RE: [VOTE] Re: LayoutStrategy
Victor Mote wrote: Because we are such a small group, I am hoping to get unanimity on all of the points. If I have addressed your concerns with the above clarifications, please consider changing the -1 votes to a zero (or better). If anybody has serious reservations, I need to think about doing this in a local fork instead of in the repository. Obviously, I'd like to avoid that. Hmmm. I'm not sure how to interpret the silence. I'm going to press on with my proposals unless I get some sort of substantive reply. Victor Mote - To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]
RE: [VOTE] Re: LayoutStrategy
--- Victor Mote [EMAIL PROTECTED] wrote: Hmmm. I'm not sure how to interpret the silence. I'm going to press on with my proposals unless I get some sort of substantive reply. Victor Mote Victor, I apologize for the silence--I did read your email on Sunday and more thoroughly yesterday. I was planning on adding more to what you wrote tomorrow--I've been too busy and/or worn out this week to give a useful response to your proposals. But let me try now: 1.) BTW, I was happy with your explanations to my concerns I raised while voting--in particular your assurances that Control will not be getting too much into each of the classes. We seemed to share many of the same concerns. 2.) In general, much of the system I am not versed in yet, so I don't want to stop you with your redesign ideas--however, I do expect Jeremias, Joerg, and Peter to open up their mouths when they see something going wrong. However, for me, I can't beat a plan with no plan, so I'm not going to slow things down by trying. 3.) Offhand, working on my own, (and before realizing that I need to change a lot of what I did because of my mistakes with the parsers, as well as overlooking several other things), I was able to get rid of the Driver class entirely, as well as the Starter classes. The cost was only a slightly expanded apps.Fop class (200 lines) and a larger (600-700 line) FOTreeBuilder. Due to the large handshaking between FOTreeBuilder and Driver, I also found that adding some code to the former usually allowed me to remove much more code from the latter. All in all, it seems to be pretty code-efficient. 4.) I'm aware of your horrors of letting an FOTreeBuilder know the render type, etc. I agree with you now on that. My thinking now is to switch to a new fo.XSLFOProcessor class which includes, as a child class, the full definition of a fo.XSLFOProcessor.FOTreeBuilder class. Within fo.XSLFOProcessor but outside of its FOTreeBuilder definition, is much the same control-type code currently in Driver (renderer information, etc.) This way we still get the lines of code efficiency without breaking so much the OO design in terms of letting FOTreeBuilder know about everything. What would be in the apps package if we had such a XSLFOProcessor class? Hopefully, just something simple like this in apps.Fop: XSLFOProcessor xslfoProcessor = new XSLFOProcessor(); bos = new BufferedOutputStream(new FileOutputStream(options.getOutputFile())); xslfoProcessor.setOutputStream(bos); xslfoProcessor.setInputHandler(inputHandler); xslfoProcessor.run(); bos.close(); System.exit(0); Ideally, that would be mostly it. My current design-thinking is that once flow of control leaves the apps package, it does not return until has a full document finished. 5.) The drawbacks, however, of what I'm mentioning above is that your Control is taking care of a lot more than just tree building--layout, rending, area tree, etc. Again, though, I don't know much about those areas yet to comment constructively on them--so I'm reluctant to stop your full solution just because I may have different ideas on the first 20%. In general, I would then +1 you going ahead with your design--providing J, J P are not shy in opening up their mouths when needed (I certainly won't be! ;)-- If and when it proves more code efficient to place certain parts of Control in different packages, we can look at doing so later. Thanks, Glen __ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com - To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]
RE: [VOTE] Re: LayoutStrategy
Glen Mazza wrote: Ideally, that would be mostly it. My current design-thinking is that once flow of control leaves the apps package, it does not return until has a full document finished. I think we are on the same page here, or at least I see no conflict. I don't think of the control classes as being part of apps. apps would be one of several ways to instantiate and access control. The only reason I want to put anything in Driver is that it *is* control for now. Please, *please* feel free to refactor the stuff I put in there to better places as you see fit. I was hoping to get that straightened out before starting the Layout Strategy stuff, but I think you and Jeremias will do The Right Thing as you move forward. In general, I would then +1 you going ahead with your design--providing J, J P are not shy in opening up their mouths when needed (I certainly won't be! ;)-- If and when it proves more code efficient to place certain parts of Control in different packages, we can look at doing so later. I'm counting on getting corrected if I need it. And I definitely don't want this stuff to live in Driver forever. I just don't see the big Avalonized picture yet, and probably won't until it is close to complete. Thanks for the response. BTW, I really didn't mean to press you for the response -- I just thought I had better get moving. I am very eager to at least test the idea of getting the main branch working again so that we can start fixing fonts, graphics, FO tree, etc. in one place. Victor Mote - To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]
RE: [VOTE] Re: LayoutStrategy
Glen Mazza wrote: --- Victor Mote [EMAIL PROTECTED] wrote: 1. In other words, I would like to have permission to temporarily treat Driver as either a singleton or a location for static constructs, which can be used to control the interaction between the various modules, so that I can move that logic out of the modules themselves. +1 Your direction of where you want the processing logic to be--away from the non-apps packages and into apps, is the exact *opposite* of where I want things to be headed! Still, I don't think you should be hobbled by needing to be worried about multithreading issues at this time--come out with your best design as-is. OK, I need to clarify this. In general, I do not want a bunch of logic moved from non-apps to apps. The only pieces that need to be moved are those that control the flow between the various modules. So, for example, I don't want the fo module deciding to fire off a layout manager, which is what we have now. I want the flow of control to return back to Control (for now, this is Driver), which will then decide, because it knows what LayoutStrategy is in play, and what renderers are in play, and perhaps what user-selected items are in play, whether *it* should fire up Layout, continue building more pieces of the FO tree, etc. 2. I will then proceed to clean up lines between modules. Success will be measured by the ability to do the following things: 1) to build without compile errors the control and fo classes, and one entry point to Layout (for Control) by themselves (i.e. no fo classes needing layout or area classes), and Doesn't FOTreeBuilder pipe messages to area tree processing? I haven't seen that one, but I have seen some other area tree stuff in the FO processing. IMO, we should be able to build an FO tree without knowing anything about layout or area tree, so this is stuff that will be, in the plan I have proposed, moved to one of those modules. 2) to build without compile errors the control, area, fo (?) and rendering classes (i.e. no area or rendering classes needing layout classes). Here is my +1. -1. I wouldn't make a commitment at this time that no object from most packages needs referencing to another. To accomplish this goal--no area or rendering classes needing layout classes, etc.--you may need to rip out so much functionality into the control classes, make private variables public for control to access, etc. That will cause spaghetti code and code bloat. There goes the elegance! If there are needed exceptions to this rule, I'll make a note of them, and explain why they are needed. I can't think of an instance where rendering should need access to layout classes. It needs access to the area tree. If the area tree isn't complete, it should be completed by layout before rendering knows to do anything with the area objects in question. Are you thinking of something specific? I definitely agree that we don't want to rip functionality into the control classes (see discussion above), and I definitely don't want spaghetti. In fact, I am trying to remove what I consider to be a bit of spaghetti. Right now, for example, the fo module starts layout. If you go to LayoutStrategy, the only way it can know what to do at that stage is to carry around information about layout. I don't see a reason for that. IMO, the FO module should be able to build a PageSequence object and return it, and not care who or what it will be used for. If you think of FOP as a pipeline, the stages are as follows: Control | | | | | | | | Parsing/ | | FO Tree | | BuildingLayout Rendering | | | | | | --- -- --- | | | | | | | | XSL-FO Input FO Tree Area Tree Output So we have 4 data points, if you will (maybe there is a technical CS term for this), and 3 processing pipes between them. Each of the processing pipes needs to have access to the data module immediately before and immediately after it. Apparently in the past, the processing was along the model above, but without the Control module, which made it monolithic, i.e. the FO Tree had to be completed before Layout could start. If I understand Joerg, this was changed in favor of our current system. I don't want to go back to monolithic, but I think the right way to handle the concurrency issues (i.e. trying to lay out and render output before we are entirely through with parsing the FO tree), is with the Control layer on top to manage the sequence