Erik
Thank you VERY much!
The simgear change gets me further along but still breaks as None and
True are not defined.
g++ -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../..
-DGLX_GLXEXT_PROTOTYPES
-I/Users/ima/Desktop/FlightGear/fgdev9.8/include -g -O2 -D_REENTRANT
-c -o extensions.o `test -f
[EMAIL PROTECTED] wrote:
Erik
Thank you VERY much!
The simgear change gets me further along but still breaks as None and
True are not defined.
snip fixes
The above changes allow me to build RenderTexture.cpp with no errors or
warnings.
These changes have been committed now.
Erik
Erik,
Thanks! FG builds on mac os X.3 with no problems now...
Ima
Ima wrote:
Erik
Thank you VERY much!
The simgear change gets me further along but still breaks as None
and
True are not defined.
snip fixes
The above changes allow me to build RenderTexture.cpp with no errors
or
James Turner wrote:
I finally managed to get my FlightGear behaving itself last week - there
are a few issues I want to investigate before I bring them up here, but
one affected me almost immediately - the input code as it stands right
now means Mac joysticks tend not to be recognised.
There
I finally managed to get my FlightGear behaving itself last week - there are a few issues I want to investigate before I bring them up here, but one affected me almost immediately - the input code as it stands right now means Mac joysticks tend not to be recognised.
There are two issues: firstly,