On Wed, Sep 12, 2012 at 2:59 PM, Manolo Gouy wrote:
>> So in OS X one of the screens has a 22 pixel menu bar. But due to
>> reasons I haven't fully figured out, the maximum vertical size you can
>> make a window before it goes off the bottom of the screen is the
>> screen height - 44. I don't ha
Everything compiles.
The content in the CMAKE_REQUIRED_LIBRARIES var modifies the behavior of the
CHECK_FUNCTION_EXISTS tests.
It seems that png library is required when checking for png_get_valid and
png_set_tRNS_to_alpha. That var is not reset after those functions are tested
and the calls l
I made a small cmake test with:
CHECK_FUNCTION_EXISTS( scandir HAVE_SCANDIR )
and the function is found, so I will continue looking why the answer is
different with the FLTK cmake scripts.
> Hi
>
> > Using CMake under Mac OS X should work with the latest svn (r. 9679).
>
> The problem is sti
Hi
> Using CMake under Mac OS X should work with the latest svn (r. 9679).
The problem is still there.
CMake returns -- Looking for scandir - not found
when checking for the function in the CMakeLists.txt:
CHECK_FUNCTION_EXISTS( scandir HAVE_SCANDIR )
I'm trying to see why this fails.
Compile
On Thu, Sep 13, 2012 at 4:57 AM, MacArthur, Ian (SELEX GALILEO, UK)
wrote:
>> > Thirdly, I wanted to see if the behaviour had been fixed in recent
>> > versions so I did an svn update, but it looks like the build is
>> > broken, coincidentally also with a bunch of screen-related symbols:
>
>
>> Yo
> OS: MacOSX Mountain Lion.
> Revision: 9678
>
> Using CMake and generators Xcode and Unix Makefiles.
>
> Stops in scandir.c:
> /* This warning added to help identify any non-WIN32 hosts that actually try
> to use
> * our "private" implementation of the scandir function, which was suspect...
> *
> My first intention was to build ftlk using regular makefiles, but seems
> that after I upgraded to Mountain Lion and upgraded Xcode the autotools
> are no longer present in MacOSX (even installing the command line tools
> from Xcode). So as CMake was already in my system I tried to build fltk
> w
Hi Ian,
My first intention was to build ftlk using regular makefiles, but seems that
after I upgraded to Mountain Lion and upgraded Xcode the autotools are no
longer present in MacOSX (even installing the command line tools from Xcode).
So as CMake was already in my system I tried to build fltk
> > Thirdly, I wanted to see if the behaviour had been fixed in recent
> > versions so I did an svn update, but it looks like the build is
> > broken, coincidentally also with a bunch of screen-related symbols:
> You may have a version that includes local changes or that's not up
> to date. Here,
> OS: MacOSX Mountain Lion.
> Revision: 9678
>
> Using CMake and generators Xcode and Unix Makefiles.
>
> Stops in scandir.c:
> /* This warning added to help identify any non-WIN32 hosts that actually
> try to use
> * our "private" implementation of the scandir function, which was
> suspect...
OS: MacOSX Mountain Lion.
Revision: 9678
Using CMake and generators Xcode and Unix Makefiles.
Stops in scandir.c:
/* This warning added to help identify any non-WIN32 hosts that actually try to
use
* our "private" implementation of the scandir function, which was suspect... */
#if defined(_
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