Hi guys,
Just returning to flight simulation after many years abscence (well
used to have a real job to do!!).
Flightgear looks like a really good project to get involved in.
I am hoping to look at code optimisation in the refresh loop of the
bits that do sums.
I am more familiar with compiler
On Monday 09 August 2004 03:35, Jim Wilson wrote:
What O.S.?
For this use any OS you want. A lot of folks using Linux, most any distro
will do. Mandrake is actually fine, gentoo might require a bit more
experience (or at least patience) to get started.
For a linux beginner I would
Al West said:
There are plenty of friendly folks hanging out on IRC always ready to help,
That's best after you've got some experience. I used to have to advise
certain people to stay away from certain #unix/#linux irc channels. Back in
the early/mid 90's when home internet was just making
On Mon, 9 Aug 2004 13:01:02 -
Jim Wilson [EMAIL PROTECTED] wrote:
There are plenty of friendly folks hanging out on IRC always ready to
help,
That's best after you've got some experience. I used to have to advise
certain people to stay away from certain #unix/#linux irc channels.
Hello,
Thanks all of you for your help.
First of all, I'll try to focus on OpenGL and running FlightGear. :-)
Later, go deeply into C++ and Linux.
Step by step.
David Lavernia
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Flightgear-devel mailing list
[EMAIL PROTECTED]
On Sun, 08 Aug 2004 21:18:41 +0200, David wrote in message
[EMAIL PROTECTED]:
Greetings,
I'm new at the mail-list and at Flight Gear.
I introduce myself:
I got the degree on Electronic Engineering a month ago. My Thesis was
focused in the design and building of a VTOL robot. It had
Arnt Karlsen said:
..and you will wanna listen to David M (Magginson) on setting up Emacs;
if it can cook coffee, it can fly your chopper robots. ;-)
http://tldp.org/HOWTO/Coffee.html
Hey that's handy! Now if *nix only had a gui environment that supported
simple cut and paste of plain ascii
David said:
What IDE do you suggest me?
No ide is necessary for this type of app. A good editor like emacs is fine.
Half the time I just run the first gui editor I think of to do quick edits,
just because they'll usually support the common shortcut keys.
What O.S.?
For this use any OS you
On Monday 09 August 2004 02:35, Jim Wilson wrote:
David said:
What IDE do you suggest me?
No ide is necessary for this type of app. A good editor like emacs is
fine. Half the time I just run the first gui editor I think of to do quick
edits, just because they'll usually support the common
On Mon, 9 Aug 2004 01:36:33 -, Jim wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen said:
..and you will wanna listen to David M (Magginson) on setting up
Emacs; if it can cook coffee, it can fly your chopper robots. ;-)
http://tldp.org/HOWTO/Coffee.html
Hey that's handy! Now
Hoyt A. Fleming wrote:
I am attempting to compile (version 2.4.2-32) MetaKit, which is
included in (version 0.0.17) Simgear. (I am utilizing cygwin to create
binaries on a PC.) The ../unix/configure command appears to work fine.
However, the make command creates the following error
To: [EMAIL PROTECTED]
Subject: Re: [Flightgear-devel] (Newbee) Problems compiling MetaKit
Hoyt A. Fleming wrote:
I am attempting to compile (version 2.4.2-32) MetaKit, which is
included in (version 0.0.17) Simgear. (I am utilizing cygwin to create
binaries on a PC.) The ../unix
I am attempting to compile (version 2.4.2-32) MetaKit, which is
included in (version 0.0.17) Simgear. (I am utilizing cygwin to create
binaries on a PC.) The ../unix/configure command appears to work fine.
However, the make command creates the following error message:
g++ -c -O2
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