Re: FGFS and Controls Was Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-19 Thread Ampere K. Hardraade
Speaking of controls, do they currently support key stroke inputs?

Regards,
Ampere

On July 18, 2004 04:02 pm, Remy Villeneuve wrote:
 so that within 10 pixels it is incremented by 1, but if you go away from
 that, at a 110 pixels it would be incremented by 10 for each cycles, and
 at a maximum of about 30-35 per cycle if you were draging away from a
 leftmost control at the rightmost edge of the display in 1024x768...

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel


Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Erik Hofman
Remy Villeneuve wrote:
Hi,
Just discovered Flight Gear last night, and it installed relatively well,
apart from the missing fs_os.cxx problem which I finally tackled by using
the file from CVS (before I had the chance of reading Erik's comment on
the tarball hickup)... Anyway, great work you guys have already done!
But I'd be interested to know if there has been work, support or
propositions to make a GUI application to generate and pass command line
options to fsgs... Not that I'm not used to command line parameters, but
sometimes, you just want to hit ENTER and jump into the action.

Any ideas?
Bernie Bright already started such a program two years ago. It's called 
fgrun an can be found at:

http://sourceforge.net/projects/fgrun
Erik
BTW. Most binary distributions ship with fgrun these days.
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel


Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Frederic Bouvier
Remy Villeneuve wrote:

 Hi,

 Just discovered Flight Gear last night, and it installed relatively well,
 apart from the missing fs_os.cxx problem which I finally tackled by using
 the file from CVS (before I had the chance of reading Erik's comment on
 the tarball hickup)... Anyway, great work you guys have already done!

 But I'd be interested to know if there has been work, support or
 propositions to make a GUI application to generate and pass command line
 options to fsgs... Not that I'm not used to command line parameters, but
 sometimes, you just want to hit ENTER and jump into the action.

 So I figured that making either an ncurse and/or X/KDE/gnome front end
 user interface to generate parameters, like selecting the airport from a
 list instead of typing it manually, same with airplanes, and also to
 enable or disable certain options would be appreciated by the public.

 The way I see it, I'd do a wrapper which would generate the appropriate
 command line $options, call fsgs $options, and depending on how we see
 it's use, it could kill fsgs and restart it with new $options if the users
 wishes so...

 This is similar to what M$ FS2X does, with a welcome splash screen where
 you can set the weather, flight plans, aircraft, fuel, airport, etc. Then,
 you call the flight environment itself.

 Any ideas? If not for others, I'll do it for myself in ncurses...

What you are looking for is called fgrun and is here :
http://sourceforge.net/projects/fgrun

-Fred

PS: fgfs, not fsgs ;-)



___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel


FGFS and Controls Was Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Remy Villeneuve

 What you are looking for is called fgrun and is here :
 http://sourceforge.net/projects/fgrun

 -Fred

 PS: fgfs, not fsgs ;-)

Yeah... ahemm... sorry about the typo... 10 years of Flight Simulator
habits to shed on my side... ;-P

Thanks for pointing me to the existing project!

On another side note, after flying for a few hours here and there, I
noticed that something great works on FG which did not on MSFS: controls
are usable in 3d cockpit mode... I'd like to know if people would find it
useful to enable a mouse drag incrementation step feature for knobs and
similar controls... Currently, if you click on a knob (sensitive zone,
highlighted by CTRL-C), it increments or decrements as long as it is DOWN.

But what I'd like is to push this one step further, by increasing the step
of the value incrementation relatively to the distance the mouse pointer
is dragued away from the manipulated control (click sensitive zone). This
would be quite useful for heading, altitude and nav knobs, way friendlier
than the MS scheme of increasing the pace of incrementation relative to
the -time- the mouse button is DOWN, and not too hard to implement!

Say,
step = sqrt(distance - 10);
if(step  1) {
  step = 1;
}

so that within 10 pixels it is incremented by 1, but if you go away from
that, at a 110 pixels it would be incremented by 10 for each cycles, and
at a maximum of about 30-35 per cycle if you were draging away from a
leftmost control at the rightmost edge of the display in 1024x768...

I haven't looked the code yet but I see tons of features which I would be
willing to play with, from control tweaks to automatic cloud cover
generation using GOES images and precipitation from NWS and Environnement
Canada Doppler Radar...(Still looking around the existing features).

Fantastic job you guys have done so far! I hope I'll be able to contribute
soon!

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel