Re: [Flightgear-users] My screen shot.

2003-11-14 Thread Erik Hofman
Sacha Schlegel wrote: Hi Erik Is the Golden Gate Bridge in the latest version of the terrain? It is in the latest version of the base package. You won't get the static scenery when downloading the scenery from the flightgear webpage. Erik ___

Re: [Flightgear-users] My screen shot.

2003-11-14 Thread Frederic BOUVIER
Erik Hofman wrote: Sacha Schlegel wrote: Hi Erik Is the Golden Gate Bridge in the latest version of the terrain? It is in the latest version of the base package. You won't get the static scenery when downloading the scenery from the flightgear webpage. We should find a way to

Re: [Flightgear-users] My screen shot.

2003-11-14 Thread Frederic BOUVIER
Jon Stockill wrote: On Fri, 14 Nov 2003, Frederic BOUVIER wrote: Erik Hofman wrote: Sacha Schlegel wrote: Hi Erik Is the Golden Gate Bridge in the latest version of the terrain? It is in the latest version of the base package. You won't get the static scenery when

Re: [Flightgear-users] My screen shot.

2003-11-14 Thread Lee Elliott
On Friday 14 November 2003 14:07, Jon Stockill wrote: On Fri, 14 Nov 2003, Frederic BOUVIER wrote: Erik Hofman wrote: Sacha Schlegel wrote: Hi Erik Is the Golden Gate Bridge in the latest version of the terrain? It is in the latest version of the base package. You won't get

Re: [Flightgear-users] My screen shot.

2003-11-14 Thread David Megginson
Lee Elliott writes: I thought we'd managed to bypass that problem? You can have a seperate directory with a scenery tree which just contains the statics in the stg files, and specify *both* scenery directories. If we standardised the directory then we could ship all the models in

Re: [Flightgear-users] My screen shot.

2003-11-14 Thread Lee Elliott
On Saturday 15 November 2003 00:29, David Megginson wrote: Lee Elliott writes: I thought we'd managed to bypass that problem? You can have a seperate directory with a scenery tree which just contains the statics in the stg files, and specify *both* scenery directories. If we