Re: [Flightgear-devel] Canvas (2D drawing API) - Testing needed

2012-05-30 Thread James Turner
On 29 May 2012, at 22:03, Thomas Geymayer wrote: > The code is already include into flightgear/next, but some fixes and the > Nasal API are waiting to be merged into flightgear and fgdate respectively. > > I have already tested many scenarios but it would be great if you can > try it out on your

[Flightgear-devel] [Patch] Don't create warning message on non existing gui/dialogs directory

2012-05-30 Thread Thomas Geymayer
Hi, recently a patch [1] from me has been merged which allows also automatic loading of dialog files from the aircraft directory (if located in a subdirectory gui/dialogs). If this directory doesn't exist a warning message is produced. The attached patch prevents the message from beeing emitted.

[Flightgear-devel] AI Aircrafts and ground level

2012-05-30 Thread Harald Johnsen
Hi, AI aircraft models are often aircraft models that were re used so they are normally not at ground level as is ; some of them were pushed a bit in the up direction, some have a z offset in their xml animation file, and others even have an offset in the AI traffic files. Note that today AI m

Re: [Flightgear-devel] AI Aircrafts and ground level

2012-05-30 Thread Durk Talsma
On 30 May 2012, at 21:05, Harald Johnsen wrote: > Hi, > > AI aircraft models are often aircraft models that were re used so they are > normally not at ground level as is ; some of them were pushed a bit in the up > direction, some have a z offset in their xml animation file, and others even

Re: [Flightgear-devel] AI Aircrafts and ground level

2012-05-30 Thread Martin Spott
Harald Johnsen wrote: > Since I'm actually working a bit on AI aircraft animations, I propose to > not use the offset tag in the AI traffic files (ie doing as if that > offset was null) [...] Seconded, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are