On Tuesday 18 October 2005 12:26, Dai Qiang wrote:
> Hi folks,
>
> I have chosen FGFS as the tool to finish my master
> thesis. I hope to realize a carrier taking off and
> landing simulation program.
>
> Here is my question:
>
> Is it possible to make my own plane and carrier in
> FGFS? If so, wha
> Hi,
>
> Apply carrier-operations.diff to flightgears source directory.
> Put JSBSim-dropin.tar.bz2 into the JSBSim subdirectory.
> Apply data.diff to the data directory.
> Use the slightly updated FA-18.tar.bz2.
Note that if you drop this in atop the current JSBSim code I'm not quite sure
what
> On the
> other hand it's acceptable that you have to be able to land on that
> beast before you are given the pleasure to start from it ;-)
It may help (and also be more realistic) if you put at least thirty knots of
wind over ther deck. That way you should be able to land and takeoff with a
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
> Now, off to see if I can land the seahawk ...
It might be an idea to add an airport code for the Saratoga. On the
other hand it's acceptable that you have to be able to land on that
beast before you are given the pleasure to start from it ;-)
Marti
> Ok, and for those of you that worry about these sorts of things, it's
> a statically placed, non moving aircraft carrier a) so I can find it
> and b) so I don't have to worry about sticking one DCS object to
> another.
For certain objects (like a carrier for instance), would it be possible to
ma