Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Jim Wilson : > The ac3d editor does that as well. It seems to strip off the path on loading > if the absolute path fails. As does the AC loader in plib. It seems odd > then that > ppe isn't doing the same. Does the ac3d editor generate absolute path ? or is it a feature of the Blender

Re: [Flightgear-devel] Re: PATCH: Pathnames in scenery models

2005-02-23 Thread Frederic Bouvier
Quoting Melchior FRANZ : > * Erik Hofman -- Wednesday 23 February 2005 10:03: > [absolute paths in *.ac files] > > Is there a reason to change the path in AC3D files? > > As far as I know the path is neglected anyhow. > > These absolute paths are a bit annoying when one wants to view a model in a