Hi all,
why don't we use the AVSIM file library (repository) until we have got a
better solution?
1. FlightGear is already present with 4 categories
- FlightGear - base distribution
- FlightGear - scenery and terrain
- FlightGear - source code
- FlightGear - miscelleneous files
Hi Curt,
I can only admit that commenting out some lines of my Saitek X45
joystick file *incompletely* causes FlightGear 0.9.9 (Windows) to stop
booting without any error message - just crashes. I was just curious
about the problems one of the user discussed here.
(BTW: changing the file to
Hi John Stockill,
sorry to contact you via this way but there is no eMail on your site
NameJon Stockill
EMail *DISABLED*
I tried to discover the Finland area with the very interesting models of
Esa Hyytia but got no display of the models.
Then I re-downloaded all files and tried again,
Hi,
today there was D-CROW with a Sunrise (UL aircraft??? from the
speeds) visible in Pigeon's map in the local area and I tried to greet
the player and accompany him a short way with the helo.
But either I am blind *or* any unknown aircraft has no visible
counterpart in FlightGear. I even
Christian Mayer schrieb:
...
But there's a much easier and sensible solution:
The other plane is basically an Unknown Flight Object - so why aren't we
using the UFO model then?
The UFO also looks great at all possible speeds (i.e. a hovering
helicopter and a super sonic jet are both
AJ MacLeod schrieb:
On Saturday 07 January 2006 11:30, Georg Vollnhals wrote:
today there was D-CROW with a Sunrise (UL aircraft??? from the
speeds) visible in Pigeon's map in the local area and I tried to greet
the player and accompany him a short way with the helo.
Sounds like
Hi,
this is a test as my mails are rejected from sourceforge
flightgear-devel@lists.sourceforge.net: host
mail.sourceforge.net[66.35.250.206] said: 550-rejected because your SMTP
server, 151.189.21.48, is in the Spamcop RBL. 550 See
http://www.spamcop.net/bl.shtml for more information.
Vivian Meazza schrieb:
Nice try - perfectly understandable transmissions here :-). It runs under
Cygwin for a while, then fails with:
next chatter in 37 seconds
OpenAL error (AL_INVALID_VALUE): bind_source (alGenSources)
Failed to generate audio source.
Vivian
Hi Vivian, hi Curtis!
Ok,
Georg Vollnhals schrieb:
Vivian Meazza schrieb:
Nice try - perfectly understandable transmissions here :-). It runs
under
Cygwin for a while, then fails with:
next chatter in 37 seconds
OpenAL error (AL_INVALID_VALUE): bind_source (alGenSources)
Failed to generate audio source.
Vivian
Curtis L. Olson schrieb:
Vivian Meazza wrote:
Nice try - perfectly understandable transmissions here :-). It runs
under
Cygwin for a while, then fails with:
next chatter in 37 seconds
OpenAL error (AL_INVALID_VALUE): bind_source (alGenSources)
Failed to generate audio source.
I
Martin Spott schrieb:
Georg Vollnhals wrote:
nice - but now we want to get a photo with *you* on the pilot's seat :-)
You'll see me tomorrow in the EENE hopping along the North Sea Islands
- if the weather permits
Martin.
Lucky you :-)
I love flying there. Since SAR is out
Ima Sudonim schrieb:
There is a build break on mac os x (10.4.4) with the latest FlightGear
cvs.
I removed the entire jsbsim directory in fdm and checked out a new
jsbsim sourcetree from cvs:
cvs -z3 -d:pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9
co FlightGear
then ran make, and
Jon Stockill schrieb:
dene maxwell wrote:
Unfortunately Jon has his FGFSDB email disabledwhat forum do we
contact him on?
I do?
Hi Jon,
not really but very hidden!!!
I also asked some time ago on this list for your eMail when I wanted to
inform you about the corrupted Finland files
Karsten Krispin schrieb:
Am Samstag, 21. Januar 2006 20:41 schrieb Adam Dershowitz:
In real life you would use a ground power cart. And you would have
to wait in the cold for it to arrive, and pay for it as well. That
does not sound like much fun to me for a simulator.
Hmm, especially the
Paul Surgeon schrieb:
What we really need are more aircraft developers who are willing to get
together and tackle a single aircraft like the MSFS guys do. They typically
work on an aircraft for about 1 to 1.5 years with a core team of about 4 to 6
people.
I know that the development time
Chris Millichamp schrieb:
Hi
I am trying to build FG using cygwin. Have followed all the instructions
in the fgfs_cygwin.pdf about building the required packages prior to
building FlightGear. They were all built with no errors and with a
resulting directory structure exactly the same as
Josh Babcock schrieb:
Major A wrote:
There is already a new 737 model and 3D panel in the pipe
line.
Which one are you referring to? The current CVS model?
I think I could contribute to FlightGear by writing code for
instruments. Inspired by Benedikt Stratmann's x737 for X-Plane, it
would be
Detlef Faber schrieb:
Am Donnerstag, den 09.02.2006, 17:21 +0100 schrieb Georg Vollnhals:
.. and for 2007: a FW 190! :-)
(Bremen is my hometown)
Thank you Georg, i've already searched after Infos or manuals for an FW
190 on the net, but sadly found little to create a FDM. If anybody has
Ralf Gerlich schrieb:
Dear all,
today the South Germany Scenery team released a new version of its
custom scenery with the following major new features:
- new scenery areas: Zürich, Stuttgart and surrounding
- reduced triangle count
- custom Atlas maps
For more information, see our news
Hi,
for my upcoming Bremen scenery I tried to get moving ships which follow
the river Weser. There should be at least a hardened hull (deck) to be
landable for the BO105.
Of course the ship-model is hardened when put into the scenery as a
static object. It also works when I make a moving
Vivian Meazza schrieb:
Mathias Fröhlich
For the solidness we will need IMO a hierarchical bounding box collider
which
is updated instead of rebuilt at each update(). The presence of movable
objects like the carrier and the need to keep aircraft on the deck even if
the carrier turns, this
Original-Nachricht
Betreff: Re: [Flightgear-devel] Re: Curtis - small change of UFO.cxx
possible?
Datum: Sat, 11 Mar 2006 17:58:18 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]
Hi Geoff,
Geoff Air
Original-Nachricht
Betreff: Re: [Flightgear-devel] Re: [Fwd: Re: Curtis - small change of
UFO.cxx possible?]
Datum: Sat, 11 Mar 2006 18:49:22 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED] [EMAIL
Hi Geoff,
Geoff Air schrieb:
Here is a tiny tested patch -
--- c:\FGCVS\FlightGear\source\src\FDM\ufo.cxxThu Mar 02 12:18:14 2006
...
Thank you for making this patch, I couldn'd do it until now ...
It also overcomes another bothersome minor 'problem' ...
frequently, when I start FG
Melchior FRANZ schrieb:
Yes. But I wouldn't even edit that if it isn't necessary. Just create a
file $FG_ROOT/Nasal/local.nas where you collect all local modifications.
...
m.
Thanx, this is for my nightshift (at home), best time for me to do such
work :-)
Georg
Dave Perry schrieb:
David Luff wrote:
Hi Davids (Luff and Perry) :-)
this was a great discussion for me, I love this bird because it is real
pilot proved and therefore very valuable for people like me with only
some hours experience as co-pilot on fixed wings (real life).
Dave Perry, keep
Original-Nachricht
Betreff: Re: [Flightgear-devel] Re: Melchior - unwished side-effect of
local.nas for UFO speed setting
Datum: Mon, 13 Mar 2006 11:45:28 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED
Melchior FRANZ schrieb:
* Georg Vollnhals -- Sunday 12 March 2006 05:51:
When I looked at the controls/gear/gear-down[0] property I saw that
neither the joystick nor the keyboard changed it when using the UFO and
the new local.nas file was running.
Well, then do what I suggested in the pa24
alexis bory schrieb:
hi,
I put on my server an .tgz of the a10.
http://croo.murgl.org/fgfs/A-10/A-10.tar.gz
I'll try to freeze the dev and concentrate in some weigth and textures
optimization, plus tiddy up, until (maybe) it's comited and released.
hope you enjoy it.
Alexis
Hi Alexis,
I
Original-Nachricht
Betreff: Re: [Flightgear-users] Re: Object sizes, controls for UFO
Datum: Wed, 15 Mar 2006 18:34:46 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]
[EMAIL PROTECTED] [EMAIL PROTECTED
B737-300/400/500 Operations Manual und Flight Crew Training Manual :
Hi all,
I don't know this is common known but I got these links by a member of
the German
FlightGear Forum.
You can get the
B737-300/400/500 Operations Manual und Flight Crew Training Manual
as zipped PDF files (13 MB
Paul Surgeon schrieb:
On Wednesday 15 March 2006 21:37, Arnt Karlsen wrote:
..to protect MSFS IP 'n market share? ;o)
No need to be naive here, do it the right way right from the start,
ask them if we can put it in FG.
Ask them if we can put procedures into FG?
Dear sir, we would like your
Lee Elliott schrieb:
On Wednesday 15 March 2006 01:47, Georg Vollnhals wrote:
alexis bory schrieb:
hi,
I wasn't sure what you actually meant by sensible in the 'nick'
axis.
Anyway, cutting to the chase, what are the characteristics that
you don't like or think are wrong in the current
Lee Elliott schrieb:
I hope you understand what I want to report.
Regards
Georg
Thanks for the feedback Georg - I'll have a look in to it.
LeeE
Hi LeeE,
I just fired old 0.9.9 FG version and tried the old A-10 again - and
mmmh... saw the same behaviour.
Now I am very doubtful
Lee Elliott schrieb:
If you're trying to use Alexis' A-10 tarball with 0.9.9 FG and
not cvs you could try changing the wing incidence to positive
instead of negative - that should give the same characteristics
as with using cvs FG.
LeeE
Hi LeeE,
although I am only guessing regarding
Original-Nachricht
Betreff: Re: [Flightgear-devel] FlightGear XML files with CR/LF critical?
Datum: Fri, 17 Mar 2006 12:19:42 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]
[EMAIL PROTECTED]
alessandro
Original-Nachricht
Betreff: Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:
data/Aircraft/ufo ufo-set.xml,1.19,1.20 ufo.nas,1.6,1.7
Datum: Fri, 17 Mar 2006 12:39:50 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen
alessandro marassi schrieb:
Hi.
Maybe I have not understood properly:
FGTools program can manage also sceneries?
thanks
Alex
Yes, but this was only the explanation why I ask also the LINUX user for
help!
Thank you
Georg EDDW
---
This
Frederic Bouvier schrieb:
Quoting Georg Vollnhals :
Melchior FRANZ schrieb:
..
%APPDATA% is usually hidden to the normal user, and is used for programs to
store and retrieve their own state. It is not a directory a user is supposed to
access.
-Fred
Thank you, Fred
for your info
Hi,
since some time (with the newest CVS versions) changes to the new GUI
style do not work anymore:
--prop:sim/current-gui=1
SHIFT+F10
Anyone else with the same problem? Or anything changed? A bug?
Regards
Georg EDDW
---
This SF.Net
Martin Spott schrieb:
Georg Vollnhals wrote:
--prop:sim/current-gui=1
This has changed recently. Try:
--prop:/sim/gui/current-style=1
Martin.
Thank you Martin,
for the hint.
But this makes it even worser :-/
1. does not change anything
2. with this new parameter FG crashes to desktop
Original-Nachricht
Betreff:Re: [Flightgear-devel] Possible FG Bug
Datum: Sun, 19 Mar 2006 04:24:49 +0100
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED] [EMAIL PROTECTED]
[EMAIL PROTECTED] [EMAIL
Vivian Meazza schrieb:
Hi,
We now have some more eye candy in our carrier models: working catapult
strop, holdback, and JBDs (Jet Blast Deflectors). The catapult tracks have
To the carrier team:
thank you very much for your phantastic work and improvements. The
screenshots look very
Thank you (Melchior?),
after an actual new CVS build and data download all works right with the
GUI styles :-)
Georg EDDW
---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and
Original-Nachricht
Betreff:Re: [Flightgear-devel] Re: Possible FG Bug
Datum: Sun, 19 Mar 2006 14:41:45 +0100
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED] [EMAIL PROTECTED]
[EMAIL PROTECTED
Melchior FRANZ schrieb:
* Georg Vollnhals -- Sunday 19 March 2006 12:37:
Thank you (Melchior?),
For what? You used an obsolete, half-updated CVS version and it didn't
work. You updated (what you should have done before complaining in the
first place) and it worked. Old story. Never gets
Julien Pierru schrieb:
I am actually trying to have most large arheological sites rendered in
FG scenery. I guess my next project would be the mesoamerican pyramids
such as Teotihuacan nearby Mexico City.
Thank you Julien, that you share your work with us!
Regards
Georg EDDW
alessandro marassi schrieb:
Hi.
I use UFO to examine scenery.
I start from an airport, position the vehicle in air (altitude, longitude,
latitude, heading).
Is there a way to make it just hover in air setting its speed to 0?
thanks
Alex
Hi,
if you use FG CVS or Fred's binaries of 0.9.10 (see
[EMAIL PROTECTED] schrieb:
Hy I'm new here so be patient with me :)
I have a few questions. I looked at the Aircraft to-do list in the wiki and
noticed for example that from the Beech99 the nose was not correctly modeled.
Not only the nose. The whole Beech99 is now far behind most of the FG
Original-Nachricht
Betreff: Re: [Flightgear-devel] compile with MSVC 2005 (the same as
msvc 8?)
Datum: Fri, 31 Mar 2006 14:55:13 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]
[EMAIL PROTECTED
Frank Olaf Sem-Jacobsen schrieb:
This is a never ending work and I am just writing the manual which is
rather big but not finished. If you want to test the program please
tell me (the Cygwin functions are used by me all the time since many
months and very stabile :-)
Regards
Georg
Sure,
Frank Olaf Sem-Jacobsen schrieb:
Go right ahead, I suppose you find my address from my e-mails?. May I
at the same time make a feature request for your application. I
haven't tested it yet, but I know TerraSync compiles under Cygwin, and
that Cygwin provides rsync, so perhaps you could
Rob Oates schrieb:
New scenery update!
Hopefully this gets everyones blessing :)
Hi Rob, hi all!
I am very glad you are such an engaged contributer to FlightGear and
have seen that you are improving your skills during the work.
But I am sorry to say - after testing your latest work -
Erik Hofman schrieb:
Rob Oates wrote:
I'll eventually release different textures for other regions...but it
will take time. But it's something I really want to do :)
Nice, People wanted the crop circles and a low number of textures and
now I'm being criticized by doing it that way. I
Melchior FRANZ schrieb:
The A10 has code to save aircraft data (not activated yet), and my
ac_state.nas[1] script does so for every aircraft! I think that this
functionality should eventually be in fgfs, and we need a place to
store all the files.
$ ls $FG_HOME/state/|wc -l
27
m.
[1]
Melchior FRANZ schrieb:
[1] http://members.aon.at/mfranz/flightgear/ac_state.nas [3.3 kB]
* Georg Vollnhals -- Sunday 02 April 2006 13:38:
this is a very nice feature and it could be enhanced by saving dialed
frequencies, etc. in the future.
I just added that.
Really, really great! Tested
Melchior FRANZ schrieb:
It wasn't really done for continuing flights (in air),
No, never thought of doing that ...
but only to
not have to start from a cheesy runway with running engine(s). I
wanted proper start procedure, taxiing etc. The pa24 shouldn't start
on KSFO/28R every time, but
explodes whatever.
Also would it be a big job to stop the aircraft going through 3d models as if
they were ghosts ?
Cheers
Justin Smithies
As far as I know this his is only true for
a) random scenery objects (buildings, etc.), automatically placed by FG
b) AI objects with flightplan
c)
Rob Oates schrieb:
Hi,
I spent the last few days working on regional textures for Europe. This
is just a preliminary release so I can get feedback on these textures.
Hi Rob,
this is great work and these textures are the best for the local area I
ever had. Thank you very very much!
I
Rob Oates schrieb:
Hi,
I spent the last few days working on regional textures for Europe. This
is just a preliminary release so I can get feedback on these textures.
Hi Rob,
I just experimented a little with your textures, changed some content
and made them have more contrast, did it a
Hi all,
as many of us will have some time for FlightGear next weekend I decided
to upload
my Bremen-Weser demo-scenery so that you might have a nice flight over
my homeland.
Before uploading you my have a preview of the enclosed *.pdf manual here
in *.html format:
Hi Pigeon,
the idea to have a FG-live-CD was great but how you did it is even
greater, my compliments! :-))
I tested it with AMD64 3700, 1 GB RAM, NVidia 6600GT 256 MB
and made 3 long testflights (B1900, C172).
This is what I found (beside all those positive aspects which I can't
mention
Pigeon schrieb:
Sorry I should be more specific.
Try doing jscal -c /dev/js0 and the follow the instructions.
After that see if the joystick works better (or worse ;)
Hi Pigeon,
now, at the end of a long night (5:11 am) I have to thank
a) Pigeon, who gave me the right hints
ng.
What the subject said is apparently correct:
today the First Flight in Manching / Germany
I guess today rellay means today !
That is very right, it is the First Flight of one of the rebuild planes in
Manching/Germany.
But it is *NOT* the first flight of this American project to
Nils Erik Svangård schrieb:
You are right - I have two sound devices - onboard sound (normally
activated) and a separate sound-card (not activated).
Under Windows I have no drivers installed for the sep. soundcard and
Suse10 might have asked me during the installation what sound-device to
use
Original-Nachricht
Betreff:Martin Spott - did you read this LinuxTag related mail?
Datum: Tue, 16 May 2006 22:38:44 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: FlightGear Developers List flightgear-devel@lists.sourceforge.net
Hi Martin,
due
Torsten Dreyer schrieb:
Hi,
I spent some time on the Seneca II model.
The update is available here
http://www.t3r.de/fg/seneca/
Changes:
...
Torsten
Hi Torsten,
thank you for the latest update of your Seneca II. It is not only a
wonderful artwork with many details outside and
Torsten Dreyer schrieb:
Got a URL?
Torsten, I know that this answer is too detailed for you. But there may
be some other people reading this:
All objects are in Stockill's model database (and the terrain has to be
downloaded from the FG scenery server, if not already installed).
[EMAIL PROTECTED] schrieb:
Still a lot to do, but I figure people would at least like to have a 3d model
to go with the flight model that already exists (I didn't touch the flight
model).
Hi Steve Havlir,
I never would have tried the Harrier without any reference points to the
horizont
Georg Vollnhals schrieb:
Hi Steve Havlir,
..
So, with this actual flight model you have to think a lot more in
advance compared to a helicopter (where you also have to think in
advance) due to the big! delay to power-setting and steering commands.
Actually, I do not have any detailled
Hi Fred,
Your request has been redirected to Emmanuel. He claims he is not fluent
enough in english, but if you can speak french, you can touch him on the
french forum : http://fr.flightgear.tuxfamily.org/forum/index.php . His
nickname is heljah
Although I can read and understand French
Frederic Bouvier schrieb:
FGSD use OpenGL to display the workspace. It runs on my old GeForce
5900Fx 128Mb and a new X1400 ATI Mobility. When I run Google Earth,
Blender or FG at the same time, there can be display problems, but a
redraw ( playing with the scrollbars ) usually cures the
Detlef Faber schrieb:
Hello everybody,
here is a preview of my Bristol Beaufighter, it features tracers and a
releasable torpedo.
As the heavy torpedo doesn't improve general flight characteristics, I
like to make it selectable via the Fuel and payload dialog, but I
don't know how to achieve
Josh Babcock schrieb:
AJ MacLeod wrote:
My only request at this stage is an easy one - that the aircraft starts off
with the parking brake engaged. There are few things more irritating than
having the fg screen fade in only to find yourself pitching off the carrier
deck or into the
Josh Babcock schrieb:
dene maxwell wrote:
My penny's worth...I agree... no experience IRL ...it's one of the first
things I do in FG is engage the P-brake while I set up the radio/AP ...I'm
working through my hanger to set this as default for all AC.
:-D ene
My point though, is that you
Jakub Skibiński schrieb:
I am newbie, so excuse my ignorance :)
With Blender I create an object, add texture (.rgb). Blender renders the
object, texture is drawn etc.
Then I export my object to an '.ac' file and copy it into proper FG
scenery directory along with the texture file. When
Martin Spott schrieb:
BTW, we should form a FlightGear PR department which consists of an
official press contact (where in fact all the work is being dumped :-)
and a little 'corona' of people to whom the work should be delegated -
at least in theory.
I'd say Pigeon definitely belongs to
Martin Spott schrieb:
I don't claim the helicopter FDM in FlightGear is perfect, but turning
it down just because a few details are missing, whereas most of the
actual in-flight behaviour is pretty well done, is unjustified,
..
..
Usually it _is_ my intention to stay within
Melchior FRANZ schrieb:
* Georg Vollnhals -- Wednesday 14 June 2006 03:02:
Take the BO105 and goo for a straight and level flight with 100-120
knts. Then push the collective down. [...]
Try it with the BO105 - see what happens?
You are not only able to hold height with pulling the stick back
Melchior FRANZ schrieb:
* Georg Vollnhals -- Wednesday 14 June 2006 11:57:
Melchior FRANZ schrieb:
* Georg Vollnhals -- Wednesday 14 June 2006 03:02:
Take the BO105 and goo for a straight and level flight with 100-120
knts. Then push the collective down
Roberto Inzerillo schrieb:
I have created a web page with minimalistic usage instruction about the way
the ac3d Blender exporter plugin works with Blender material definitions. It
can be usefull for newbees who do not like to struggle with all the
unnecessary Blender material attributes.
Jon S. Berndt schrieb:
Perfectly legal.
That is a static member of SGLimitsT that is basically the same than
std::numeric_limits. That in turn has a min static member.
On windows, you have that nasty windows.h header defining a min
and max macro that will interfere with the ISO C++ standard.
Mathias Fröhlich schrieb:
On Saturday 17 June 2006 22:15, Jon S. Berndt wrote:
This is under Cygwin, so it's a little surprising. I've been compiling this
way for years and this is the first I've seen of it. Is this a relatively
new change in the code?
About a year or so ...
Mathias Fröhlich schrieb:
On Saturday 17 June 2006 22:24, Georg Vollnhals wrote:
I could not compile SimGear CVS under CYGWIN for a short time due to
this error.
Will now try to make the changes recommended.
Thank you Jon for making it public.
There is a #define that saves windows.h from
Mathias Fröhlich schrieb:
On Saturday 17 June 2006 22:44, Georg Vollnhals wrote:
I am just trying to find that needle but I am blind!
But not giving up for the next hour.
Ok, google tells me that
#define NOMINMAX
or equivalently
CPPFLAGS=-DNOMINMAX ./configure --whatever-you-like
Jon S. Berndt schrieb:
...
I didn't get thsi error.
However, I did get pages of FlightGear errors similar to the SimGear one -
not really unexpected, I guess.
example:
/usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/locale_facets.tcc:514:57:
macro min requires 2 arguments, but
Hi Jon!
Jon S. Berndt schrieb:
Has anyone successfully built FlightGear under Cygwin using the latest
Cygwin environment and the latest plib/simgear/flightgear?
I'm wondering if I need to ditch my entire codebase and start from scratch
...
This was the only way for me to get rid of all
when I try running flightgear. Very, very frustrating. I hate to do this,
but I guess I will next try to completely delete all cygwin directories.
This is just so strange.
This was the only solution for me which worked!
I'd really like to know how many are using cygwin, and if they are also
Hi all,
with the newest CVS and Cygwin I get this error
/fg-cvs/lib/libplibul.a(ulClock.o):ulClock.cxx:(.text+0x81): undefined
reference to [EMAIL PROTECTED]'
Any ideas what would help?
Thank you very much in advance
Georg HeliFlyer EDDW
Frederic Bouvier schrieb:
Quoting Georg Vollnhals :
Hi all,
with the newest CVS and Cygwin I get this error
/fg-cvs/lib/libplibul.a(ulClock.o):ulClock.cxx:(.text+0x81): undefined
reference to [EMAIL PROTECTED]'
Any ideas what would help?
Thank you very much in advance
Frederic Bouvier schrieb:
[EMAIL PROTECTED] /usr/lib
$ find . -name *winmm*
/w32api/libwinmm.a
I guess you need to install the win32 libraries from your cygwin setup ( I
forgot unix prefix its libraries with 'lib'. winmm.lib is for MSVC, libwinmm.a
is for cygwin )
If you look in the
Getting one with me in the pilot's seat is difficult, but I hope this
one is sufficient to serve as a proof ;-)
http://foxtrot.mgras.net/bitmap/FGFS/DEEQA-EDNY.jpg
Thanks to Ingrid Scholl for handing the photo to me,
Martin.
Hi Martin,
thank you for the picture, now I have an
Geoff Air schrieb:
Hi,
In a Windows XP machine, running cygwin, latest
CVS for simgear and flightgear
I am getting the SAME or SIMILAR error when
linking FlightGear ... well actually when
linking fgjs.exe, under cygwin ... namely -
Hi Geoff,
thank you for all this feedback, but after
Martin Spott schrieb:
Martin Spott wrote:
Getting one with me in the pilot's seat is difficult, but I hope this
one is sufficient to serve as a proof ;-)
http://foxtrot.mgras.net/bitmap/FGFS/DEEQA-EDNY.jpg
BTW, if you never knew why people love flying Cessna in sunny regions,
Martin Spott schrieb:
Georg Vollnhals wrote:
Hopefully Fred and Matthias will give us new precompiled versions on
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 (down at the moment) from
time to time!
Indeed, this server - not only the server but the whole building - had
(I am resending this due to the faulty sf-mailing system which is
troublesome since ca. 5 days)
Georg Vollnhals schrieb:
Hi,
as there is an actual question about German language support in the
German FG Forum I played a little around with
1. the start-parameters
--language=de / --language
Hi,
as there is an actual question about German language support in the
German FG Forum I played a little around with
1. the start-parameters
--language=de / --language=ger / --language=xxx
2. brute force method
renamed strings-de.xml to strings-default.xml in FG/data/translations
but nothing
Maik Justus schrieb:
I have good pedals, but I don't use them since 3 years, because my
notebook has no gameport. I am using a sidewinder, its pedals are not
very accurate, but it's ok.
Maik
If your notebook has got 2 USB ports you might use an USB gameport
adaptor for the pedals
Melchior FRANZ schrieb:
* Syd -- Friday 18 August 2006 02:39:
since I dont have rudder pedals , I cant get off the ground without spinning
like
crazy until I get some forward momentum.(Yes , with auto coordination
enabled ).
I cannot reproduce that. Can you give some more info?
Durk Talsma schrieb:
Hey Folks,
Okay, it looks like I just managed to accomplish a significant breaktrough in
AI traffic control for AIModels. I've set up a ground controller that
...
The latest additions to the gallery start here:
http://durktalsma.xs4all.nl/FlightGear/web/46.html
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