Re: [Flightgear-users] Airplanes

2005-01-04 Thread Andrew Midosn
 --- [EMAIL PROTECTED] wrote: 
 Also, how do you close the cockpit canopy
 on the YF-22 simm - it stays open throughout
 flights.
 
Ooh, ooh - I think I know the answer to this one! I
believe that the cockpit canopy is linked to the
parking brake - so if you release the brake the canopy
should close, and applying the brake will cause the
canopy to open again. Although, if this is right, I'm
not sure how you're managing to get airborne with the
parking brake applied! :-)

Regards

Andrew





___ 
ALL-NEW Yahoo! Messenger - all new features - even more fun! 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
Flightgear-users@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Andrew Midosn
 --- Erik Hofman [EMAIL PROTECTED] wrote: 

 Are you familliar with fgrun:
 http://sourceforge.net/projects/fgrun
 

I wasn't - I am now. :-) I'm not sure whether to be
pleased that someone has saved me the effort of
building my own version, or upset that I spent
valuable flying time on something I didn't need!
Thanks for the pointer.

Regards

Andrew



___ 
Win a castle for NYE with your mates and Yahoo! Messenger 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Andrew Midosn
 --- Charalampos Alexopoulos [EMAIL PROTECTED] wrote: 

 fgrun is great utility but have binaries only for
 Windows, for me was 
 really easier to build my own in Java than to mess
 around with 
 compilation in C++.My level in C++ is less than
 elementary.
 

The only real problem I had compiling it was that I
didn't have the fltk libraries installed. A quick
Google to find out what I needed to provide Fl.h and I
was away. It's a shame that there is no real
documentation for the project on SourceForge. In fact,
if Erik hadn't mentioned it here I would never have
realised it existed. It makes me wonder what other
useful projects are out there.

Regards

Andrew



___ 
Win a castle for NYE with your mates and Yahoo! Messenger 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Andrew Midosn
 --- Paul Surgeon [EMAIL PROTECTED] wrote: 
 Just out of interest has anyone ever done a poll to
 find out who uses what OS 
 for FG?
 It would be interesting and possibly useful info to
 see what OS's are the most 
 popular for FG especially amongst the developer
 community.
 

I'm not a developer (at least not for FlightGear), but
for what it's worth - Suse Linux 9.1.

Regards

Andrew





___ 
ALL-NEW Yahoo! Messenger - all new features - even more fun! 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-07 Thread Andrew Midosn
 --- David Luff [EMAIL PROTECTED] wrote: 
 
 
 On 12/7/04 at 9:52 AM Melchior FRANZ wrote:
 
 * Ampere K. Hardraade -- Tuesday 07 December 2004
 05:48:
  Perhaps it will be a good idea to think about
 having a config-file that
 is 
  loaded everytime Flightgear starts?
 
 Good Idea. We could call it system.fgfsrc, or
 ~/.fgfsrc, or even
 ~/.fgfsrc.hostname!
 
 m.  ;-)
 
 
 AFAICT, though, FG doesn't *write* to this config
 file when menu entries
 are changed.  It would be a good idea IMHO to store
 settings changed in the
 menus in ~/.fgfsrc or similar, and have a read-only
 master copy in the base
 somewhere for the 'restore defaults' button that
 would be inevitably
 needed.
 
I don't know if this will be of interest to anyone,
but I have started working on a 'front-end' to
FlightGear. It's written in Python using the wxPython
GUI library, and at the moment just lets you select an
aircraft, airport and runway, although I was planning
on including as many of the command-line arguments as
I can. I started it because I' too lazy to keep typing
the arguments in, but I like to experiment. :-) I was
thinking that it could be extended to read .fgfsrc, or
a separate config file, to get a set of startup
defaults. I'll look into getting it hosted somewhere,
if anyone would like to take a look.

Regards

Andrew



___ 
Moving house? Beach bar in Thailand? New Wardrobe? Win £10k with Yahoo! Mail to 
make your dream a reality. 
Get Yahoo! Mail www.yahoo.co.uk/10k

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Very slow FlightGear

2004-12-06 Thread Andrew Midosn
 --- Chris Metzler [EMAIL PROTECTED] wrote: 
 Do the command glxinfo and see if you see a line
 near the top (3 lines
 in or so) that says:
 
 } direct rendering: Yes
 
 If it says No, that's your problem, and it's time
 to
 play with your drivers and X configuration.

Many thanks - that's it. I'm off to work now, so I'll
look at it when I'm back.

Regards

Andrew



___ 
Win a castle for NYE with your mates and Yahoo! Messenger 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-users] Very slow FlightGear

2004-12-05 Thread Andrew Midosn
Over the weekend I had to re-install the OS on my PC
(Suse Linux 9.1), so I decided that I would build
FlightGear from source (I have used the RPM's before).
I downloaded the 0.9.6 source code, plus the latest
versions of SimGear (0.3.7), OpenAL and PLib.
Everything appears to build OK, but FlightGear is
*very* slow. With all of the rendering options
switched off, except display frame rate, I am getting
a reported 1 frame per second (and it looks a lot
slower to me).

The PC ran FlightGear absolutely fine before, so I
don't think this is a problem with the hardware spec
(Athlon 2600 XP+, 512MB RAM, NVidia GeForce4 MX 440).
Did I miss an option in the compile? Any light that
anyone can throw on this would be much appreciated.

Regards

Andrew



___ 
Moving house? Beach bar in Thailand? New Wardrobe? Win £10k with Yahoo! Mail to 
make your dream a reality. 
Get Yahoo! Mail www.yahoo.co.uk/10k

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Small Problems

2004-11-21 Thread Andrew Midosn
 --- Dave Perry [EMAIL PROTECTED] wrote: 
 But you must fly
 coordinated with any joystick or real airplane.  In
 the real ac, you get 
 used to using
 the rudder to keep the force on you straight down
 into your seat, even 
 in a
 bank.  When the ball is not centered, the g-force
 vector is pointing 
 perpendicular
 to the glass tube at the ball location.  The ball is
 feeling the 
 uncoordinated
 flight and so are your passengers.
 
 I think the p-factor on the fgfs c172p is very
 realistic.  I last flew a 
 real c172 on
 Tuesday this week.
 
 View of a former flight instructor with 1600 hours,

Well I think I can accept that as correct then. :-)
What this suggests to me is that adjusting the trim
before take off is correct, but that if it is adjusted
far enough that the aircraft holds the centre line on
takeoff with no input from the pilot, then it has been
adjusted too far.

Of course, without my joystick problems maybe I
wouldn't need to adjust the standard trim at all. I
still don't understand why FlightGear is having a
problem with this joystick when no other application
seems to. I tried the Linux demo of X-Plane over the
weekend, and the joystick worked fine then. This
doesn't make sense to me as both applications should
be receiving the same data from the stick.



___ 
Win a castle for NYE with your mates and Yahoo! Messenger 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-users] Small problems

2004-11-13 Thread Andrew Midosn
I have been playing with FlightGear recently, having
not looked at it for a while, and have a couple of
questions.

The first is - should the Cessna constantly turn to
the left? I know that planes don't fly straight and
level without input from the pilot, but this seems
extreme. With my hands off the controls it will roll
almost to 90 degrees within a few seconds. I have to
keep the joystick permanently over to the right to try
to keep it on course. This wouldn't be so bad if
FlighGear would let me trim the craft to counteract
the roll, but I can't see anything in the
documentation about this. It seems that you can trim
the pitch of the plane, but that's it.

The second question is -  does the autopilot work? I
have tried entering course and altitude settings and
enabling the Heading and Pitch/Altitude controls, but
this doesn't seem to have any effect. This could well
be my operator error, but I really can't find a way to
get the thing to work.

Sorry for the length of this post, but if I could just
get these things sorted out it would make FlightGear a
much more enjoyable experience.

TIA

Andrew



___ 
Win a castle for NYE with your mates and Yahoo! Messenger 
http://uk.messenger.yahoo.com

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-users] Small problems

2004-11-13 Thread Andrew Midosn
 --- Craig Goodyear [EMAIL PROTECTED] wrote: 
 
 I was having the same problem.  I corrected it by
 adjusting the aileron 
 trim.  Go to Browse Internal Properties and select
 
 controls/flight/aileron-trim to enter the required
 value.
 

That was it! Thanks to everyone that offered advice.
It's nice to know that there are people prepared to
help. In case it helps anyone else the original value
for aileron-trim was 0.027000, and changing it to
0.075000 seems to have solved the problem.I shall also
follow Paul's advice to add keyboard mappings for the
aileron trim, which should help as well.

Thanks also Paul for the help with the autopilot. I
think the problem was that I hadn't realised what that
box at the bottom of the stack was, so I was trying to
set it in the dialog you get from the menu. I can see
I have a lot to learn here! But at least it should be
fun learning.

Thanks again for all the help.

Andrew




___ 
Moving house? Beach bar in Thailand? New Wardrobe? Win £10k with Yahoo! Mail to 
make your dream a reality. 
Get Yahoo! Mail www.yahoo.co.uk/10k

___
Flightgear-users mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d