Re: [Flightgear-users] Flightgear IRC on GAIM 1.2
On Mon, 11 Apr 2005 13:14:08 -0700 (PDT) Paul Duncan wrote: Well, yes, but don't I still need a username/password from somewhere, and if so, where? No. No registration is required to use IRC. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpAj2gSPxrPR.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear slow under Linux maximized window/ hardware upgrade recommendation
On Tue, 15 Mar 2005 16:32:52 -0600 Andrzej Leszczynski wrote: So which model would guarantee decent improvements? Sorry, I know I'm coming into this late, and you may have already made a decision. My advice is to head off to ebay and spend $50-$80 on a used GF4 Ti4200 or Ti4600, the sexy cards of about 2-2.5 years ago. On every benchmark I've seen (e.g. the charts at Tom's Hardware), they outdo all the nVidia FX series except the 5800 and 5900 (including lower ultras), and it'll be cheaper. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpy7cQsI4yFe.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: Spitfire Starting (was FlightGear v0.9.8 onWindows XP)
On Tue, 01 Feb 2005 19:46:15 +0100 Patrick DEFLANDRE wrote: Dave Martin wrote: I'm still having trouble with starting the Spitfire; if I follow the start procedure, I just get a 'cough' on the starter and a fraction of a rotation. Bit like the engine has suffered 'hydraulic lock really' :-/ I have the same problem. I find it start only if I replace the Space by a click on the engine starting pushbutton on the panel. (The second black one from right to left, just over the 2 fuel cock lever). Everything else is OK. Yeah, I experience the same thing -- the starter button works (as Patrick says), but space bar fails in the way that Dave describes. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgp6HI8VwbLQW.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Scenery questions (was: (no subject) )
On Sun, 2 Jan 2005 16:57:17 - Bill Rankin wrote: Hi, Hi. Please try and choose informative subject lines so people who don't follow everything in the mailing list can decide whether to go ahead and read your post . . . I have been having difficulties with scenery files when I download them. They only seem to work when I expand them to flightgear/scenery/terrain. Is this the correct place for them? Scenery/Terrain is the correct location, yes. Also when I expand them, somtimes they work and othertimes not. Uh, OK. Without more information than that, it's difficult to know what to say in reply. What do you mean by not working? How are you expanding them? Where are you placing them? How are you telling FlightGear where to find them? How does FlightGear fail? Does it provide any error messages? If so, what? If not, have you tried increasing the level of detail of messages it gives (through the command line parameters)? Please help us help you. Where can I get cities like New York with good graphics? I'm not sure what you mean by this. If you're asking about ground scenery like buildings and detailed roads and so forth, you can't. Where they exist (e.g. the San Francisco bay area), stuff like ground structures exist because users like you and me have stepped forward to create them and make them available. Nobody has done this with NYC, so NYC doesn't have such structures available. This is definitely an area where users can become contributors to the project; and if it interests you, I encourage you to jump in! -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpDG8LOldqiH.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Bad elevation data in most recent scenery (was: Scenery concerns)
On Tue, 28 Dec 2004 14:35:34 +0100 Frank Olaf wrote: To where should I direct concerns about the scenery? Stuff like this, which looks like a bug or other such problem, is probably best for the developer list. There is quite a large portion of scenery near my home which is terribly incorrect. From N60.50 to N61.00, E11 there is a large strip running east and west with apparently no elevation data. I'm not sure if this is reported somwhere previously, but someone should be notified about the problem. I'm using scenery I downloaded about 1 month ago with the 9.6 windows binaries. Confirmed with the most recent scenery (generated this past few weeks). It's not a case of missing tiles. The scenery is there -- it's just anomalously flat (in the midst of a region with a lot of hills), with sharp edges, as if all the DEM data for this region reads 0. -c (Reply-To: set to flightgear-devel@flightgear.org) -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpnOTkRxYomm.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Scenery concerns
On Tue, 28 Dec 2004 15:55:41 +0100 Roy Vegard Ovesen wrote: On Tuesday 28 December 2004 14:35, Frank Olaf wrote: To where should I direct concerns about the scenery? There is quite a large portion of scenery near my home which is terribly incorrect. From N60.50 to N61.00, E11 there is a large strip running east and west with apparently no elevation data. This is true for the entire globe. The reason for this is that FlightGear gets terrain elevation data from the SRTM: http://www2.jpl.nasa.gov/srtm/ They only mapped between N60 and S60. That leaves out most of Norway flat. :-( If that's the problem, then why does the elevation data, and thus the terrain, suddenly return as you fly north of 61N? -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpGExI921T2I.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Radios and other stuff.
On Thu, 23 Dec 2004 13:28:19 + David Luff wrote: That's FlightGear/TaxiDraw coding down the drain for a while whilst I actually fly the plane for a change! I know how you feel. My single biggest impediment to completing stuff I want to develop for FlightGear is FlightGear. Every time I sit down to work on it, it's a challenge to avoid stopping working and flying the plane instead. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgp0YUPp8wJz6.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Still haven't found what I need, more on readios :)
On Wed, 22 Dec 2004 22:22:58 +0200 Paul Surgeon wrote: I really feel that FG should have a built in flight planner of some sort. All the basic navaid data is already in FG we just need some way of displaying it. Well, Atlas can be used for displaying it, as Melchior noted. But as for a real planning tool . . .various well-meaning folks have commented on this before, and even declared that they were going to build such a tool; but it's never happened. I agree that it'd be a cool thing to have. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpeV7Wutbs0m.pgp Description: PGP signature ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] NASA Worldwind
On Thu, 9 Dec 2004 19:19:21 + Lee Elliott [EMAIL PROTECTED] wrote: BTW, is everyone who posts to this list still getting spammed by [EMAIL PROTECTED] I am and it's a real pita. Yes, I'm getting them, and yes, it's annoying. I keep meaning to just blacklist the sender. But it's absurd that someone would so carelessly set up a challenge-response system (c-r systems awful in general anyway, but that's a different conversation). -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpUy9nUYeNi0.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Very slow FlightGear
On Mon, 6 Dec 2004 07:52:14 + (GMT) Andrew Midosn [EMAIL PROTECTED] wrote: Over the weekend I had to re-install the OS on my PC (Suse Linux 9.1), so I decided that I would build FlightGear from source (I have used the RPM's before). I downloaded the 0.9.6 source code, plus the latest versions of SimGear (0.3.7), OpenAL and PLib. Everything appears to build OK, but FlightGear is *very* slow. With all of the rendering options switched off, except display frame rate, I am getting a reported 1 frame per second (and it looks a lot slower to me). The PC ran FlightGear absolutely fine before, so I don't think this is a problem with the hardware spec (Athlon 2600 XP+, 512MB RAM, NVidia GeForce4 MX 440). Did I miss an option in the compile? Any light that anyone can throw on this would be much appreciated. Most likely, when you re-installed your OS, you didn't exactly reproduce your former driver/X configuration setup. As a result, you're not getting hardware acceleration from your video card. Do the command glxinfo and see if you see a line near the top (3 lines in or so) that says: } direct rendering: Yes If it says No, that's your problem, and it's time to play with your drivers and X configuration. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpfsXhhsPMlK.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: Hi! and Help! (Problem with ALSA errors with certain aircraft).
On Tue, 30 Nov 2004 21:32:36 +0100 Melchior FRANZ [EMAIL PROTECTED] wrote: * Dave Martin -- Tuesday 30 November 2004 21:22: ALSA lib pcm_hw.c:356:(snd_pcm_hw_hw_params) SNDRV_PCM_IOCTL_HW_PARAMS failed: Cannot allocate memory Damn. And ALSA 1.0.7 *is* very recent. If you are using KDE you could try $ artsdsp fgfs If you are already running a sound daemon (esd etc.), you could try without. Apart from that I 'm afraid I'm out of ideas. The only other idea I'd have is heading off to the alsa-devel and posting. A quick Google shows that several drivers (notably the emu10k1 driver for the sblive/audigy/etc. family) have had this problem in the past, and they've worked with users to solve it and have patched the driver accordingly. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpsDBKvq0JZa.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Small problems
On Sat, 13 Nov 2004 20:25:54 +0100 louis holleman [EMAIL PROTECTED] wrote: On 13 Nov 2004 at 18:48, Andrew Midosn wrote: I have been playing with FlightGear recently, having not looked at it for a while, and have a couple of questions. The first is - should the Cessna constantly turn to the left? I know that planes don't fly straight and level without input from the pilot, but this seems extreme. With my hands off the controls it will roll almost to 90 degrees within a few seconds. I have to keep the joystick permanently over to the right to try to keep it on course. This wouldn't be so bad if FlighGear would let me trim the craft to counteract the roll, but I can't see anything in the documentation about this. It seems that you can trim the pitch of the plane, but that's it. Andrew, look for the settings file for the airplane, something like c172p.xml, load it into a decent text editor and find the p_factor setting, which probably is set to 10.0 then change that to 5.0 or even 1.0 and save the file again. This will reduce the effect a lot. I would think this is only a good solution if the p_factor is set incorrectly, in which case it'd be set incorrectly for everybody. The Cessna doesn't roll over like this for me. Like Melchior, I suspect misconfigured joystick . . . -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpvvhndJkKnb.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Texture sizes (was Re: New Livery for 747)
On Thu, 28 Oct 2004 20:54:13 +0200 Paul Surgeon [EMAIL PROTECTED] wrote: On Thursday, 28 October 2004 19:59, Lee Elliott wrote: What's the current consensus on texture sizes? I'm currently limiting my textures to 1024x1024 but I'd like to use larger textures if it would be acceptable. I'm in favour of larger textures. Even my old 128MB Ti4200 sits with an almost empty bank of video RAM when running FlightGear. Even the original Geforce can handle 2048x2048 with the correct drivers! Well, since someone should do it (just for discussion's sake), I'll play the wet blanket here and say be careful about texture sizes. I have no doubt that your Ti4200/128MB isn't having to work too hard; I have a 128MB Ti4600 and it's the same here. But a lot of people have less powerful hardware. We can't support old hardware forever, to be sure; but we don't want people who *could* fly a certain aircraft to suddenly not be able to. A big reason your video RAM isn't getting used isn't because texture sizes are small, but simply because there aren't that many in use at this point; and that's because of all that's out there to be done in the modelling/scenery area. Imagine that we decide to go from using one ground texture for a particular surface type to four (drawn from randomly) to decrease the 'checkerboard effect'. Put a bunch of airport buildings, signs, a fuel truck, etc. into the scene. Maybe a bunch of aircraft in the area -- static for scenery + AI planes flying around. Where will we be with memory needs then? I dunno. But I just have this worry that jacking up the texture sizes to do planes with higher resolution may come back to bite us later, when we find that we can't have as much scenery, or as many planes in the scene, as we would like. Maybe this is an unwarranted worry. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpxuEuYzkSD4.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Frame rates (was Re: Outa the box and outa sight)
On Thu, 21 Oct 2004 02:25:27 +0200 Boris Koenig [EMAIL PROTECTED] wrote: Innis Cunningham wrote: Also thanks to those involved in the speed increase.Havn't seen frame rates over 100 fps since 9.1. Has anybody really been able to achieve a framerate of *100* FPS ?? I am a bit surprised - what kind of hardware is/was involved, cause in one (gaming) machine I am using a very recent graphics adapter that doesn't give me much more than 15-20 FPS with FG if I am lucky. Only an old ATI Rage 128 gives me a really playable framerate (approx. twice that much), the only drawback being then is that there are some graphical problems with that sort of card (as previously reported discussed on the devel list). So if some of you really achieve that kind of framerate, I'd love to hear what hardware you're using - or what else may be different for your system (don't tell me now about wireframe mode, though) I'm not getting 100. However, I'm doing much better than the numbers you give, now. I have an Athlon XP 2000 pumping an nVidia GF4 Ti4600 128MB -- the hot card from 2 years ago. I run FG in 1600x1200 mode, with nothing turned off or down . . .so, fairly graphics intensive. After the recent patches, flying the Cessna around downtown SF, I typically get 25fps. Elsewhere, 30-50 is normal for me. Earlier today, while trying (and failing, dammit) to slow the Beaver down so I could land at less than 85 mph, I briefly hit about 80fps. My framerates are, for the most part, good enough that I've been experimenting with the values in materials.xml, increasing the surface density of ground structures. I was able to double the density of all the urban structures without a significant frame rate hit (but with some odd results in the timing of the first render for many of the structures). But sadly, the one I most wanted to up -- the tree density -- can't really be adjusted. There are already a lot of trees, even at low densities; and if I double the surface density, I get tons of DList stack overflow messages and the framerate drops to 2. It's a shame, because I'd love for the forests to be more flush. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpvh13CNHO6R.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Same Problem as usual with new versions !
On Sun, 17 Oct 2004 02:49:41 -0700 (PDT) Stefan Lucian Palade [EMAIL PROTECTED] wrote: [ snip ] Now I'm using LINUX ... I've worked a lot with FGFS in some computations . I wanted to install FGFS v 0.9.6 a few days ago ... Failuire ! Every thong was fine ... -download plib 1.8 -downlaod SimGear 3.7 -Downlaod FGFS -base pakage -Downlaod FGFS -source code -login CVS on OpenAL site Build,Build,Build But again ERROR . FGFS does not want to compile !!! And now I still work with the version 0.9.1 because I've found one in my old Backup CD's ...and is a .rpm file ! Could someone explain me what is not working !!! I wait for help ! I'm not afraid of typing and tweaking ! How can we explain what's not working, when you haven't told us what the problem is? Imagine that I said to you my car isn't working; can you tell me what's wrong? You'd say not without more information. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgphcWd39LG8u.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: Looking for an entertaining airport at which to practice landings?
On Thu, 7 Oct 2004 12:57:04 -0400 David Megginson [EMAIL PROTECTED] wrote: It's not terrain alone that makes an airport like that challenging -- you also want to look at how the terrain combines with visibility, winds, and ceiling. One interesting airport to try is Lake Placid, NY (in w080n40), in the Adirondacks: fgfs --airport=KLKP It might not look as challenging as the western airports, but it does destroy its share of planes and pilots, from what I've heard. To make things more interesting, take everything down to VFR limits for class E airspace (Lake Placid is in Saranac Lake's class E) and try again: fgfs --airport=KLKP --visibility=5000 --ceiling=3250 Now, let's say that you get an SVFR clearance or contact approach, and try *this* VFR: fgfs --airport=KLKP --visibility=1500 --ceiling=2350 Geez. To think that until a few minutes ago, I was excited about learning to fly at some point. Now I'm kinda terrified. Even the former is a lot harsher than what I had in my mind as qualifying as VFR. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpKFh2W70xuA.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Concurrent CVS and stable
On Sun, 3 Oct 2004 17:23:09 +1000 Nick Coleman [EMAIL PROTECTED] wrote: I would like to have both stable and CVS releases on my computer. I guess the issues are: different binary and data locations; different .fgfsrc in ~. If you do this, can you let me know what the best way to do it is? I do it by explicitly specifying the path to the executable, and specifying --fg-root and --fg-scenery in the command as well. In order to keep this from being too huge a pain in the butt, I have aliases for the commands, e.g. alias cvsfgfs='/home/cmetzler/Projects/FlightGear-0.9/source/src/Main/fgfs --fg-root=/home/cmetzler/Projects/FlightGear-0.9/data/ --fg-scenery=/home/cmetzler/Projects/FlightGear-0.9/data/Scenery/:/mnt/g2/FlightGear/Scenery/' and then I just have to type cvsfgfs. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgphMxetxc5ov.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Atlas not producing maps correctly
On Mon, 12 Jul 2004 13:52:19 - (GMT) adam [EMAIL PROTECTED] wrote: Ah, OK - I can understand that. However, I left this machine working over-night whilst producing the maps (ie. no-one was using it). Would this be a screensaver issue? Absolutely, 100% yes. I had to turn my screensaver off while running Atlas in order to get good maps. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpTC83sWHA75.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users
Re: [Flightgear-users] Aircraft control problem FG 0.9.4
On Tue, 8 Jun 2004 12:08:28 +0930 Andrew Medlin [EMAIL PROTECTED] wrote: I've just started using FlightGear 0.9.4. I've played it with several different aircraft on a couple of different computers, and I always have the same problem. As soon as the aircraft picks up speed, it starts to yaw and/or bank to the left (severity depends on the aircraft). This happens regardless of whether I'm using mouse, keyboard or joystick control. I've tried centering the controls (numpad-5) before takeoff roll, as well as tweaking the trim, to no avail. Am I missing something? Does anyone know how to fix this? I couldn't find anything in the FAQ. If it isn't in there, it should be. It sure comes up here a lot (looking through the archives of this mailing list, or flightgear-devel, would have helped you). Pulling to the left on the ground, and rolling to the left in the air, is normal for a single-engine prop plane. It's present for other aircraft too, but to a smaller degree. You have to adjust for this in your piloting. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear pgpMFeu1HmRlw.pgp Description: PGP signature ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users