Re: [fluid-dev] invalid instrument/drum selection problem

2009-01-26 Thread jimmy
me know if you can reproduce the problem, or if I could be of any further help. Thanks, Jimmy --- On Wed, 1/9/08, jimmy wg20...@yahoo.com wrote: From: jimmy wg20...@yahoo.com Subject: Re: [fluid-dev] invalid instrument/drum selection problem To: Josh Green j...@resonance.org Cc: fluid-dev

Re: [fluid-dev] invalid instrument/drum selection problem

2009-01-26 Thread jimmy
. Jimmy --- On Mon, 1/26/09, jimmy wg20...@yahoo.com wrote: From: jimmy wg20...@yahoo.com Subject: Re: [fluid-dev] invalid instrument/drum selection problem To: Josh Green j...@resonance.org Cc: fluid-dev@nongnu.org Date: Monday, January 26, 2009, 7:05 AM Hi Josh, I am replying

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread jimmy
Hi Josh, I'm sure the different specs for GM, GS, XG, XG-lite basically made up their own specific scenarios. From what I see, each channel is like a patch cord into a mixer, if the Cello-ist broke a string, it may not be ideal but a Timpani-ist or a Guitar-ist from the openning band wouldn't

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread jimmy
Hi Josh, Sorry, I missed the part you asked about specific MIDI files that causes problem. The last file on this list is one that will cause trouble. www.geocities.com/TheTropics/Cabana/4967/inicial.html www.geocities.com/TheTropics/Cabana/4967/Amor_Eterno.mid

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread Josh Green
Hello Jimmy, On Mon, 2008-01-07 at 10:20 -0800, jimmy wrote: Hi Josh, I'm sure the different specs for GM, GS, XG, XG-lite basically made up their own specific scenarios. From what I see, each channel is like a patch cord into a mixer, if the Cello-ist broke a string, it may not be ideal

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread Bernhard Schelling
Hi guys Sorry I'm late to the party and I'm not even sure if I can be helpful :-) We, too, are using FluidSynth's MIDI file reading and playing capabilities so we naturally stumbled on the same issues over development/testing. Here are two patches which show all our fixes concerning these

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread jimmy
--- Josh Green [EMAIL PROTECTED] wrote: Cool, thanks for the examples. Sounds like FluidSynth should reset itself to a default state each time a new MIDI file is started. I just tried that last MIDI file and did not experience the same issue as far as the drums channel #10 getting

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-07 Thread jimmy
--- Josh Green [EMAIL PROTECTED] wrote: It definitely does help. There are a number of things that need to be improved with FluidSynth. I rarely use FluidSynth to play MIDI files, although it is my plan to use it for that purpose in the future, for faster than real-time rendering of my

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-06 Thread jimmy
Hi Josh, I couldn't do much with Stygmorgan and a few styles I wanted to try, using Qsynth/FluidSynth. As a side note, Timidity gives me some wicked distortion/noise on some fast notes and synth-instruments. FluidSynth handles it well with no distortion that I can tell. So I tried the folowing

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-06 Thread jimmy
Hi Josh, Below is the changes I tried. It does seem to keep the existing dromset for any invalid drum-bank requests. Also changed the constant DRUM_INST_MASK , which could potentially requires a re-compile of any other programss using this constant. I think the DRUM_INST_MASK should be 128,

Re: [fluid-dev] invalid instrument/drum selection problem

2008-01-06 Thread Josh Green
Hello Jimmy, I did a little research into this issue and found that it is a bit more involved than I had initially thought. I think it would help to start with looking at some example problem MIDI files. Can you point out specific ones which you are having issues with? Reading up on the

[fluid-dev] invalid instrument/drum selection problem

2008-01-02 Thread jimmy
Hi, My problem is there are times that an instrument, or drumset selection got changed and FludSynth just voided that channel (no instrument loaded for the channel). I assume no instrument/drum recognized, or a drumset/soundbank has no corresponing instrument in the loaded soundfonts. With