[Flightgear-devel] Concorde
I have commited a first stab at a Concorde model, first created by Melchior and the further enhanced by Thierry (a mailing list reader, but non-poster.) However, when I try to run it with the latest cvs version of FG, I get an endless string of: Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 . . . Can anyone familiar with JSBSim aircraft construction and engines take a quick peek and see if there is an easy fix. I suspect it is some sort of version mismatch with the code, or maybe some sort of installation mistake on my part. Hopefully a quick fixer for someone who knows what they are doing. Thanks, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Concorde
This ought to be easy (haven't I said that before?). If no one else gets to it, I'll give it a shot after the kids get to sleep - if _I_ am still awake... Which version of JSBSim do you have now? It makes a difference. Look in FGJSBBase.cpp at top to see. Jon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Curtis L. Olson Sent: Tuesday, July 06, 2004 5:37 PM To: [EMAIL PROTECTED] Subject: [Flightgear-devel] Concorde I have commited a first stab at a Concorde model, first created by Melchior and the further enhanced by Thierry (a mailing list reader, but non-poster.) However, when I try to run it with the latest cvs version of FG, I get an endless string of: Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 Unknown identifier: EOF in engine file: Olympus593Mrk610 . . . Can anyone familiar with JSBSim aircraft construction and engines take a quick peek and see if there is an easy fix. I suspect it is some sort of version mismatch with the code, or maybe some sort of installation mistake on my part. Hopefully a quick fixer for someone who knows what they are doing. Thanks, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Concorde model
Someone said a small time ago that there was a GPL 3d model for Concorde available. I'm trying to knock together an FDM in JSBsim - where would I find the model? Giles Robertson ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Concorde model
Giles Robertson said: Someone said a small time ago that there was a GPL 3d model for Concorde available. I'm trying to knock together an FDM in JSBsim - where would I find the model? Giles Robertson This is gziped 781k. It might be a little slow as I'm in the middle of a pretty good size download. It is only going to be available temporarily. http://www.spiderbark.com/fgfs/concorde.ac.gz BTW there is also a non-posting fgfs mailing list recipient working on a jsbsim FDM for the concorde. Perhaps if he spots this request he'll get in touch with you directly about sharing ideas and work. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Concorde model
Thanks for telling me about a possible duplication of effort. I think Concorde has to be done in JSBsim - I can't honestly see the YASIM solver being able to cope with 6 elevons (and the quite complicated relationship between input and output on them, especially as this should strictly be related to speed - on the real Concorde, outboard elevon deflection decreases as speed increases in order to keep the thing flyable and the airframe temperatures OK), the nose, and no horizontal tail, but if anyone thinks different, please say. Does JSBsim handle lift generated by a vortex or a delta wing at low speeds - and does it handle the ground effect of deflected air? Giles Robertson -Original Message- From: Jim Wilson [mailto:[EMAIL PROTECTED] Sent: 11 May 2004 12:04 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Concorde model Giles Robertson said: Someone said a small time ago that there was a GPL 3d model for Concorde available. I'm trying to knock together an FDM in JSBsim - where would I find the model? Giles Robertson This is gziped 781k. It might be a little slow as I'm in the middle of a pretty good size download. It is only going to be available temporarily. http://www.spiderbark.com/fgfs/concorde.ac.gz BTW there is also a non-posting fgfs mailing list recipient working on a jsbsim FDM for the concorde. Perhaps if he spots this request he'll get in touch with you directly about sharing ideas and work. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Concorde model
On Tue, 11 May 2004 17:09:57 +0100 Giles Robertson [EMAIL PROTECTED] wrote: Thanks for telling me about a possible duplication of effort. I think Concorde has to be done in JSBsim - I can't honestly see the YASIM solver being able to cope with 6 elevons (and the quite complicated relationship between input and output on them, especially as this should strictly be related to speed - on the real Concorde, outboard elevon deflection decreases as speed increases in order to keep the thing flyable and the airframe temperatures OK), the nose, and no horizontal tail, but if anyone thinks different, please say. It might be interesting to hav ea fly-off . :-) Does JSBsim handle lift generated by a vortex or a delta wing at low speeds - and does it handle the ground effect of deflected air? Giles Robertson It's all coefficient-based, so if you have (or can get or determine) the relevant aero coefficients, the answer is, yes. Note that we now have a version of Digital DATCOM (Which Bill Galbraith calls DATCOM+) that puts out aero coefficient tables in JSBSim format. So perhaps I could try to set up a DATCOM input file that represents the Concorde. That would be another way to get some pretty good estimates. I'm also trying to find a research paper featuring an SST so that we can get some good sanity-checking coefficients to compare against. Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Concorde
On Wednesday 26 Nov 2003 7:51 pm, Major A wrote: Hi guys, We've just had a really lucky day in Bristol today, as far as weather goes. There were some dark clouds in the West, I think we wouldn't have seen much of Concorde's last flight if it had been half an hour earlier or later! Anyway, I took some pictures of G-BOAF on its last flight, here they are: http://onepointfour.dyndns.org/concorde/ Some pictures, and an hour of streaming video (!) at http://www.bbc.co.uk/bristol/ I was working, so I missed it :¬( ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Concorde
Hi guys, We've just had a really lucky day in Bristol today, as far as weather goes. There were some dark clouds in the West, I think we wouldn't have seen much of Concorde's last flight if it had been half an hour earlier or later! Anyway, I took some pictures of G-BOAF on its last flight, here they are: http://onepointfour.dyndns.org/concorde/ These are probably unique because I took them from a rather special place... I hope you enjoy the pictures, and that you don't suffer much knowing there's one technical marvel fewer in our skies from now on. Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
Jon S Berndt writes The next simplest thing would be to fly to wherever the user is and hold their hand as they type. Jon Thanks Jon I'll have the bed made up in the spare room.When can I expect you LOL. Cheers Innis The Mad Aussi P.S Will fill fridge with beer. _ Hot chart ringtones and polyphonics. Go to http://ninemsn.com.au/mobilemania/default.asp ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
Lee Elliott writes: That's a nice looking model. Well done for getting permission to distribute it with FG. Someone needs to whip up a quick flight dynamics model for it. :-) Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.flightgear.org/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Wednesday 19 November 2003 21:32, Melchior FRANZ wrote: We have permission to distribute this concorde with fgfs: http://members.aon.at/mfranz/concorde.jpg (41 kB) Unfortunately, it's modeled for Blender animation and, thus, has an impressive poly count (42614 vertices :-) ... http://members.lycos.co.uk/bogeys/Conc%20sunset.jpg (395 kB)) http://members.lycos.co.uk/bogeys/4views.jpg (64 kB) but bringing this down will eventually be easier than creating the plane from scratch. Don't know if I have time for that in the next months. If anyone wants to do it, here's the blender source: http://members.lycos.co.uk/bogeys/Blender%20Concord.zip (1.3 MB) Exported ac3d file on request (still quite large: 5.8 MB!) m. That's a nice looking model. Well done for getting permission to distribute it with FG. LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
Jon S Berndt writes: Someone needs to whip up a quick flight dynamics model for it. :-) Curt. http://jsbsim.sourceforge.net/aeromatic.html I don't see the concorde button (?!?) :-) Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.flightgear.org/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Wed, 19 Nov 2003 16:01:45 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Someone needs to whip up a quick flight dynamics model for it. :-) Curt. http://jsbsim.sourceforge.net/aeromatic.html :-) Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Wednesday 19 November 2003 22:07, Jon S Berndt wrote: On Wed, 19 Nov 2003 16:01:45 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Someone needs to whip up a quick flight dynamics model for it. :-) Curt. http://jsbsim.sourceforge.net/aeromatic.html :-) Jon What I was thinking:) - probably the best/quickest way. Unfortunately, we can't do tailless a/c in YASim and capturing the ogival planeform would be tricky too so it's probably better handled by JSBSim/uiuc. LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Thursday, 20 November 2003 00:11, Curtis L. Olson wrote: Jon S Berndt writes: Someone needs to whip up a quick flight dynamics model for it. :-) Curt. http://jsbsim.sourceforge.net/aeromatic.html I don't see the concorde button (?!?) :-) Curt. Hahaha! Curt, I see you're starting to think like an end-user and not a developer. Paul ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Wed, 19 Nov 2003 16:07:45 -0600 Jon S Berndt [EMAIL PROTECTED] wrote: On Wed, 19 Nov 2003 16:01:45 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Someone needs to whip up a quick flight dynamics model for it. :-) Curt. http://jsbsim.sourceforge.net/aeromatic.html :-) Jon Relevant info found: http://www.aoe.vt.edu/~mason/Mason_f/CrisafulliMS.pdf http://www.janes.com/transport/news/jau/jau000725_1_n.shtml ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
Hahaha! Aeromatic is *for* the end user. The next simplest thing would be to fly to wherever the user is and hold their hand as they type. Jon LOL, I'm free this Sunday if you are, Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] concorde
On Wed, 19 Nov 2003 23:16:57 + [EMAIL PROTECTED] wrote: Hahaha! Aeromatic is *for* the end user. The next simplest thing would be to fly to wherever the user is and hold their hand as they type. Jon LOL, I'm free this Sunday if you are, Jon I'm booked for the rest of my life. My wife keeps the job jar pretty full. :-) Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel