Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Martin Spott
Tim, my earlier request might have gone lost: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had before ? Best regards,

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Tim Moore
Martin Spott wrote: Tim, my earlier request might have gone lost: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Martin Spott
Tim Moore wrote: Martin Spott wrote: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had before ? Yes, if you mean

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Tue, Oct 14, 2008 at 04:01:55PM -0400, Matthew Tippett wrote: Hi, I don't know if Tim has documented the OSG Camera work that he has done. it removes most of the requirements for multiple instances and runs very well on modest hardware. Of course it depends on what you are doing

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Curtis Olson
Hi Erwan, Tim's multiple view features are very powerful, and I'm amazed at how fast things run on medium and even lower range hardware. Tim's updates support two major modes of operation. 1. If you have multiple monitors connected to your computer and setup as separate independent displays

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Matthew Tippett
Now has this been documented? Or is there sufficient OSG documentation to guide? Regards, Matthew Original Message Subject: Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer From: Curtis Olson [EMAIL PROTECTED] To: FlightGear developers discussions

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Tim Moore
Matthew Tippett wrote: Now has this been documented? Or is there sufficient OSG documentation to guide? See docs-mini/README.multiscreen in the FlightGear source tree. Tim Regards, Matthew Original Message Subject: Re: [Flightgear-devel] Patch for multiscreen

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Curtis Olson
On Wed, Oct 15, 2008 at 9:10 AM, Matthew Tippett wrote: Now has this been documented? Or is there sufficient OSG documentation to guide? Look for docs-mini/README.multiscreen in the CVS source. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Wed, Oct 15, 2008 at 08:59:52AM -0500, Curtis Olson wrote: Hi Erwan, Tim's multiple view features are very powerful, and I'm amazed at how fast things run on medium and even lower range hardware. Tim's updates support two major modes of operation. But this require that all screens are

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Matthew Tippett
First up, some arbitrary definitions. Multi-instance means multiple instances of flightgear running (on one machine or many). Multi-camera is using what Tim is describing here. I don't believe that multi-camera is exclusive of multi-instance. But for most users, a multi-camera setup will be

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Wed, Oct 15, 2008 at 07:52:42PM -0400, Matthew Tippett wrote: First up, some arbitrary definitions. Multi-instance means multiple instances of flightgear running (on one machine or many). Multi-camera is using what Tim is describing here. I don't believe that multi-camera is exclusive of

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-14 Thread Matthew Tippett
Hi, I don't know if Tim has documented the OSG Camera work that he has done. it removes most of the requirements for multiple instances and runs very well on modest hardware. Of course it depends on what you are doing for the mode of operation. Regards, Matthew Original Message