[Flightgear-devel] Rendering Terrain Camera View to Texture

2012-03-21 Thread Merlion Aerosuperb
Hey, I've been asking this for a while on IRC and Forums but everyone just keeps telling me to wait for Rembrandt. Anyway, I'm talking about rendering (terrain) camera view to texture using od_gauge. I know you can get terrain camera view and place it on the screen. Alright, it doesn't even have

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-21 Thread Renk Thorsten
>> > Before going into more detail, you might want to check with Mathias' >> > recent work to integrate space-view into FlightGear. Otherwise you'll >> > probably be doing duplicate work. >> >> Well, if Mathias could simply comment on the issue? What can we expect >> at >> what timescale? (And

[Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Roberto Inzerillo
But maybe you can help me (I hope so). I decided to give Terragear a try and I'm following the Wiki Guide (url: http://wiki.flightgear.org/Using_Terragear ) in order to get familiar with it. Everything goes well untill I run ogr-decode which fails silently. It does nothing, no error message, no

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Gijs de Rooy
> Everything goes well untill I run ogr-decode which fails silently. It does nothing, no error message, no decoded data, nothing at all What if you try shape-decode? Gijs -- This S

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Roberto Inzerillo
Il 21/03/2012 21:54, Gijs de Rooy ha scritto: > > Everything goes well untill I run ogr-decode which fails silently. It > does nothing, no error message, no decoded data, nothing at all > > What if you try shape-decode? Ok, I tried this: C:\Terragear_LICP>bin\shape-decode.exe --max-segment 500 d

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Gijs de Rooy
Looks like OGR-decode is broken (in the Windows builds at least) since some time. I still don't completely understand the difference between OGR and Shape, both seem to deliver the same results... Maybe someone else can explain this? Gijs --

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Roberto Inzerillo
Il 21/03/2012 23:08, Roberto Inzerillo ha scritto: > Il 21/03/2012 21:54, Gijs de Rooy ha scritto: >> > Everything goes well untill I run ogr-decode which fails silently. It >> does nothing, no error message, no decoded data, nothing at all >> >> What if you try shape-decode? > > Ok, I tried thi

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Gijs de Rooy
> Failed to load priorities file > D:/FGFSHudsonCMake/TerraGear/install/msvc100/TerraGear/share/TerraGear/default_priorities.txt You can set the location manually by adding: --priorities=path/to/default_priorities.txt

Re: [Flightgear-devel] First attempt with terragear: fail! :-(

2012-03-21 Thread Roberto Inzerillo
Il 21/03/2012 23:54, Gijs de Rooy ha scritto: > > Failed to load priorities file > > > D:/FGFSHudsonCMake/TerraGear/install/msvc100/TerraGear/share/TerraGear/default_priorities.txt > > You can set the location manually by adding: > --priorities=path/to/default_priorities.txt That helped :-) Thx.