I don't know why it's crashing, but I've done tests with +600 objects all in a
very small area and sometimes there is a slight delay as FlightGear loads a new
view as all the objects load. Not a lag, but you look out the window and
suddenly an object appears.
If the scenery is crashing, then I
John, it's not crashing. It's possible to either fly to an airport or move the
plane position aircraft on ground. It only hangs if you select directly an
airport for ex. TNCM. Try and convert TNCM to see the effect.
So I guess it's maybe the number of objects that makes fgfs hanging only at
Is there anyone out doing some mapping/scenery improvements on Alaska ?
I decided to make Alaska as a center for testing some new sources and
experimental scenery improvements. Does anyone know about a FlightGear
Alaska initiative in the past ? Beside of contribution to scenery or map
To improve our map resources with further data I started an experiment
with free available airspace data. Actually this is far from being a
good map and finished design, it is just a start to implement
(unofficial!) airspace information:
I have finally fixed this myself:
Just extend 'fgpanel_LDADD' with -lsgthreads. Can someone commit this
I also needed to add some GL stuff to the same command.
diff --git a/utils/fgpanel/Makefile.am
Unfortunately I haven't done a lot of work in the scenery / paging engine
lately. I would recommend asking about this on our developers mailing list.
Hopefully the developers who have worked more in these areas will see your
question and be able to respond with some suggestions.
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