Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread David Megginson
Chris Metzler wrote: For example, tweaking the diffuse/specular reflectivity parameters produces no change whatsoever to the .ac file exported, even though the .blend file does change. Correct. Currently, the AC3D export scripts in blender do not export specular, and emissive parameters, and they

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Chris Metzler
On Wed, 21 Jul 2004 10:18:25 -0400 David Megginson [EMAIL PROTECTED] wrote: Chris Metzler wrote: For example, tweaking the diffuse/specular reflectivity parameters produces no change whatsoever to the .ac file exported, even though the .blend file does change. Correct. Currently, the

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Boris Koenig
Chris Metzler wrote: On Wed, 21 Jul 2004 10:18:25 -0400 David Megginson [EMAIL PROTECTED] wrote: Correct. Currently, the AC3D export scripts in blender do not export specular, and emissive parameters, and they probably do not handle diffuse either -- you have to add those back in by hand in the

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Frederic Bouvier
David Megginson wrote: Chris Metzler wrote: For example, tweaking the diffuse/specular reflectivity parameters produces no change whatsoever to the .ac file exported, even though the .blend file does change. Correct. Currently, the AC3D export scripts in blender do not export

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Josh Babcock
Boris Koenig wrote: Chris Metzler wrote: On Wed, 21 Jul 2004 10:18:25 -0400 David Megginson [EMAIL PROTECTED] wrote: Correct. Currently, the AC3D export scripts in blender do not export specular, and emissive parameters, and they probably do not handle diffuse either -- you have to add those back

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Chris Metzler
On Wed, 21 Jul 2004 12:00:23 -0400 Josh Babcock [EMAIL PROTECTED] wrote: Boris Koenig wrote: Chris Metzler wrote: On Wed, 21 Jul 2004 10:18:25 -0400 David Megginson [EMAIL PROTECTED] wrote: Correct. Currently, the AC3D export scripts in blender do not export specular, and emissive