Ouch, it bites, ehmmm or should I say it bytes ;) Very interesting
stuff, but not for mere mortals like me :)
Really out of my reach. I'll try to play with it, just to try to see how
it works (even if I doubt I'll be able to understand the compiler god's
code :)
Mere RTL god ;)
This patch (ment for 2.1.1) cleans some of my old unnecessery mess but
more importantly adds the GetLanguageIDs() method. This way, you can see
what language was/will be autodetected. Good for those special holiday
occasions. Works on win32 as well as POSIX.
Applied
Marco van de Voort wrote:
I found a png, but can't seem to find the original file (it is in .dia
format), will have to search for it.
http://www.stack.nl/~marcov/decalhier.png
If you can't find the eps - or never had any - I can create one on my own
(using xfig).
Anyway, here is a patch for
Hi,
I am investigating some instabilities of lazarus and stumbled on the
following (from UTF8Decode).
var
hs: widestring;
begin
SetLength(hs,20);
SetLength(hs,8);
end;
In fpc_WideStr_SetLength first a string is allocated with NewWideString,
which calls SysAllocStringLen on windows.
Vincent Snijders wrote:
Hi,
I am investigating some instabilities of lazarus and stumbled on the
following (from UTF8Decode).
var
hs: widestring;
begin
SetLength(hs,20);
SetLength(hs,8);
end;
In fpc_WideStr_SetLength first a string is allocated with NewWideString,
which
Florian Klaempfl wrote:
Vincent Snijders wrote:
Hi,
I am investigating some instabilities of lazarus and stumbled on the
following (from UTF8Decode).
var
hs: widestring;
begin
SetLength(hs,20);
SetLength(hs,8);
end;
In fpc_WideStr_SetLength first a string is allocated with