Hi, I have been trying to find out how the FlightGear reads the Scenery data (Terrain stg, Texture, building, trees etc.), however I can't find the part of the code that handles this, I know the file IOs are handled by the OSG, but I am still wondering where this is happening.
It would be really great if someone familiar with the structure can point me to the source file that deals with this task. Thanks! ------------------------------------------------------------------------------ Get 100% visibility into Java/.NET code with AppDynamics Lite! It's a free troubleshooting tool designed for production. Get down to code-level detail for bottlenecks, with <2% overhead. Download for free and get started troubleshooting in minutes. http://pubads.g.doubleclick.net/gampad/clk?id=48897031&iu=/4140/ostg.clktrk _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel