/colditz1.jpg
http://jrbabcock.home.comcast.net/flightgear/colditz/colditz2.jpg

 
 
 One small observation. It's hard to be sure, but I think the photos of
 the glider replica show that the riser forming the back of the pilot's
 seat is also the centre bolting-on point for the wings, and therefore
 comes to a narrow flat-top under the wing, not to a sharp point as
 you've modelled it.
 
 Looks like P.Reid's drawing (body_glider_plans.htm) shows it like that
 too. It would also seem that the wing overhangs forward of the top-of-
 the-seat bolt-on point too. This is where I assume the passenger was
 squashed in. He gets a bit of side-to-side view in there, but not much.
 
 He wouldn't see much at night anyway.
 
 Other opinions may differ of course. Annoyingly, the photos from the
 1999 flight on the 'fiddler's green' site don't really have enough
 detail in that area to be sure of anything.
 Steve
 
 
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You are correct. The pointy bit is there as a reference point for me to
place the wing, and will be hidden once the wing goes on. It also saves
a few polys :)

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-05-20 Thread Steve Hosgood
I've just come across a few more details in:

http://www.chicagolandglidercouncil.com/newsletter_files/CLGCNewsletterFeb02.pdf

There's a comment by the pilot who flew the replica, to the effect that
the glide ratio was about 18:1

That's pretty impressive!

There's also a photo of the glider just off the ground on the lauch tow,
and a comment that the wings were built by a Mr John Lee, who was also
the pilot for the TV programme.

Another comment (backing up Jon Stockill's statement) is that the glider
was in the Imperial War Museum, London for a while, and was moved to
their aircraft collection at Duxford (Cambridgeshire, England) later.

Annoyingly, that's about 6 hours driving from here, or I'd go over there
with a camera.

   **

Research is revealing that 99% of the info on the Colditz glider on the
web is a copy of some part of someone else's page! The link mentioned
above is a pleasant change from that!

Here's another pleasant discovery:

http://www.aae.uiuc.edu/m-selig/ads/aircraft.html

This claims that the wing on the Colditz Glider is a Clark YH which is
great because that's a standard wing and its lift / drag / stall
characteristics are documented. Can't find much on the web, but there's
some aircraft design books down in the university library that I will be
interested to check out

Steve


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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Steve Hosgood
On Wed, 2005-05-18 at 18:52, Josh Babcock wrote:
 Ampere K. Hardraade wrote:
  You can always use sound as an indication of speed. ;-)
  

No smiley needed - when flying in seat of the pants mode, that's one
of the important instruments at your disposal.

  Record the sound of wind ripping across the microphone, and replay this 
  with 
  different volume when the glider is flying. =)
  

It's a bit more complicated: the centre frequency of the noise
distribution should move too. But, yeah, the principle is good. I'd
guess the same idea would be true of a more normal glider with a
canopy too.

 And you could indicate altitude by looping a guy's voice going
 oshitoshitoshit  The lower you go, the faster and louder it gets.
 

Excellent!

 Seriously, I think the wind noise thing is a really good idea.
 

It's not confined to the Colditz glider though. All gliders should have
such things modelled, but I'm not sure where they go in terms of
programming.

Steve


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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Steve Hosgood
On Wed, 2005-05-18 at 18:30, Josh Babcock wrote:
 So do you all want me to go ahead with a model? We can work out
 instrumentation issues later.
 

Please do. Those .gif files on the URL I mentioned yesterday are pretty
much all the information published on the shape of the thing, though Pat
Reid's book does mention a few more dimensions.

For instance:
1) Width of aileron = 14 inches (from which length of aileron must be
about 14 ft to reach the stated aileron area of 16.5sq ft, allowing for
the rounding-off of the shape near the wingtip).

I'll see what more I can deduce tonight.
Steve



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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Gerard ROBIN

 

Have you got that Plans:
http://www.ean.co.uk/Data/Bygones/History/Article/WW2/Colditz/html/body_glider_plans.htm


 
-- 
Gerard


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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Steve Hosgood
On Thu, 2005-05-19 at 11:34, Gerard ROBIN wrote:
 http://www.ean.co.uk/Data/Bygones/History/Article/WW2/Colditz/html/body_glider_plans.htm
 

That's a straight scan of the plans exactly as presented in P. Reid's
The Latter Days at Colditz. Much the same as the .gif files I've
referenced earlier, but with the addition of the front elevation.

Useful, but probably illegal just to publish a scan out of a book like
that!

Josh -  take a local copy of that file before the copyright nazis take
the site down!

Steve.



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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Josh Babcock
Steve Hosgood wrote:
 On Thu, 2005-05-19 at 10:11, Steve Hosgood (that's me) wrote:
 
Width of aileron = 14 inches (from which length of aileron must be
about 14 ft to reach the stated aileron area of 16.5sq ft, allowing for
the rounding-off of the shape near the wingtip).

I'll see what more I can deduce tonight.
Steve

 
 
 Er - wait a minute!
 The entire wing was only 15 ft long! That can't be right!
 
 The diagram must imply that the *total* aileron area was 16.5 sq ft.
 
 That would make each aileron about 7ft long, slightly less than half the
 length of the wing. Which is closer to what we see on the diagrams, but
 seems a little long even so.
 
 Steve
 
 
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OK, well keep the data coming. I will start with the fuselage, that
should be safe.

Josh


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Re: [Flightgear-devel] Colditz Glider

2005-05-19 Thread Josh Babcock
Gerard ROBIN wrote:
 
   Have you got that Plans:
 http://www.ean.co.uk/Data/Bygones/History/Article/WW2/Colditz/html/body_glider_plans.htm
 
 
 

Yup. Just googled that one in fact.

Josh

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[Flightgear-devel] Colditz Glider

2005-05-18 Thread Steve Hosgood
Over the winter of 1944/1945 certain Allied POWs were imprisoned in
Colditz Castle (east of Chemnitz, Saxony). Some of the British prisoners
got desperate enough to build a glider in an attic. They never launched
because the war was effectively over by the time the machine was ready,
but in 1999, Britain's Channel 4 TV channel commisioned a replica to
be built and flown.

It flew surprisingly well.


I've recently been working on a FDM for the Colditz Glider. If you'd
like to try it, I've put it up for comments on:

 ftp://tallyho.bc.nu/pub/steve/flightgear/colditz_20050518.tgz


I initially modelled the glider by entering the known physical
dimensions of the machine into aeromatic and claiming that it was a
light aircraft with 0 engines rather than a glider. It was, after all
built of floorboards and random junk covered with bedsheets doped with
porridge!

So, it's rather heavy for its size (110kg/240lb) and was expected to
carry two (70kg/160lb) men.

My FDM correctly models the stated stall speed of about 28 knots and 
sink rate of 240fpm. I have personal experience with slow-flying gliders
in the shape of early 1980's hang-gliders and so I've added modelling
for a fairly serious nose-dive on stalling the glider, plus an
entertaining amount of ground-effect to make landings resemble what I
recall from the hang-glider days.

All the photos and plans of the original Colditz glider show it to have
had almost no dihedral on its wings. The photos of the 1999 replica show
that this was the case for the copy too. My FDM has taken that into
account too, and indeed you'll find when flying it that it's pretty
unstable in roll.

   **

I would not have liked to have been the pilot who took this thing off
the chapel roof in Colditz, at night, on its maiden and only flight.
Stall it below 100m (300ft) from the ground and you're dead! It switches
from flying like a glider to flying like a piano almost instantly. Oh,
and 100m (300ft) is your launch height above the valley floor.

The original glider had no instruments of course. For this model, I've
pinched the instruments panel from the Schweizer 2-33 that was already
in Flightgear. I did this to give me some idea of airspeed, to
compensate for not having the wind in my face whilst flying! I did
however re-scale the airspeed indicator to concentrate on the 10 - 90
knot range. ( I suspect that the Colditz glider would fall apart at much
higher velocities! )

Disclaimer:
This is a toy. It's fun, and probably isn't too far wrong from modelling
the real Colditz Glider. However, I've never even *seen* the Colditz
Glider replica (in the Imperial War Museum now, apparently) far less
flown it. So I don't know.

Please try it and if you have any suggestions, I'll be happy to take
them on board. I'm expecting complaints about the stall characteristics
which are probably too savage, but then, hang-gliders stall hard, so why
not this machine?

There's no 3D model, sorry. Suggestions for how to do one, or (better)
offers of help gratefully received!


Enjoy!
Steve Hosgood.


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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Jon Stockill
Steve Hosgood wrote:
Disclaimer:
This is a toy. It's fun, and probably isn't too far wrong from modelling
the real Colditz Glider. However, I've never even *seen* the Colditz
Glider replica (in the Imperial War Museum now, apparently) far less
flown it. So I don't know.
It is - assuming it's not been moved it's right up on the top floor. 
There a few rather dark photos at the end of this collection:

http://photos.stockill.org.uk/c1955.html
If the original was anything like the rebuild then it really was a 
remarkable achievement. (Obviously with the rebuild they tried to stick 
to similar materials, but did have the advantage the

Please try it and if you have any suggestions, I'll be happy to take
them on board. I'm expecting complaints about the stall characteristics
which are probably too savage, but then, hang-gliders stall hard, so why
not this machine?
There's no 3D model, sorry. Suggestions for how to do one, or (better)
offers of help gratefully received!
How much information do you have? Unfortunately I'm the other end of the 
country, so can't easily drop in to the war museum again, but I suspect 
they'll be the best source of info.

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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Steve Hosgood
On Wed, 2005-05-18 at 12:10, Jon Stockill wrote:
 Steve Hosgood wrote:
 
  Disclaimer:
  This is a toy [...] I've never even *seen* the Colditz
  Glider replica (in the Imperial War Museum now, apparently)
 
 [...] assuming it's not been moved it's right up on the top floor. 
 There a few rather dark photos at the end of this collection:
 
 http://photos.stockill.org.uk/c1955.html
 

Hmm - the thumbnails aren't displaying for me. It makes it very
difficult to find the one I'm looking for.

 If the original was anything like the rebuild then it really was a 
 remarkable achievement. (Obviously with the rebuild they tried to stick 
 to similar materials, but did have the advantage the
 

Unfinished sentence?

They did have the probable advantage (not shown on TV) of flying the
thing from a nice high tow launch with a radio control pilot and a
sack of cement for ballast! That way they'd have known if it flew at all
before risking the real pilot who flew it for the cameras.

It was nice to see that some of the the surviving POW designers and
builders (Best and Goldfinch) were there to see their plane fly at last.
Sadly, Jack Best died only months later.

  Please try it and if you have any suggestions, I'll be happy to take
  them on board. I'm expecting complaints about the stall characteristics
  which are probably too savage, but then, hang-gliders stall hard, so why
  not this machine?
  
  There's no 3D model, sorry. Suggestions for how to do one, or (better)
  offers of help gratefully received!
 
 How much information do you have? Unfortunately I'm the other end of the 
 country, so can't easily drop in to the war museum again, but I suspect 
 they'll be the best source of info.

I've got my copy of Colditz: The Latter Days that I've had since I was
a teenager. It contains a basic plan and elevations of the plane, but no
details of (say) airfoil shape. It does talk a bit about materials used
though.

I scrounged around the net and came up with some photos of the original
machine and the replica both on the ground and in flight and one of the
jubilant ex POWs jumping up and down in celebration.

Nothing scientific though. I'll do it again and publish the URLs, but
I've not got time right now. I've got just one URL to hand:

http://www.fiddlersgreen.net/aircraft/WWII/colditz/info/info.htm

This shows the War Museum exhibit, and much more.

 *

A while ago, I did my own calculations of what would happen to a 250kg
glider when thrown off a 20m runway by a bathtub full of a ton of
concrete dropped over the side. However, later I found other estimates
suggesting 1800lb of concrete would have been used (which is more like
800kg) and that the runway (the roof of the chapel) was probably nearer
18m long, not 20m as I'd estimated.

Not sure what the truth was, but assuming the latter conditions, the
glider leaves the roof dangerously close to stall speed in nil-wind
conditions. They'd have needed a slight headwind to give them a fighting
chance in the thing, I reckon.

I suppose I ought to provide for a very short-lived and weak rocket
engine for the Colditz Glider model, so you could try taking off from
stationary on an elevated surface.

Who knows how to set rocket burn-time and thrust?

BTW: If any eastern German subscribers on this list could do a detailed
scenery add-on for Colditz castle and the surrounding countryside, it
would be appreciated (hint, hint) :-)  How many people from
tu-chemnitz.de have we got on here I wonder?

Steve.


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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Jon Stockill
Steve Hosgood wrote:
On Wed, 2005-05-18 at 12:10, Jon Stockill wrote:
Steve Hosgood wrote:

Disclaimer:
This is a toy [...] I've never even *seen* the Colditz
Glider replica (in the Imperial War Museum now, apparently)
[...] assuming it's not been moved it's right up on the top floor. 
There a few rather dark photos at the end of this collection:

http://photos.stockill.org.uk/c1955.html

Hmm - the thumbnails aren't displaying for me. It makes it very
difficult to find the one I'm looking for.
I bet you're running norton internet security aren't you :-)
You'll need to fix your ad blocker.
If the original was anything like the rebuild then it really was a 
remarkable achievement. (Obviously with the rebuild they tried to stick 
to similar materials, but did have the advantage the


Unfinished sentence?
Hmmm, possibly my mouse going a bit mad - I said did have the advantage 
of having new rather than recycled materials.

I've got my copy of Colditz: The Latter Days that I've had since I was
a teenager. It contains a basic plan and elevations of the plane, but no
details of (say) airfoil shape. It does talk a bit about materials used
though.
I scrounged around the net and came up with some photos of the original
machine and the replica both on the ground and in flight and one of the
jubilant ex POWs jumping up and down in celebration.
Nothing scientific though. I'll do it again and publish the URLs, but
I've not got time right now. I've got just one URL to hand:
http://www.fiddlersgreen.net/aircraft/WWII/colditz/info/info.htm
The diagram on that page would give you a starting point.
--
Jon Stockill
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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Steve Hosgood
On Wed, 2005-05-18 at 14:42, Jon Stockill wrote:
 I bet you're running norton internet security aren't you :-)
 

Nope: Mozilla 1.7.3 on linux.

 You'll need to fix your ad blocker.
 

Wasn't aware I was running with anything much more than standard Mozilla
defaults. I'll take a look sometime.

 [...] did have the advantage 
 of having new rather than recycled materials.
 

And presumably they used proper tools, not home-made ones. 

  Nothing scientific though. I'll do it again and publish the URLs, but
  I've not got time right now. I've got just one URL to hand:
  
  http://www.fiddlersgreen.net/aircraft/WWII/colditz/info/info.htm
 
 The diagram on that page would give you a starting point.

Yes, well, that's exactly what I *did* use as a starting point! The
diagrams in Pat Reid's book included the front elevation as well, plus
make it a bit more clear that the area of the rudder was 16.6sq ft, not
166sq ft(!) which is what it seems to say on the reproduction diagrams
on that web page (and others).

Next time you're in the War Museum, see if you can work out where the
passenger sat. I've assumed for now that he was squished in behind the
pilot, but it's a guess. He can't have gone side-by side with the pilot,
the fuselage is too narrow.

Also, next time you're there, take a set of giant external calipers (!)
to the wing and try and get several readings of wing thickness starting
at the leading edge and working back to the trailing edge every foot or
so along the chord. Then we could try and find a close match amongst the
NACA standard airfoils and thus get a closer idea of lift vs. alpha and
drag vs. alpha and stall characteristics from the published figures.

Pat Reid already stated (in Latter Days) that the bottom of the wing
was flat, so just the thicknesses ought to suffice.

Chances are that Best and Goldfinch used a standard airfoil from the
book in the castle library. It's just a case of finding which one.

Steve.


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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Jon Stockill
Steve Hosgood wrote:
Wasn't aware I was running with anything much more than standard Mozilla
defaults. I'll take a look sometime.
Hmm, very strange - it's usually windows users that have a problem, and 
it's only certain versions of norton (I'm the sysadmin for that photos 
site btw - www.fotopic.net).

And presumably they used proper tools, not home-made ones. 
I guess that depends what they were able to borrow :-)
Yes, well, that's exactly what I *did* use as a starting point! The
I meant a starting point for a 3d model. I'm not the worlds greatest 3d 
modeller, but if I get some time this weekend I'll try and make a start 
on that - it's a relatively simple shape, so possibly good for me 
learning a bit more about blender - I'm running into problems with the 
Grob 115 model I've started, mainly due to lack of skill in blender, but 
also due to a lack of detailed info.

--
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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Jon Stockill
Josh Babcock wrote:
It doesn't look like it would be too hard to do a 3D model. Not having
to do instruments would only make it easier. I would suggest making a
custom HUD instead of grafting fake instruments onto the model. If
there's interest I think I could hack out a pretty nice textured model
in a few days.
Go for it - I don't see my attempt being that quick :-)
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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Steve Hosgood
On Wed, 2005-05-18 at 15:24, Josh Babcock wrote:
 It doesn't look like it would be too hard to do a 3D model. Not having
 to do instruments would only make it easier. I would suggest making a
 custom HUD instead of grafting fake instruments onto the model.

A HUD is *so* not 1944!

Point taken of course, but I already had the 2-33 instrument panel to
hand from the Schweizer, so apart from changing the range of the ASI, I
kept it as is. Complete with yaw-string (which might be a valid Colditz
'instrument' anyway).

You'll notice a non-working digital ASI crept onto the panel somehow,
I've not spotted where that's coming from or I'd remove it!

  If
 there's interest I think I could hack out a pretty nice textured model
 in a few days.
 

That would be superb. You and Jon Stockill (see elsewhere in this
thread) could do with getting in touch with each other since you've both
indicated an interest in this.

The external appearance of the Colditz Glider seems to be a fine check
pattern of blue and white - standard POW issue bedsheets I believe.

The wing struts are wood. Floorboards again, I presume. Aerofoiled and
polished judging by the photos of the replica, but not so obvious that
the original was so well finished.

Steve.



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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Dave Culp
 You'll notice a non-working digital ASI crept onto the panel somehow,
 I've not spotted where that's coming from or I'd remove it!


That's the Netto Variometer I believe.  It works.

Dave

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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Steve Hosgood
On Wed, 2005-05-18 at 16:43, Dave Culp wrote:
  You'll notice a non-working digital ASI crept onto the panel somehow,
  I've not spotted where that's coming from or I'd remove it!
 
 
 That's the Netto Variometer I believe.  It works.
 

Thanks, Dave.
One of yours, I believe!

No offence intended, but I've just removed it from what will become the
next release of the Colditz Glider. It's a bit anachronistic! The other
instruments were at least available in 1944/45 even if not fitted to
this particular machine.

Steve.



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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Dave Culp

  That's the Netto Variometer I believe.  It works.

 No offence intended, but I've just removed it from what will become the
 next release of the Colditz Glider. It's a bit anachronistic! The other
 instruments were at least available in 1944/45 even if not fitted to
 this particular machine.

Good idea.  I don't think the Colditz Glider could do much soaring anyway :)

Dave

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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Josh Babcock
Steve Hosgood wrote:
 On Wed, 2005-05-18 at 16:43, Dave Culp wrote:
 
You'll notice a non-working digital ASI crept onto the panel somehow,
I've not spotted where that's coming from or I'd remove it!


That's the Netto Variometer I believe.  It works.

 
 
 Thanks, Dave.
 One of yours, I believe!
 
 No offence intended, but I've just removed it from what will become the
 next release of the Colditz Glider. It's a bit anachronistic! The other
 instruments were at least available in 1944/45 even if not fitted to
 this particular machine.
 
 Steve.
 
 
 
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So do you all want me to go ahead with a model? We can work out
instrumentation issues later.

Josh

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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Ampere K. Hardraade
On May 18, 2005 06:25 am, Steve Hosgood wrote:
 The original glider had no instruments of course. For this model, I've
 pinched the instruments panel from the Schweizer 2-33 that was already
 in Flightgear. I did this to give me some idea of airspeed, to
 compensate for not having the wind in my face whilst flying!
You can always use sound as an indication of speed. ;-)

Record the sound of wind ripping across the microphone, and replay this with 
different volume when the glider is flying. =)



Ampere

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Re: [Flightgear-devel] Colditz Glider

2005-05-18 Thread Josh Babcock
Ampere K. Hardraade wrote:
 On May 18, 2005 06:25 am, Steve Hosgood wrote:
 
The original glider had no instruments of course. For this model, I've
pinched the instruments panel from the Schweizer 2-33 that was already
in Flightgear. I did this to give me some idea of airspeed, to
compensate for not having the wind in my face whilst flying!
 
 You can always use sound as an indication of speed. ;-)
 
 Record the sound of wind ripping across the microphone, and replay this with 
 different volume when the glider is flying. =)
 
 
 
 Ampere
 
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And you could indicate altitude by looping a guy's voice going
oshitoshitoshit  The lower you go, the faster and louder it gets.

Seriously, I think the wind noise thing is a really good idea.

Josh

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