RE: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Norman Vine
Jim Wilson writes: Norman Vine said: Jim Wilson writes: As far as the reason the existing alpha-blend code doesn't work may be related to an update in 1.8.4 that was described in ChangeLog as smaller and cleaner scene graphs. That's just a WAG, but it seems that

RE: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Jim Wilson
Norman Vine said: Jim Wilson writes: Norman Vine said: Jim Wilson writes: As far as the reason the existing alpha-blend code doesn't work may be related to an update in 1.8.4 that was described in ChangeLog as smaller and cleaner scene graphs. That's just a

Re: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Frederic Bouvier
Jim Wilson a écrit : Note that earlier in this thread it was mentioned that the hack that's in SimGear now worked with plib 1.8.3 and does not work with plib 1.8.4 (I've confirmed). Someone also mentioned that the hack is working on one particular model, but I haven't looked at that yet. Really

Re: [Flightgear-devel] [PATCH] Simgear support for emissiveanimationfor instruments (ver 2)

2005-01-31 Thread Jim Wilson
Frederic Bouvier said: Jim Wilson a écrit : Note that earlier in this thread it was mentioned that the hack that's in SimGear now worked with plib 1.8.3 and does not work with plib 1.8.4 (I've confirmed). Someone also mentioned that the hack is working on one particular model, but I