Re: [Flightgear-devel] today's 3d clouds commit

2005-05-23 Thread Arnt Karlsen
On Sun, 22 May 2005 23:23:49 +0100, Lee wrote in message [EMAIL PROTECTED]: On Saturday 21 May 2005 17:33, Arnt Karlsen wrote: On Sat, 21 May 2005 10:54:30 +0100, Lee wrote in message [EMAIL PROTECTED]: The system that has the problem is fitted with an ATI 9200 256MB card and I've

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-23 Thread Lee Elliott
On Monday 23 May 2005 14:47, Arnt Karlsen wrote: On Sun, 22 May 2005 23:23:49 +0100, Lee wrote in message [EMAIL PROTECTED]: On Saturday 21 May 2005 17:33, Arnt Karlsen wrote: On Sat, 21 May 2005 10:54:30 +0100, Lee wrote in message [EMAIL PROTECTED]: The system that has the

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-22 Thread Lee Elliott
On Saturday 21 May 2005 17:33, Arnt Karlsen wrote: On Sat, 21 May 2005 10:54:30 +0100, Lee wrote in message [EMAIL PROTECTED]: On Monday 16 May 2005 23:47, Lee Elliott wrote: On Monday 16 May 2005 13:42, Curtis L. Olson wrote: Dave Culp wrote: MenuBar-View-Rendering-Enable 3d

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-21 Thread Lee Elliott
On Monday 16 May 2005 23:47, Lee Elliott wrote: On Monday 16 May 2005 13:42, Curtis L. Olson wrote: Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago.

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-21 Thread Arnt Karlsen
On Sat, 21 May 2005 10:54:30 +0100, Lee wrote in message [EMAIL PROTECTED]: On Monday 16 May 2005 23:47, Lee Elliott wrote: On Monday 16 May 2005 13:42, Curtis L. Olson wrote: Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here

RE: [Flightgear-devel] today's 3d clouds commit

2005-05-19 Thread Giles Robertson
On a mildly unrelated note, if you fly in fgfs in the Highveld using the default cloud layers, you take off almost straight into cloud. While the default cloud is great for KSFO, it breaks down for airports at higher altitudes; perhaps a cloudbase relative to starting ground altitude would be

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-18 Thread Arnt Karlsen
On Wed, 18 May 2005 00:06:47 +0200, Paul wrote in message [EMAIL PROTECTED]: On Tuesday, 17 May 2005 22:46, Paul Furber wrote: On Tue, 2005-05-17 at 19:54 +0200, Paul Surgeon wrote: It's amazing stuff - it even vaporized a 10 meter section of my fencing. (10 meters of 2.5mm high tensile

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Erik Hofman
Ampere K. Hardraade wrote: For those who are currious: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-screen-016.jpg Erik It looks good, although usually there's only one bolt. I must add this is just a snapshot on a *dynamic* model. So the shape changes over time. It could be this was just a lucky

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Surgeon
On Tuesday, 17 May 2005 06:01, Ampere K. Hardraade wrote: For those who are currious: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-screen-016.jpg Erik It looks good, although usually there's only one bolt. Ampere Usually there is one main main strike called the leader and multiple

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Ampere K. Hardraade
On May 17, 2005 01:54 pm, Paul Surgeon wrote: Only 20% of strikes consist of one stroke (pulse along the same path) while the other 80% are two or more strokes. The mean stroke occurrence is five to six and the maximum has been measured at twenty-five. Strikes can last up to 1 second in

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Furber
On Tue, 2005-05-17 at 19:54 +0200, Paul Surgeon wrote: It's amazing stuff - it even vaporized a 10 meter section of my fencing. (10 meters of 2.5mm high tensile fencing wire vanished) Do you also live on the Highveld? :) -- Paul Furber [EMAIL PROTECTED] ex tenebris lux, ex fenestris tux --

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Surgeon
On Tuesday, 17 May 2005 22:46, Paul Furber wrote: On Tue, 2005-05-17 at 19:54 +0200, Paul Surgeon wrote: It's amazing stuff - it even vaporized a 10 meter section of my fencing. (10 meters of 2.5mm high tensile fencing wire vanished) Do you also live on the Highveld? :) Hehe, yes.

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Lee Elliott wrote: On Sunday 15 May 2005 15:50, Curtis L. Olson wrote: Erik Hofman wrote: Curtis L. Olson wrote: Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Erik Hofman
Curtis L. Olson wrote: Lee Elliott wrote: I can't get the new 3d clouds to appear here either. They used to work ok (except for the problem I posted about) but enabling them in the rendering options dialogue didn't have any effect. It appears that the newest incantation of 3d clouds no

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Erik Hofman wrote: Curtis L. Olson wrote: Lee Elliott wrote: I can't get the new 3d clouds to appear here either. They used to work ok (except for the problem I posted about) but enabling them in the rendering options dialogue didn't have any effect. It appears that the newest incantation of

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get rain. I select Enable 3d clouds in the Rendering options dialog and nothing

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Curtis L. Olson
Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get rain. I select Enable 3d clouds in the Rendering

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Chris Metzler wrote: On Sun, 15 May 2005 16:21:52 +0200 Melchior FRANZ wrote: This is extremely impressive. Very well done, not only the clouds (fading in in the distance!; brighter?), but also lightning and rain. (BTW: we could extract some more lightning info from metar IIRC, such as

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I'm pretty sure the new clouds don't work in 16 bit graphics mode. I think I'm running in 24 bit mode. My xwininfo ouput is: [EMAIL PROTECTED] dave]$ xwininfo xwininfo: Please select the window about which you

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
Same here. I don't get 3D clouds. Using CVS from ten minutes ago. Never mind. I had --disable-clouds in my command line string. The clouds work fine, and look very nice. I see though that they don't work well with the AIStorm. The rain shaft under the storm hides the 3D clouds behind

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Gerard ROBIN
In siuation 3d clouds disable aircraft on runway stand by Thunderstorm - raining vertically = everything good. Thunderstorm and 3d bumped clouds - raining horizontally = not very good -- Gerard ___ Flightgear-devel mailing list

RE: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Vivian Meazza
Gerard ROBIN wrote In siuation 3d clouds disable aircraft on runway stand by Thunderstorm - raining vertically = everything good. Thunderstorm and 3d bumped clouds - raining horizontally = not very good And rain coming from below when airborne! Possible, I suppose,

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Lee Elliott
On Monday 16 May 2005 13:42, Curtis L. Olson wrote: Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Curtis L. Olson
Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured layer clouds. I don't see anything promising in preferences.xml ... ? Thanks, Curt. Melchior FRANZ wrote: This is extremely

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Erik Hofman
Curtis L. Olson wrote: Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured layer clouds. I don't see anything promising in preferences.xml ... ? MenuBar-View-Rendering-Enable

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Curtis L. Olson
Erik Hofman wrote: Curtis L. Olson wrote: Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured layer clouds. I don't see anything promising in preferences.xml ... ?

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Oliver C.
On Sunday 15 May 2005 16:21, Melchior FRANZ wrote: Only one thing is annoying, and others said that this is not the cloud code's fault: the cloud movements due to view banking. That's a pain in the butt. And flying through clouds was better in the old 3d cloud code: The new one drags the puff

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Chris Metzler
On Sun, 15 May 2005 16:21:52 +0200 Melchior FRANZ wrote: This is extremely impressive. Very well done, not only the clouds (fading in in the distance!; brighter?), but also lightning and rain. (BTW: we could extract some more lightning info from metar IIRC, such as lightning frequency; I

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Ampere K. Hardraade
On May 15, 2005 10:21 am, Melchior FRANZ wrote: PS: TODO for 1.0:     - perfect weather               (almost) done     - per-wheel gound reactions     YASim: done;  JSBSim: :-(   UIUC: bah!     - help system                   (a bit unsophisticated, but) done     - a/c switchable at runtime  

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Lee Elliott
On Sunday 15 May 2005 15:50, Curtis L. Olson wrote: Erik Hofman wrote: Curtis L. Olson wrote: Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured layer clouds. I don't

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread Curtis L. Olson
Lee Elliott wrote: I can't get the new 3d clouds to appear here either. They used to work ok (except for the problem I posted about) but enabling them in the rendering options dialogue didn't have any effect. It appears that the newest incantation of 3d clouds no longer works in 16 bit

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-15 Thread JD Fenech
Ampere K. Hardraade wrote: On May 15, 2005 10:21 am, Melchior FRANZ wrote: PS: TODO for 1.0: - perfect weather (almost) done - per-wheel gound reactions YASim: done; JSBSim: :-( UIUC: bah! - help system (a bit unsophisticated, but) done - a/c