On 29 May 2012, at 22:03, Thomas Geymayer wrote:
> The code is already include into flightgear/next, but some fixes and the
> Nasal API are waiting to be merged into flightgear and fgdate respectively.
>
> I have already tested many scenarios but it would be great if you can
> try it out on your
Hi,
recently a patch [1] from me has been merged which allows also automatic
loading of dialog files from the aircraft directory (if located in a
subdirectory gui/dialogs).
If this directory doesn't exist a warning message is produced. The
attached patch prevents the message from beeing emitted.
Hi,
AI aircraft models are often aircraft models that were re used so they
are normally not at ground level as is ; some of them were pushed a bit
in the up direction, some have a z offset in their xml animation file,
and others even have an offset in the AI traffic files.
Note that today AI m
On 30 May 2012, at 21:05, Harald Johnsen wrote:
> Hi,
>
> AI aircraft models are often aircraft models that were re used so they are
> normally not at ground level as is ; some of them were pushed a bit in the up
> direction, some have a z offset in their xml animation file, and others even
Harald Johnsen wrote:
> Since I'm actually working a bit on AI aircraft animations, I propose to
> not use the offset tag in the AI traffic files (ie doing as if that
> offset was null) [...]
Seconded,
Martin.
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