* Ben Morrison -- Tuesday 24 May 2005 15:47: > On flightgear's console it gives me a warning: Can't parse this material.
What about posting that broken line? This is a developers' list, remember? > I read in a past discussion this may be because of the specular > component of the material. The components must be in strict order MATERIAL "foo" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 0 trans 0 the material name *must* be quoted (which is a bug in plib's loader -- the AC3D spec AFAIK only requires that for names containing spaces!) > The other problem I am having is once I export the model to AC3D from blender > it will give me an error when I try to import it back in. "an error" is what? An error message? Which? (This is a developers' list!) Or is it only imported in wrong orientation? This is a bug in the importer, that is fixed in recent versions. > Does anyone have a solution for this? Depends on the problem, which you didn't really tell us. :-P m. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d