[Flightgear-devel] Mac joysticks + Mac OS X build errors

2005-02-12 Thread ima . sudonim
Erik Thank you VERY much! The simgear change gets me further along but still breaks as None and True are not defined. g++ -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../.. -DGLX_GLXEXT_PROTOTYPES -I/Users/ima/Desktop/FlightGear/fgdev9.8/include -g -O2 -D_REENTRANT -c -o extensions.o `test -f

Re: [Flightgear-devel] Mac joysticks + Mac OS X build errors

2005-02-12 Thread Erik Hofman
[EMAIL PROTECTED] wrote: Erik Thank you VERY much! The simgear change gets me further along but still breaks as None and True are not defined. snip fixes The above changes allow me to build RenderTexture.cpp with no errors or warnings. These changes have been committed now. Erik

[Flightgear-devel] Mac joysticks + Mac OS X build errors

2005-02-12 Thread ima . sudonim
Erik, Thanks! FG builds on mac os X.3 with no problems now... Ima Ima wrote: Erik Thank you VERY much! The simgear change gets me further along but still breaks as None and True are not defined. snip fixes The above changes allow me to build RenderTexture.cpp with no errors or

Re: [Flightgear-devel] Mac joysticks

2005-02-11 Thread Erik Hofman
James Turner wrote: I finally managed to get my FlightGear behaving itself last week - there are a few issues I want to investigate before I bring them up here, but one affected me almost immediately - the input code as it stands right now means Mac joysticks tend not to be recognised. There

[Flightgear-devel] Mac joysticks

2005-02-07 Thread James Turner
I finally managed to get my FlightGear behaving itself last week - there are a few issues I want to investigate before I bring them up here, but one affected me almost immediately - the input code as it stands right now means Mac joysticks tend not to be recognised. There are two issues: firstly,