Hello everybody out there using FLTK,
Building FLTK on Windows with Visual C++ worked fine for me.
However, I can only build a FLTK GUI project using CMake if I use absolute
PATHs in my CMakeLists.txt file, which looks like this:
SET(FLTK_DIR C:/Program Files/fltk-1.1.9/)
SET(FLTK_BASE_LIBRARY
Julia Jacobson wrote:
Hello everybody out there using FLTK,
Building FLTK on Windows with Visual C++ worked fine for me. However,
I can only build a FLTK GUI project using CMake if I use absolute
PATHs in my CMakeLists.txt file, which looks like this:
Hmm, tricky - Cmake is not one of our
Julia Jacobson wrote:
Hello everybody out there using FLTK,
Building FLTK on Windows with Visual C++ worked fine for me. However,
I can only build a FLTK GUI project using CMake if I use absolute
PATHs in my CMakeLists.txt file, which looks like this:
Hmm, tricky - Cmake is not one
On 30.12.2010 12:07, Julia Jacobson wrote:
Building FLTK on Windows with Visual C++ worked fine for me.
However, I can only build a FLTK GUI project using CMake if I use absolute
PATHs in my CMakeLists.txt file, which looks like this:
SET(FLTK_DIR C:/Program Files/fltk-1.1.9/)
The main point would be to find out how FINDPACKAGE(FLTK ...) works
on Windows.
Once you found out how it works, you could maybe install your
built FLTK libs, dlls, header files so that FINDPACKAGE can find
them...
Yes, that was really the point. CMake finds the path of the FLTK
On 30.12.2010 19:15, Julia Jacobson wrote:
The main point would be to find out how FINDPACKAGE(FLTK ...) works
on Windows.
Once you found out how it works, you could maybe install your
built FLTK libs, dlls, header files so that FINDPACKAGE can find
them...
Yes, that was really the point.
6 matches
Mail list logo