[Flightgear-devel] Window controls

2008-08-20 Thread cullam Bruce-Lockhart
Hey. I was just wondering if anyone could point me in the direction of the window controls in FG 1.0.0. I know FGRenderer.resize has to do with the viewport. I'm actually looking for the window dimensions, full screen mode, etc. I'm passing information to a camera, and it needs to know how

Re: [Flightgear-devel] Window controls

2008-08-20 Thread Csaba Halász
On Wed, Aug 20, 2008 at 1:48 PM, cullam Bruce-Lockhart [EMAIL PROTECTED] wrote: I'm actually looking for the window dimensions, full screen mode, etc. I'm passing information to a camera, and it needs to know how large the window is at any given moment. Thanks. The window size is available in

Re: [Flightgear-devel] Window Controls

2008-08-01 Thread cullam Bruce-Lockhart
I'm actually not trying to patch Flightgear into a piece of Camera Software. I'm making some modifications and changes to Flightgear so it can give commands to the camera's hardware and internal API. The way that Curtis talks about is one of the ways that I'm looking at doing it. But I've got

[Flightgear-devel] Window controls

2008-07-29 Thread cullam Bruce-Lockhart
Hi there. I'm fairly new to this, so this is probably a very rudimentary question. I apologize. I'm hooking up a lumenera Camera for a live video feed from a UAV, so that the video gets handed to Flightgear, which then draws its HUD over the video stream. In order to do this, I need to be able

Re: [Flightgear-devel] Window controls

2008-07-29 Thread Curtis Olson
On Tue, Jul 29, 2008 at 11:23 AM, cullam Bruce-Lockhart wrote: Hi there. I'm fairly new to this, so this is probably a very rudimentary question. I apologize. I'm hooking up a lumenera Camera for a live video feed from a UAV, so that the video gets handed to Flightgear, which then draws its