On Tuesday 25 January 2005 15:13, Luca Masera wrote: > Hi, > > at last I solved the billboarding problem about the particles. > I've changed some settings into the ssgSimpleState object, > used to add the texture to particles, and the size of the > bounding sphere. Now, even with the data stored into the > GL_MODELVIEW matrix the objects are always visible. > > So, I don't need to get the view position and orientation data > to correctly rotate the objects. > > Thanks, Luca
Are there any screen shots yet Luca? LeeE _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d