Jon Berndt [EMAIL PROTECTED] said:
I wanted to see what the aircraft looks like when there is a wind - for gear
debugging. What are the keyboard commands I will need in viewing my aircraft
from a nearby location or aircraft?
v cycles through the views and shift+V will cycle backwards. CTRL+v
Jim Wilson [EMAIL PROTECTED] wrote:
Jon Berndt [EMAIL PROTECTED] said:
I wanted to see what the aircraft looks like when there is a wind - for gear
debugging. What are the keyboard commands I will need in viewing my aircraft
from a nearby location or aircraft?
v cycles through the views and
If you want to get a good point of view of your aircraft, you may
right-double-click your mouse and move freely around your airplane.
On 11 Nov 2003 13:50:09 GMT, Martin Spott [EMAIL PROTECTED]
wrote:
Jim Wilson [EMAIL PROTECTED] wrote:
Jon Berndt [EMAIL PROTECTED] said:
I wanted to see what
Cameron Moore [EMAIL PROTECTED] said:
We probably do need some sane defaults, but it looks to me like more of
a viewpoint calc error to me. Start off on the ground with the external
view. It works perfectly until you get airborne, and then the model
disappears.
--
I'm not seeing this,
Martin Olveyra [EMAIL PROTECTED] said:
How can be adjusted the camera offset? I can only adjust the FOV and the
camera direction.
Look at the menu for pilot offset...it'll let you adjust the position from
any angle and the radius from the plane. Also if you look at an earlier
message
On Saturday 08 December 2001 10:07 pm, you wrote:
Has anybody noted that the 3D plane model in the external view disappears
when we are on air?
You need to adjust the pilot (camera) offset. What's happening is you are in
the middle if the model looking back. I'll put some reasonable defaults
* [EMAIL PROTECTED] [2001.12.08 21:53]:
On Saturday 08 December 2001 10:07 pm, you wrote:
Has anybody noted that the 3D plane model in the external view disappears
when we are on air?
You need to adjust the pilot (camera) offset. What's happening is you are in
the middle if the model