Hi Ashirwada, this feature is implemented but disabled by default in FG's source code. To enable it, if you really want that (think twice), edit file "src/AIModel/AIMultiplayer.cxx" and alter the "false" to "true" in FGAIMultiplayer::FGAIMultiplayer() : FGAIBase(otMultiplayer, false)
This action, of course, requires FG to be recompiled. hth Alex > Dear sir/madam > > I am a great fan of flightgear. I would like to point out that > crashes in flightgear is not simulated. so add simulated crashes in > the next flightgear version. > ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel