On 05.12.2012 19:23, w. szukalski wrote:
I have by-passed that bug:
sub_win = new fltk3::Window(x, y, w, h);
subwin-begin();
scroll = new fltk3::ScrollGroup(0, 0, w, h);
High costs.
winfried
Winfried, many, many thanks for this update. Otherwise your
bug report might have been lost...
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[STR New]
Link: http://www.fltk.org/str.php?L2897
Version: 1.1.10
Fl_Menu_Item menuitems[] = {
{ File,0, 0, 0, FL_SUBMENU }
};
Fl_Menu_Bar *menu = new Fl_Menu_Bar(...);
menu-copy(menuitems, NULL);
This will cause
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[STR Pending]
Link: http://www.fltk.org/str.php?L2897
Version: 1.1.10
I believe this is a bug in your code.
You forgot the extra {0} to close the submenu in the menuitems array.
When you declare an FL_SUBMENU
On 05.12.2012 08:10, Edzard Egberts wrote:
siaswar tompani schrieb:
How can I compile my projects in eclipse. It can't find th fl librarys.
I can Compile in command line so it is not mingw issue
Select your project, than go to [File]-[Properties]-C/C++ Build -
Settings:
GCC/MinGW C++
On 6 Dec 2012, at 09:41, Albrecht Schlosser wrote:
I'd like to add something like this to the README files for FLTK.
However, I'm not using eclipse myself, so I'd depend on your knowledge
to do it right. Would you mind if we'd take your text for a README
file? Could you maybe help to make it
On 06.12.2012 12:16, Ian MacArthur wrote:
On 6 Dec 2012, at 09:41, Albrecht Schlosser wrote:
I'd like to add something like this to the README files for FLTK.
However, I'm not using eclipse myself, so I'd depend on your knowledge
to do it right. Would you mind if we'd take your text for a
I'd like to add something like this to the README files for FLTK.
However, I'm not using eclipse myself, so I'd depend on your knowledge
to do it right. Would you mind if we'd take your text for a README
file? Could you maybe help to make it even more clear?
Yes, at home I can try Linux,
On 06.12.2012 13:23, Edzard Egberts wrote:
I'd like to add something like this to the README files for FLTK.
However, I'm not using eclipse myself, so I'd depend on your knowledge
to do it right. Would you mind if we'd take your text for a README
file? Could you maybe help to make it even more
On 05.12.2012 06:35, corvid wrote:
Why are there hardcoded colors used in Fl_Light_Button::draw()
like FL_BACKGROUND2_COLOR and FL_SELECTION_COLOR?
I don't know for sure, but I'd guess that it's just history and
because nobody cared or asked for a change. If we'd change this,
it will probably
Hi, FLTK users,
I'm looking for a keyboard extension or a special function keyboard
that can be used to type special keys normally not found on a standard
computer keyboard, or maybe a keyboard extension that can be used
with FLTK. I'd appreciate if someone who has experience with such
a keyboard
HI Albert
I am not sure if I have the skills to help here or not but I am facing
the same sort of situation.
I made my own keyboard in Linux by altering configuration files. keys
like QWERTY map to underlying identifications that can be assigned to a
different map.
Did you want the keys to
On 06.12.2012 17:58, Patrick wrote:
I made my own keyboard in Linux by altering configuration files. keys
like QWERTY map to underlying identifications that can be assigned to a
different map.
Thanks for your reply, but this is not my problem. It's really the
hardware that I need, and then to
On Thu, 06 Dec 2012 18:34:52 +0100, Albrecht Schlosser
ajs856s...@go4more.de wrote:
Thanks for your reply, but this is not my problem. It's really the
hardware that I need, and then to use it with FLTK. What I'd like to
have is (as I wrote before) a small keyboard that makes it easy to
I've found an interesting keyboard/USB device by Keith McMillen called a QuNeo.
http://www.keithmcmillen.com/QuNeo/overview
It's intended to be used with their software and control music equipment, but
it would sure be nice to accept events from it, and control it from FLTK.
It does pressure
I've found an interesting keyboard/USB device by Keith McMillen called a QuNeo.
http://www.keithmcmillen.com/QuNeo/overview
It's intended to be used with their software and control music equipment, but
it would sure be nice to accept events from it, and control it from FLTK.
It does pressure
On 6 Dec 2012, at 16:23, Albrecht Schlosser wrote:
I've seen a commercial keypad with 20 keys (5 rows with 4 keys), but
this is maybe not enough keys, and it's sold by a manufacturer with
their own software (which should be avoided).
Does anybody have ideas how to solve this problem or
I was just having a look at how that was all resolved (I was on vacation
at the time, and paid very little attention to the goings-on)...
I see that there's an fl_ascii_strcasecmp() now, and that it's used
to check the schemes and something involving xft fonts, but why wasn't
it applied more
Albrecht Schlosser schrieb:
I'm looking for a keyboard extension or a special function keyboard
that can be used to type special keys normally not found on a standard
computer keyboard, or maybe a keyboard extension that can be used
with FLTK.
For a vending machine I once designed an
Edzard Egberts schrieb:
Albrecht Schlosser schrieb:
I'm looking for a keyboard extension or a special function keyboard
that can be used to type special keys normally not found on a standard
computer keyboard, or maybe a keyboard extension that can be used
with FLTK.
For a vending machine I
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