AW: [Flightgear-users] Scenery Documentation (was: 3D RenderingProblem)

2005-01-27 Thread R. Holpp, Neckartailfingen
Hi, guys, I am a beginner in flightgear, wondows 2000. I could not start it correctly until now. I set the location and the plane is at once beginning to leave the runway left or right back, even as the engine is not started, but active with a low noise. I think, I have to learn it step by step.

Re: [Flightgear-users] how do I disable 'dynamic' textures?

2005-01-27 Thread Arnt Karlsen
On Wed, 26 Jan 2005 20:08:56 -0600, D wrote in message [EMAIL PROTECTED]: ... looking forward to seeing how the actual scenery CORRELATES, that is. Stupid spell cheakcer! :-) ..yeah, spank it! ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear

Re: [Flightgear-users] how do I disable 'dynamic' textures?

2005-01-27 Thread David Luff
On 26/01/2005 at 13:54 D Wysong wrote: Another question -- can I use plib to manage what I'm doing if my texture data is already in memory instead of in a file? I poked at the classes in ssg but all I found were load() methods that used filenames. I can write a class... but if it's already

RE: [Flightgear-users] Airports

2005-01-27 Thread Grayham Smith
Thanks for your reply Curt, As Innis suggested, once you install the scenery for the entire world, you will have all 20,000+ airports available in the selection list. Be warned though that the launcher needs to scan your entire scenery tree first, which can take a *long* time if you