Re: [Flightgear-devel] New Scenery - a few notes
Durk Talsma wrote: On Wednesday 09 June 2004 23:30, Ampere K. Hardraade wrote: The MD-11 is still in progress. The current version on the CVS is just a plain model, and is lacking UVW mapping coordinates (because I didn't add them). This is why you are seeing all those texture coordinate missing messages. The game will not be affected in anyway, so don't worry about it. In a strange kind of way it was kinda satisfying to see all these reports about these console messages coming in last week, because it indicates to me that the traffic manager is really running silently in the background and hasn't yet led to any major compile-time or run-time issue. I'm only a bit dissapointed that nobody's yet reported actually _seeing_ one of MD11's take off. :-) :-) Yes, I saw even t w o one after another taking off far away in front of me at SFO airport. Are they fly in pairs? =-O Jacek. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] New Scenery - a few notes
Jacek wrote: Durk Talsma wrote: In a strange kind of way it was kinda satisfying to see all these reports about these console messages coming in last week, because it indicates to me that the traffic manager is really running silently in the background and hasn't yet led to any major compile-time or run-time issue. I'm only a bit dissapointed that nobody's yet reported actually _seeing_ one of MD11's take off. :-) :-) Yes, I saw even t w o one after another taking off far away in front of me at SFO airport. Are they fly in pairs? =-O These are aircraft from static AIModel scenarios. They are both 737's. The Traffic manager can only distinguish between MD-11 at the moment. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] New Scenery - a few notes
I get much the same messages, except I think I'm running the new scenery - I don't recall a tower or windsock at KHAF before. Weirdly, I get these messages whatever aircraft I seem to use. I'd normally expect it to only give the stabiliser not found error on particular models, but it seems to be inherent. I haven't checked on every a/c, though. (compiled in Msys/Mingw on a PIII with WinXP and Intel 830m graphics card) Giles Robertson [EMAIL PROTECTED] -Original Message- From: Jacek [mailto:[EMAIL PROTECTED] Sent: 08 June 2004 22:18 To: FlightGear developers discussions Subject: [Flightgear-devel] New Scenery - a few notes Hi, I've got by cvs fg data today. My fg compiled from cvs a few days ago doesn't see the new scenery. So I've just done a new compilation from cvs. At first it gave: bash-2.05b$ fgfs Initializing OpenAL sound manager WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgSGIHeader::: Failed to open '/usr/share/FlightGear/Aircraft/MD11/Models/cockpit/GS.RGB' for reading. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgSGIHeader::: Failed to open '/usr/share/FlightGear/Aircraft/MD11/Models/cockpit/PANELBG.RGB' for reading. WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found Object Stabilizer03 not found Failed to find KSQL in basic.dat.gz Failed to find KSQL in basic.dat.gz I renamed GS.RGB - gs.rgb and PANELBG.RGB - panelbg.rgb. It helped but I still can see now: WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found Object Stabilizer03 not found Failed to find KSQL in basic.dat.gz As usually Impressed by Your work, Jacek. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] New Scenery - a few notes
Weirdly, I get these messages whatever aircraft I seem to use. I'd normally expect it to only give the stabiliser not found error on particular models, but it seems to be inherent. I haven't checked on every a/c, though. That's the new AI traffic manager creating MD-11 traffic using models that aren't complete. (compiled in Msys/Mingw on a PIII with WinXP and Intel 830m graphics card) Giles Robertson [EMAIL PROTECTED] -Original Message- From: Jacek [mailto:[EMAIL PROTECTED] Sent: 08 June 2004 22:18 To: FlightGear developers discussions Subject: [Flightgear-devel] New Scenery - a few notes Hi, I've got by cvs fg data today. My fg compiled from cvs a few days ago doesn't see the new scenery. So I've just done a new compilation from cvs. At first it gave: bash-2.05b$ fgfs Initializing OpenAL sound manager WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgSGIHeader::: Failed to open '/usr/share/FlightGear/Aircraft/MD11/Models/cockpit/GS.RGB' for reading. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgSGIHeader::: Failed to open '/usr/share/FlightGear/Aircraft/MD11/Models/cockpit/PANELBG.RGB' for reading. WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found Object Stabilizer03 not found Failed to find KSQL in basic.dat.gz Failed to find KSQL in basic.dat.gz I renamed GS.RGB - gs.rgb and PANELBG.RGB - panelbg.rgb. It helped but I still can see now: WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found Object Stabilizer03 not found Failed to find KSQL in basic.dat.gz As usually Impressed by Your work, Jacek. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] New Scenery - a few notes
The MD-11 is still in progress. The current version on the CVS is just a plain model, and is lacking UVW mapping coordinates (because I didn't add them). This is why you are seeing all those texture coordinate missing messages. The game will not be affected in anyway, so don't worry about it. Speaking of the CVS, how does one upload to it if he/she wants to update his work? Regards, Ampere On June 9, 2004 07:38 am, David Culp wrote: That's the new AI traffic manager creating MD-11 traffic using models that aren't complete. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] New Scenery - a few notes
On Wednesday 09 June 2004 23:30, Ampere K. Hardraade wrote: The MD-11 is still in progress. The current version on the CVS is just a plain model, and is lacking UVW mapping coordinates (because I didn't add them). This is why you are seeing all those texture coordinate missing messages. The game will not be affected in anyway, so don't worry about it. In a strange kind of way it was kinda satisfying to see all these reports about these console messages coming in last week, because it indicates to me that the traffic manager is really running silently in the background and hasn't yet led to any major compile-time or run-time issue. I'm only a bit dissapointed that nobody's yet reported actually _seeing_ one of MD11's take off. :-) :-) I'll write more about the traffic manager later; hopefully next week, because I'm a bit pressed for time this week. Speaking of the CVS, how does one upload to it if he/she wants to update his work? Usually, you can just email the files to one of the developers with CVS write access. I'm not sure exactly who has write access these days. In case of the MD11 files, you might want to sent them to me, because then I can integrate the model with some of the autopilot tweaks I'm currently working on, and then send the complete package onward. I don't have cvs write acces, so I usually send my stuff to Curt or Erik. Regards, Ampere On June 9, 2004 07:38 am, David Culp wrote: That's the new AI traffic manager creating MD-11 traffic using models that aren't complete. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel