On 18.03.2013 10:51, memoryl...@tin.it wrote:
Hi all,
just to have confirmation of what I am doing.
My app is multithreaded ; the main() loop and some other working threads,
receiving / sending data and doing calculations.
The question: what is the correct way to fire a graphics update from
The question: what is the correct way to fire a graphics update from
a thread ?
Others will probably chime in and tell you more about programming with
threads and FLTK.
Ah... That quite possibly means me then...
OK, at a high level, it goes something like this:
Firstly, a caveat:
memoryl...@tin.it schrieb:
My app is multithreaded ; the main() loop and some other working
threads, receiving / sending data and doing calculations.
The question: what is the correct way to fire a graphics update from
a thread ?
We see, there are several correct ways. For measurements made
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