Re: [Flightgear-devel] Creating a PA34-Seneca (which FDM to choose?)

2005-12-22 Thread Erik Hofman
Martin Spott wrote: Martin Spott wrote: Fein Bietet Ihr vielleicht auch verguenstigt Type-Ratings fuer FlightGear-Aktivisten an !? ;-) Oh, please excuse, this was meant to be private EMail, But now I want to know the answer :-) Erik

Re: [Flightgear-devel] options scanninng sequence

2005-12-22 Thread Erik Hofman
Vivian Meazza wrote: Further, I do NOT want the code automatically saving my changes, we should be given the option on exit. Apart from downloading a new version of preferences.xml, is there any way back to the default values: there should be? Is there an option to disable this facility? In its

Re: [Flightgear-devel] Hydraulic System Simulator in Nasal

2005-12-24 Thread Erik Hofman
Ampere K. Hardraade wrote: As I have said in the Circuit Simulator thread, I was in the process of modifying the scripts of the circuit simulator so that it can simulate a hydraulic system. Well, here it is: If they are ready for inclusion could you give me a hint as to where to put them in

Re: [Flightgear-devel] Calling FG functions via network interface

2006-01-02 Thread Erik Hofman
Melchior FRANZ wrote: On Sun, Jan 01, 2006 at 08:07:40AM -0600, Curtis L. Olson wrote: Paul Surgeon wrote: Has anybody thought of a way to be able to call functions inside FG via the network interface? With a little wrapping, this can be done now. We have wrapped up a few functions, but

[Flightgear-devel] Nasal/IRIX bug, fixed.

2006-01-02 Thread Erik Hofman
Hi, I've fixed the persistent Nasal/IRIX bug in CVS. It turned out to be the PUSH(r) macro in code.c: # define PUSH(r) do { \ if(ctx-opTop = MAX_STACK_DEPTH) ERR(ctx, stack overflow); \ ctx-opStack[ctx-opTop++] = r; \ } while(0) changing it to the following resulted in a working

Re: [Flightgear-devel] pa24-25 (Piper Comanche) 3d model ready to apply textures-help

2006-01-02 Thread Erik Hofman
Dave Perry wrote: What tool do I use to associate the .jpg with the 3d object? Thanks in advance for the help. Steve Baker (the chief development of plib) refuses to add support for JPEg textures (and probably for a good reason) so you need to pick another format, preferably SGI texture

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Ben Clark wrote: The only gripe I have is the Black-on-Stripe text (URLs, Email Addresses) makes my eyes go a rather square shape - Maybe fiddling the colour would help? I've changed it a bit, do you think it's better now? http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-05 Thread Erik Hofman
Erik Hofman wrote: Maybe I can make another one with a different background image, so everybody would be free to choose. http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006c.jpg Erik

Re: [Flightgear-devel] Multiplayer voice comunication

2006-01-05 Thread Erik Hofman
Martin Spott wrote: I'd like to underline these two points: 1.) There won't be any volunteer who is serious about doing ATC service as long as FlightGear does not have _appropriate_ capabilities. Appropriate capabilities in my eyes includes something that resembles the functions of

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-06 Thread Erik Hofman
Jim Wilson wrote: ... seems to be showing a little shading problem ... I hop you're not that picky on the ladies :-) Erik --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the

Re: [Flightgear-devel] [Flightgear-devel]I give up!!!

2006-01-08 Thread Erik Hofman
dene maxwell wrote: I've been searching all weekend for a simple site I can upload; 1x ZIP or EXE+LST+CAB files to for distribution. Not a chance...they either want money, limit the file types or want them in CVS format Why is it so hard to share anything with anyone else for free? It

Re: [Flightgear-devel] [Flightgear-devel]I give up!!!

2006-01-09 Thread Erik Hofman
dene maxwell wrote: Thanks Erik, I don't want to seem ungrateful. I tried Georg's suggestion of AVSIM and it worked(so far). No problem, it's your call. Erik --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files

Re: [Flightgear-devel] rosey Comanche

2006-01-09 Thread Erik Hofman
Dave Perry wrote: Where is the path to the texture specified? The path to pa24-250.ac is in pa24-250.xml in Aircraft/pa24-250/Models. Both pa24-250.ac and the texture file are in that directory also. That should be enough (unless you specify the directory explicitly in the XML files. I

Re: [Flightgear-devel] Random ATC chatter

2006-01-09 Thread Erik Hofman
Curtis L. Olson wrote: I have random ATC chatter working here. It's kind of cheesy, but also kind of cool and it's a popular item in some of the other desktop sims. I am awaiting confirmation that the set of audio files I have here can be contributed to the project. Works with bulky wav

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/GUI gui_funcs.cxx,1.38,1.39

2006-01-11 Thread Erik Hofman
Vassilii Khachaturov wrote: Hasn't this been discussed earlier on the list? I believe that somebody has (rightfully) said that sometimes (when demonstrating the GUI), people actually WANT to have the menu captured. In case I don't, I use the keyboard to trigger the snapshotting. If you ask me,

Re: [Flightgear-devel] Re: CVS: FlightGear/src/FDM/JSBSim/math FGColumnVector3.cpp,NONE,1.1 FGColumnVector3.h,NONE,1.1 FGFunction.cpp,NONE,1.1 FGFunction.h,NONE,1.1 FGLocation.cpp,NONE,1.1 FGLocation.

2006-01-12 Thread Erik Hofman
Alex Romosan wrote: Erik Hofman writes: Log Message: sync. with JSBSim v. 2.0 we should also remove the old files from the JSBSim directory now that they've been moved to specific subdirectories. for example FGColumnVector3.cpp is both in the top directory (old version) and math (the new

Re: [Flightgear-devel] A little experiment with KSFO

2006-01-13 Thread Erik Hofman
Ampere K. Hardraade wrote: To import the data into FG, we could create some sort of converter to convert the SVG file into 3D geometries usable in FG. Or add our own SVG loader for plib. I believe there is a way to tie or own loaders into plib (using a callback function or something

Re: [Flightgear-devel] new joystick configuration file

2006-01-21 Thread Erik Hofman
Andrea Vezzali wrote: Hi All, I created an xml configuration file for my joystick. Please visit the following web page for details: http://digilander.libero.it/vezza/ Thanks Andrea, it's committed. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] Comanche (pa24-250) ready for cvs

2006-01-22 Thread Erik Hofman
Dave Perry wrote: So ... how do I get this AC added to cvs? I don't have a web page where I can leave the files. You can sent it to me or Curtis I guess. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.a1.nl/~ehofman/fgfs FlightGear Flight Simulator

Re: [Flightgear-devel] Engine failure in JSBSim

2006-01-23 Thread Erik Hofman
Buchanan, Stuart wrote: Hi All, I've just about finished an improved Nasal tutorial system with take-off, landing and pattern tutorials for the JSBSim c172p. I'm now scripting a tutorial of an engine failure. However, I can't find the correct property to cause the engine to fail in a

Re: [Flightgear-devel] airspeed vs metar

2006-01-24 Thread Erik Hofman
Vassilii Khachaturov wrote: Is there a simple way to learn if the current view origin is moving or not? (If not, is it a reasonable thing for me to try to add to FGViewer? what about the view origin airspeed computations?) One thing I notice when looking at the viewer configurations in

Re: [Flightgear-devel] two scenery ideas

2006-01-26 Thread Erik Hofman
Mark wrote: I agree that localized textures would be a big improvement. The city textures look good for locations in the states, but not realistic for Europe. Until you hear those texture where created by someone from Europe. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-26 Thread Erik Hofman
Diogo Kastrup wrote: I'm getting square lights with GL_POINT_SPRITE just like if GL_POINT_SMOOTH is disabled. Actually looks like the GL_POINT_SMOOTH state is always disabled when GL_POINT_SPRITE is enabled. Is that expected? The performance problem is gone though. I'm using the binary nvidia

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-27 Thread Erik Hofman
Alex Romosan wrote: still trying to figure out the real reason why the nvidia driver is slow when we enable GL_POINT_SMOOTH in fgfs (and learning a lot more about openGL then i ever wanted to know). If I'm correct then you're not using points larger than one pixel in this test application.

Re: [Flightgear-devel] commit this to CVS anyone?

2006-01-27 Thread Erik Hofman
Josh Babcock wrote: Erik Hofman wrote: Josh Babcock wrote: If the ambient light level is ever exposed, I will re-write this in a more elegant fashion. I'd expect this wouldn't take more than a few minutes to do, so I wanted to add it this week. Hey, that's great. No point in committing

Re: [Flightgear-devel] commit this to CVS anyone?

2006-01-27 Thread Erik Hofman
Erik Hofman wrote: /rendering/scene/ambient-r /rendering/scene/ambient-g /rendering/scene/ambient-b /rendering/scene/diffuse-r /rendering/scene/diffuse-g /rendering/scene/diffuse-b /rendering/scene/specular-r /rendering/scene/specular-g /rendering/scene/specular-b Per request from Melchior

Re: 0.9.10 Scenery Quirks (was Re: [Flightgear-devel] Discussion: next FlightGear release.)

2006-01-29 Thread Erik Hofman
Hi David, Welcome back! David Megginson wrote: I've been using the new scenery, and have noticed some quirks -- for example, the Tower Bridge in London is oriented east-west instead of north-south, and Manhattan is populated by giant electrical towers. Are these just quirks in the input

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/tests Makefile.am,1.5,1.6 al-info.c,NONE,1.1

2006-02-01 Thread Erik Hofman
Martin Spott wrote: Hello Erik, Does this test rely on the recent OpenAL CVS or should it compile with the 'stable' from April last year as well ? I'm asking because my compiler barks and I thought you'd run this on the same platform as I do: I run the latest CVS version of OpenAL. I've

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/tests

2006-02-01 Thread Erik Hofman
Martin Spott wrote: Hello Erik, Erik Hofman wrote: I run the latest CVS version of OpenAL. Which trick do you use to get the aut-tools working ? They don't work for me with OpenAL CVS. This one reason is why I recommend to stick with the older OpenAL source. Sigh, yes it's a real pain

Re: [Flightgear-devel] interpolations in animations

2006-02-02 Thread Erik Hofman
Josh Babcock wrote: Looks like interpolations in (at least) rotate animations fail if the ind entries are not in increasing order. I'm pretty sure that it didn't used to be that way. Is this intended or a bug? I can hardly believe it used to work that way. In theory it would be possible be

Re: [Flightgear-devel] 747 DME fix

2006-02-02 Thread Erik Hofman
Jean-Yves Lefort wrote: Hi, I've attached a patch fixing the DME 1 display on the 747. It's committed. Thanks! Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator http://www.cafepress.com/fgfs_flightsim

Re: [Flightgear-devel] [PATCH] rain cone orientation

2006-02-02 Thread Erik Hofman
Vassilii Khachaturov wrote: Since nobody had time to give the feedback so far, maybe you would be tempted to help if you could look at the current state of the rain patch fly with it. I have been thinking about it every now and then but I don't think there is an easy solution right now.

Re: [Flightgear-devel] setting props at init

2006-02-03 Thread Erik Hofman
John Wojnaroski wrote: I tried the following in my startup script --prop:/environment/pressure-sea-level-inhg=30.24 \ and it failed to change the value from the the defalt of 29.92, yet --prop:/sim/menubar/visibility=false \ or setting it true works just fine. Syntax problem?

Re: [Flightgear-devel] [PATCH] rain cone orientation

2006-02-03 Thread Erik Hofman
Vassilii Khachaturov wrote: Rather, I wanted to make a subsection of preferences.xml dedicated to precipitation rendering, maybe smth like a /sim/rendering/precipitation then just pass an sgprop node pointer from that environment manager over to SGEnviro, and read properties inside SGEnviro

Re: [Flightgear-devel] TACAN Electrical Issue

2006-02-03 Thread Erik Hofman
Ron Jensen wrote: I started playing with TACAN today. While it is enabled in Aircraft/Generic/generic-systems.xml it is not energized in Aircraft/Generic/generic-electrical.xml and therefore only works with custom electrical files. Thanks for the patch, it's committed. Erik --

[Flightgear-devel] screenshotart.com

2006-02-04 Thread Erik Hofman
Hi, Screenshot Art.com, in association with the Royal Air Force Museum, London and the San Diego Aerospace Museum is holding the biggest Screenshot Art contest ever held (according to their own wording). I've added three images of FlightGear in the Un-edited section already.

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-06 Thread Erik Hofman
Melchior FRANZ wrote: It just doesn't look as if there's much interest. The original code was written for/by John Wojnaroski so you might be asking this a the wrong time. Personally I feel it would be a nice addition. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-06 Thread Erik Hofman
Isao Yamashita wrote: I thinks it is also useful to simulate the bitchin' betty computer voices for military jets / airliner planes. You know, I even asked the female that has spoken in the original Bitchin' Betty commands for the F-16 for some audio files. Unfortunately I never got an

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-08 Thread Erik Hofman
Jon S. Berndt wrote: Please let her have a Texan accent then. :-) Hmmm. Maybe I could persuade my wife to do some recordings. ;-) I rather like European accents, though. Hehe, go figure. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-08 Thread Erik Hofman
John Wojnaroski wrote: If someone wants to provide me with a script or list of phrases to record I know I can find a professionally trained voice to create the audio files. As for a Texan accent, I think we can work that as well and probably a few others as well. Ok, I'll compile a list

Re: [Flightgear-devel] (Real) SR22-GTS Demo Flight

2006-02-09 Thread Erik Hofman
David Megginson wrote: I had a chance to take a demo flight in a (real) Cirrus SR22-GTS today. I posted my comments on my weblog: http://www.megginson.com/blogs/lahso/archives/2006/02/08/cirrus-sr22-demo-flight-initial-impressions/ Somehow this urged to update the SR-20 3d model a bit. If

Re: [Flightgear-devel] MK VIII EGPWS emulation

2006-02-11 Thread Erik Hofman
Hi Jean-Yves, Jean-Yves Lefort wrote: Hi, I have implemented a Honeywell MK VIII EGPWS emulation for FlightGear, available at http://people.freebsd.org/~jylefort/mk-viii.tgz The MK VIII is an Enhanced Ground Proximity Warning System aimed at regional turboprop and small turbofan aircrafts

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Martin Spott wrote: Tiago Gusmão wrote: Anyway, my biggest problem right now is that it's eating 10fps in my GF4MX without actually drawing anything. Any tips for increasing performance in render-to-texture? If not, is this performance unacceptable? I think you are actually facing the most

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Frederic Bouvier wrote: But people using this feature must optimize their drawing just like we did by using display lists. There are numerous way to get a result. Among them, some are faster than others. True, RenderTexture is no magic. It is necessary to optimize it just like it was drawn to

Re: [Flightgear-devel] 2d panel question

2006-02-16 Thread Erik Hofman
Jean-Yves Lefort wrote: http://javky.rozhled.cz/jprojdwn.php?id=fgfsl410/l410-0.9.9-src-v4.0.tar.gz Search for JVK in src/Cockpit/panel* I've added this part of the patch (and I've renamed 'emisive' to 'emissive'). I still have to scan the rest of the patch. Erik -- http://www.ehtw.info

Re: [Flightgear-devel] runway lights (non-enhanced version)

2006-02-17 Thread Erik Hofman
Curtis L. Olson wrote: Is there a way to change that (or at least have an option for the original behavior.) Solid points look a lot better on all the monitors and resolutions I've tried. In renderer.cxx: if ( SGIsOpenGLExtensionSupported(GL_ARB_point_sprite) ||

Re: [Flightgear-devel] 737 EICAS

2006-02-19 Thread Erik Hofman
Justin Smithies wrote: A few more fixes to the EICAS on the 737 . The fuel tank guages now resemble the EICAS on a real 737 . Instead of all three tanks being numbered 2 there is now 1 , 2, and CTR I have attatched the update rgb files and eicas.xml Well, you may think you had ... I would

[Flightgear-devel] Resigning as patch committer.

2006-02-21 Thread Erik Hofman
Hi, I have finally made the decision not to commit any patches from others anymore. I think I've done my time over the last few years but this accident this morning alone has cost me more than half a day. I need to spent my time on more important work. Regards, Erik --

Re: [Flightgear-devel] Re: Resigning as patch committer.

2006-02-21 Thread Erik Hofman
Melchior FRANZ wrote: On the other hand, I do now feel the need to defend myself, because it may appear as if it was my fault. It was not. I didn't say that and I didn't mean to. It was just the wrong time. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Erik Hofman
Jon S. Berndt wrote: Anyhow, I'll keep this in mind and maybe I can add some of these suggestions. But, I have noticed that sometimes when error messages are sent to the console, the user doesn't look for those, anyhow. SimGear also hides the messages that JSBSim normally puts out to prevent

Re: [Flightgear-devel] Re: Adjustable pitch stops for YASim CS propellers (was Re: [Flightgear-devel] YASim question: propeller idle RPM)

2006-02-26 Thread Erik Hofman
Josh Babcock wrote: Anybody else getting this? YASim.cxx:1: error: expected unqualified-id before '' token There was a conflict when updating the CVS code. Try removing that file and run cvs update again. Erik --- This SF.Net email

Re: [Flightgear-devel] Quick question

2006-03-03 Thread Erik Hofman
Berndt, Jon S wrote: Can FlightGear and associated files be written to a CD and run right off the CD? Normally it could but we now have code at one place that writes to disk (the ~/.fgfs/autosave.xml) and I don't know how well it handles write errors. But otherwise I don't see a real

Re: [Flightgear-devel] Re: fix for exit crash

2006-03-06 Thread Erik Hofman
Melchior FRANZ wrote: * Jean-Yves Lefort -- Sunday 05 March 2006 03:06: The attached patch fixes a crash which occurs on exit. Anyone else seeing this crash (which really is a deliberate abort())? Or is it a BSD feature? I've seen this assertion failure at least once on IRIX. I'm not all

Re: [Flightgear-devel] performance and appearance issues with point sprites

2006-03-06 Thread Erik Hofman
Jean-Yves Lefort wrote: A little table (GeForce4 MX 4000, 1280x960) for fgfs --timeofday=midnight: See the attached patch (I think point-sprite and line-smooth should be disabled by default). Why, because an ancient video card can't display it properly? If we go that way then please disable

[Flightgear-devel] MAC OS-X developer request

2006-03-07 Thread Erik Hofman
Hi, I got an answer from someone who has been working on getting the RenderTexture class working for Mac OS-X. Who is the main OS-X developer who wants to test this code and make some adjustments if necessary? Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] Sound Barrier

2006-03-10 Thread Erik Hofman
Ben Clark wrote: While flying some supersonic aircraft in Flightgear today I noticed there seems to be no support for the various things that happen when approaching the speed of sound. Does anyone have any plans to implement any of this? E.g Sonic Boom and pressure wave, less stability at

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/A320 A320.xml,1.11,1.12

2006-03-13 Thread Erik Hofman
Frederic Bouvier wrote: Erik, it seems you lost my last changes on this one ( aero surface restored ). It is unclear to me if the reference for these planes is JSBSim or FGFS-base. Is there a consensus on this ? Yes I noticed it. I've rescued it on my O2 though :-) Normally I think it would

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Erik Hofman
Rob Oates wrote: I created a new set of world textures for Flightgear which should look a little more interesting than the current set. If you want to try them out you can and download the current beta from my site http://mellonroot.acomp.usf.edu/~phoenix any feedback would be

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Erik Hofman
Curtis L. Olson wrote: But a higher res set of what you just did would be awsome. I'm very much looking forward to it. And with your permission (and with no one else's objections), I think they should go into CVS. Just one thing, are we actually allowed to release those textures under the

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-23 Thread Erik Hofman
Buchanan, Stuart wrote: Hi Erik, Are you bump-mapping the textures at run-time? If so, how? Nah, just altering the textures using Gimp. Runtime bump-mapping would be a great addition though. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] Fokker 50 glitch

2006-03-24 Thread Erik Hofman
WARNING: ssgLoadAC: Failed to open '/usr/local/FlightGear-0.9/data/Aircraft/fokker50/Models/fokker50E.ac' for reading Failed to load aircraft from Aircraft/fokker50/Models/fokker50.xml (Falling back to glider.ac.) Model Author: Erik Hofman Creation Date: 2002-01-01 Version: $Revision

Re: [Flightgear-devel] Build/Run Problem

2006-03-25 Thread Erik Hofman
John Wojnaroski wrote: msg to self ;-) disregard, forgot to run ldconfig to update the dynamic loader cache. Just for the archives I guess, but once had the problem that I removed libopebal.so.0 but still had a version of alut that relied on it. It's hard to track down that one. Erik --

[Flightgear-devel] Aircraft Battery simulation

2006-03-26 Thread Erik Hofman
Hi, For those of you who feel the desire to model the lead-acid aircraft battery up to a bizarre level you could visit the Gill site: http://www.gillbatteries.com/manual.cfm Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear

Re: [Flightgear-devel] Aircraft Battery simulation

2006-03-26 Thread Erik Hofman
David Megginson wrote: On 26/03/06, Erik Hofman [EMAIL PROTECTED] wrote: For those of you who feel the desire to model the lead-acid aircraft battery up to a bizarre level you could visit the Gill site: http://www.gillbatteries.com/manual.cfm I'll be buying a new GIll battery in a couple

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Erik Hofman
Rob Oates wrote: The winter textures are prooving to be alot harder to create than I previously thought. I'll eventually find a good solution, unfortunately it will not be in time for the 0.9.10 release. I used to copy the texture layer in Gimp and use the Threshold color function fro

Re: [Flightgear-devel] Re: Textures update ...

2006-04-02 Thread Erik Hofman
Rob Oates wrote: I'll eventually release different textures for other regions...but it will take time. But it's something I really want to do :) Nice, People wanted the crop circles and a low number of textures and now I'm being criticized by doing it that way. I deliberately added the

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Erik Hofman wrote: http://www.ehofman.com/fgfs/download/orig_tex.tar.gz and: http://www.ehofman.com/fgfs/download/desert_tex.tar.gz Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: I took a look at your hires textures. Where did you get the images of the fields in the irrcrop-textures from? All my textures were taken from spaceimaging.com I don't think I still have the original but I could look it up for you. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] Aircraft with old JSBSim specs in base package

2006-04-06 Thread Erik Hofman
Josh Babcock wrote: Well, the B-29 doesn't really have any correct JSBSim config at all, so you might as well just ignore that entry. I don't think I will ever get the polar data for the Boeing wing, so it will probably not happen in the future either. Are you sure:

[Flightgear-devel] Re: simgear for Mac OS X Tiger

2006-04-06 Thread Erik Hofman
Hi Jeehyeon, I have the feeling you think I'm one of the MacOS developers, but unfortunately I'm not. You would be best off directing the question to the developers mailinglist. Erik Jeehyeon Eom wrote: Hi, first of all, I am enthusiastic fan of FlightGear, and I appreciate for your

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Instrumentation mk_viii.hxx,1.1,1.2

2006-04-09 Thread Erik Hofman
Martin Spott wrote: Erik Hofman wrote: Make some variables accessable (public) so MIPSpro can compile it. Congratulations I never knew how to deal with it, Yeah, it has been there for a while but it looked serious enough to postpone it for a while :-) Erik -- http

Re: [Flightgear-devel] Subsystem run-levels

2006-04-18 Thread Erik Hofman
James Turner wrote: I'm plotting to add support for startup GUIs in FlightGear itself, spurred on by recent issues with Mac GUI. My approach is to twiddle the order of initialisation so that at a critical point during the idle_state progression, the NewGUI subsystem is up, config options have

Re: [Flightgear-devel] Re: statistics: usage of texture memory (shocking!)

2006-04-21 Thread Erik Hofman
Melchior FRANZ wrote: Yes. And this would even be quite easy to do. We'd need to incorporate plib's SGI loader into fg/sg, and make it the preference ssgAddTextureFormat(.rgb, fgLoadSGI); etc. Then we can do whatever optimizations make sense. Of course, this would suggest that we more

Re: [Flightgear-devel] Generic Protocol (generic.cxx etc) - Binary Mode

2006-04-24 Thread Erik Hofman
Hugo Vincent wrote: I also updated OpenGC for this change and made a OpenGC.xml protocol file, but it appears the OpenGC project is more or less dead. Also, Network/opengc.cxx is a bit of a mess and seemingly unmaintained; it might be nice to get rid of it and replace it with a XML file at some

Re: [Flightgear-devel] Generic Protocol (generic.cxx etc) - Binary Mode

2006-04-26 Thread Erik Hofman
Hugo Vincent wrote: Any one had a chance to look over the patch yet? What needs to be changed/fixed/rewritten/redesigned(!) before it can be applied to the main CVS version? No need to panic, If I have to apply it I just need some time to look over it and apply it. This may take a few days.

Re: [Flightgear-devel] Frames of Reference in jsbsim

2006-05-11 Thread Erik Hofman
Steve Hosgood wrote: I just *know* I'm going to get totally flamed for this, but can someone please tell me how the CG, Eyepoint, AERORP and VRP are interconnected? Yeah, I know - RTFM. It basically comes down to this, *you* decide where (0,0,0) is referenced and you will have to define all

Re: [Flightgear-devel] Help About Coding

2006-05-11 Thread Erik Hofman
m umair wrote: Hi I am a computer science student an interesting in flight simulations and my final proj of BSC is Simulation of F-16 It is basic prototype of Flight simulator game. Now I want to enhance my simulator using flightgear. I would be thank full to you if you would let me know

[Flightgear-devel] OT: Crash Tenders

2006-05-11 Thread Erik Hofman
Hi, I thought I had to share this, it's almost as futuristic as an modern jet fighter. It's is the latest Emergency vehicle for all our main airports in The Netherlands and has replaced the aging crash tenders now. From my local airport: http://www.hofman.com/EHTW/E-One.jpg

Re: [Flightgear-devel] Re: OT: Crash Tenders

2006-05-11 Thread Erik Hofman
Melchior FRANZ wrote: This shouldn't be a mine is bigger than yours, but Austrian Rosenbauer has built such thingies since around 20 years. Nice to see that others are slowly catching up. :-} http://www.rosenbauer.com/

Re: [Flightgear-devel] sound issue

2006-05-17 Thread Erik Hofman
Dave Culp wrote: On Saturday 13 May 2006 09:20 am, Justin Smithies wrote: This is what i've got but if i operate the speedbrake the sound just runs forever because my speedbrakes in the surface postions never gets to bang on 1 or bang on 0 . speedbrake namespeedbrake/name

Re: [Flightgear-devel] stall xml coding

2006-05-19 Thread Erik Hofman
Justin Smithies wrote: How can i add the above ? Oh yes im using Yasim so the property /sim/alarms/stall-warning doesnt exist. One thing you could do is to include a Nasal script that sets sim/alarms/stall-warning based on the right conditions and use that property in the configuration

Re: [Flightgear-devel] Hud coordinate system

2006-05-23 Thread Erik Hofman
Drew wrote: I've discovered through experimentation that drawing at coordinate (614,614) will draw a pixel at the absolute upper-right corner of the screen, and (0,0) is the lower left, regardless of the field of view selected. However, if I change the look angle to -5 degrees, the image

Re: [Flightgear-devel] Flightgear wiki

2006-05-27 Thread Erik Hofman
Martin Spott wrote: simon wrote: Does anyone know who is the maintainer of the current wiki? I once tried to get into contact with him but didn't succeed in finding any imprint on these pages :-( Eh, A Wiki is by nature community based, so there is no owner... I added a few entries, which

Re: [Flightgear-devel] ..what did I miss here??? cvs Simgear (or terrorgear) in /opt

2006-05-29 Thread Erik Hofman
Arnt Karlsen wrote: Hi, ..what did I miss here??? cvs Simgear for terrorgear in /opt AL/alut.h: No such file or directory make[3]: *** [visual_enviro.o] You forgot to add -I/opt/include to the CFLAGS and CXXFLAGS variable. Erik -- http://www.ehtw.info (Dutch)Future of Enschede

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-30 Thread Erik Hofman
Curtis L. Olson wrote: Martin Spott wrote: The triangles don't have to be changed at all because in our Scenery the tidal area is part of the ocean. The idea was about changing nothing but the colour, Ok, so you are only talking about areas that are marked explicitly as tidal areas in

Re: [Flightgear-devel] AI Models -what files?

2006-06-02 Thread Erik Hofman
Detlef Faber wrote: when using aircraft models in AI scenarios...what is the best file to use ( some like Aircraft/Spitfire/spitfireIIa.xml actually stop FG from loading (098a/win Me) Not necessarily, if the animations are properly references this shouldn't happen. The main reason for this

Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Oliver wrote: But what about nasal script code in a xml file that is written from scratch but makes use of flightgear's nasal implementation? That should rise no problems, just as PHP and java scripts don't inherit the interpreters license. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] panel/splash-screen/hud fonts

2006-06-07 Thread Erik Hofman
Melchior FRANZ wrote: I've now converted all font-using parts in fgfs to use the font-cache. And while I was at it, I also made some fonts configurable: Nice! Good work. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear

Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Mathias Fröhlich wrote: From my point of view that is the same with gcc. The compiler is GPL, but the programs compiled with gcc do not need to be gpl. The runtime libraries used by gcc compiled codes is a little less than LGPL. I think that you can do properitary aircraft with flightgear.

Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Erik Hofman
Melchior FRANZ wrote: Just tried the f16-3d with these values: brightness=1.0 red=0.5 green=1.0 blue=0.7 ... which looked quite nice. Brighter, and slightly blue-ish. But then again, I've never seen a real HUD in action. My experience is only from other sims, and my memory

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Erik Hofman
Martin Spott wrote: Unfortunately they took the screenshots from the FlightGear gallery and put their watermark on it, The watermark is a pity but it might be good for FlightGear to put the screenshots that end up in the gallery in the public domain. Erik -- http://www.ehtw.info (Dutch)

Re: [Flightgear-devel] apt.dat changes ?

2006-06-10 Thread Erik Hofman
Is there anybody on this list who is (or will be) following this discussion? There is one thing I would like to see added to this; It becomes pretty common for (former) Military airports over here to have an asphalt runway with two concrete touchdown zones giving best of both worlds, low

Re: [Flightgear-devel] [RFC] HUD

2006-06-15 Thread Erik Hofman
Melchior FRANZ wrote: I've started to clean up the HUD code. I've moved all class-specific code to the classes. Before, each class had an external initializer that loaded the properties from the property tree and called a constructor with *many* parameters. Now the constructors are only

Re: [Flightgear-devel] [RFC] HUD

2006-06-15 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Thursday 15 June 2006 15:32: I would just copy the current code to a new location and rename it's class to maybe XMLHUD or something. And let the old code how and where it is for compatibility reasons? It turns out that I can't do much more

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: data_scale becomes scale too (both exist currently for the same thing in different HUD elements, which hinders abstraction) It think it would be best to use offset and factor just like most of the other

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: * Melchior FRANZ -- Friday 16 June 2006 09:41: BTW: I'd like to move Cockpit/hud_opts.hxx elsewhere. Don't know what the assembler parts do, but the fallback implies that it's a quick rounding function. Or is it not worth at all to be done in assember nowadays? I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: ..another big deal to dig up: Downwash. There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd like most to do is to provide all the basic building blocks needed so that the user is

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Friday 16 June 2006 09:51: I think it's best to use the default functions supplied by the system libraries (in this case lrintf() ? ) lrintf is c99 according to the man page, and so it roundf(). (int)rintf() then? Hmm, I doubt this will be faster

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: Isn't downwash just a matter of a high angel-of-attack? When air passes over the wing, an incremental downward redirection is induced, so the horizontal tail sees a different airflow than the wing. Oh, downwash of the aircraft itself. I was thinking because of wind but I

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