Le vendredi 17 juin 2005 13:19 +0200, Erik Hofman a crit :
Harald JOHNSEN wrote:
BONNEVILLE David wrote:
I forced 60 Hz because I will use a projection system ;)
Well for the moment, I don't think I need to lower my fps, but maybe,
what would
be nice is if I could force FG to run at a given fps which prevents me
from
little freezes... ;)
I see... There is something weird somewhere in the code, don't know if
someone has allready investigated that or
perhaps it is simply by design but those freeze are a real pain. The fps
can drop by 50 or 90% for a few frames
for no reason. Is it caused by the 360 scan done every 500 frames, or
some side effect of the autogen or
perhaps some other piece of code (atc, ai, fdm, etc) ?
You can only effectively reduce them by using a dual processor system
and with threads enabled. Reading the scenery from disk does take time,
whether you like it or not.
Using SCSI (and disk striping) would help also.
Erik
SCSI has ever been, surely, the best way, i do use it with the best
results.
May be an other way: Does anybody tried to preload scenery in virtual
memory disk ?
--
Gerard
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