Jonathan writes: > > does anyone know an easy way to get the > geometry polygon on the ground under an aircraft?
Probably easiest to add a public method to the tilemgr to get access to the hitlist maybe something like FGHitList *getHitlist() { return &hit_list; } Then something like the following should work ssgEntity *mySSGEntity = globals->get_tile_mgr()->get_entity(0); HTH Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel