Re: [Flightgear-users] Re: Data visualization tool

2004-10-05 Thread Horst J. Wobig
Melchior FRANZ wrote:
* Horst J. Wobig -- Saturday 02 October 2004 12:13:
Hello,
I'm looking for an interactive plotting tool to display property values 
(life).
So far I mostly found tools to draw math functions, graphs, etc.
*after* the input data is *completely* available.

I'm not sure if this fulfills all your requirements, but it doesn't look bad:
  http://kde-apps.org/content/show.php?content=10399
m.
Just installed kst. It does exactly what I was looking for (well, it
does *MUCH* more). Don't know why I didn't find this app myself, I
spent some time searching. Hopefuly it's fast enough.
Thanks a lot!
Horst
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Re: [Flightgear-users] CVS build of FG aborts on startup

2004-10-05 Thread Erik Hofman
Paul Surgeon wrote:
If all of that fails then I'm afraid there might be a problem with
OpenAL on your system (one way to check this is to compile FlightGear by
specifying --without-threads).
I tried to run configure using --without-threads but it still configures using 
threads.  (threads : yes)
It looks like this option is not properly implemented.
You should use --with-threads=no instead.
Erik
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Re: [Flightgear-users] CVS build of FG aborts on startup

2004-10-05 Thread Paul Surgeon
On Tuesday, 5 October 2004 10:02, Erik Hofman wrote:
 It looks like this option is not properly implemented.
 You should use --with-threads=no instead.

Ummm ...   --with-threads=no doesn't work either.   :-\

$ ./configure --with-threads=no

Configure Summary
=
Prefix: /usr/local
Debug messages: yes
Automake version: automake (GNU automake) 1.7.6
Building with multiplayer support
threads: yes

Looks like threads are now a mandatory requirement.  :P

Paul


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Re: [Flightgear-users] Navion - where is it?

2004-10-05 Thread Wolfram Kuss
Hi,

I used to have a very active EAW Ladder on my old site.

I see. 

Can PLIB read both the FSDS and GMax generated CFS2 models?

Yes, at least some.

Which ones does it have trouble with. 

You can't say in advance. Actually, some clean up is required with
probably all models. For example, all come in HUGE, at least animated
parts are in a wrong location and must be moved etc. However, compared
to the time to make a model from scratch it is very small and like I
said, you get all of the LoDs.

I haven't touched CFS2 in a while staying with CFS3 lately.

CFS3 models do not work.

gregoryp

Bye bye,
Wolfram.


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