Re: [Flightgear-users] Adding 3D/Computer Vision

2012-08-14 Thread Sterling Somers
s (and yours apparently too :) ). I think one important point to note is that I'm not overly worried about processing time either, as I expect to slow down flightgear to run in 50 milisecond bursts (which I think works). Thanks Curtis, Sterling From: curtol...@gmail.com Date: Tue, 14 Aug

Re: [Flightgear-users] Adding 3D/Computer Vision

2012-08-14 Thread Curtis Olson
On Tue, Aug 14, 2012 at 2:09 PM, Sterling Somers wrote: > Curtis, > > Thanks for the response. > > I have been thinking about this approach since I started the project. I > used OpenCV for the original model, comparing screen captures to one > another. I was, however, rather sceptical about how

Re: [Flightgear-users] Adding 3D/Computer Vision

2012-08-14 Thread Sterling Somers
. Thanks again, Sterling From: curtol...@gmail.com Date: Thu, 2 Aug 2012 14:26:56 -0500 To: flightgear-users@lists.sourceforge.net Subject: Re: [Flightgear-users] Adding 3D/Computer Vision Hi Sterling, I have used ffmpeg to feed a video capture stream of flightgear into a fifo pipe that can be re

Re: [Flightgear-users] Adding 3D/Computer Vision

2012-08-02 Thread Curtis Olson
Hi Sterling, I have used ffmpeg to feed a video capture stream of flightgear into a fifo pipe that can be read by an opencv application in real time. I did a little write up on the flightgear.org web site: http://www.flightgear.org/tours/developing-computer-vision-algorithms-with-flightgear/ Th

[Flightgear-users] Adding 3D/Computer Vision

2012-08-02 Thread Sterling Somers
Suppose I wanted to write a program that can "see" outside, where would people recommend I start? I am working on a psychology model of plane pilots. My first model was a simple model of performing a take-off in the Cessna. To do this, I simply connected the property tree to my psychology sim