On Friday 22 February 2008 08.19:27 Daniël Mantione wrote:
> > Displaying of ansistrings, widestrings and dynamic arrays is possible
> > with current gdb. MSEide uses some tricks to achieve correct display in
> > most of the cases.
>
> How? I have been playing with the idea of doing memory dumps w
Op Fri, 22 Feb 2008, schreef Martin Schreiber:
On Thursday 21 February 2008 22.22:27 Daniël Mantione wrote:
Op Thu, 21 Feb 2008, schreef Jonas Maebe:
On 21 Feb 2008, at 21:37, Daniël Mantione wrote:
This discussion takes place in the fpc team from to time. It is clear we
will need our own d
On Thursday 21 February 2008 22.22:27 Daniël Mantione wrote:
> Op Thu, 21 Feb 2008, schreef Jonas Maebe:
> > On 21 Feb 2008, at 21:37, Daniël Mantione wrote:
> >> This discussion takes place in the fpc team from to time. It is clear we
> >> will need our own debugger, even though not everyone likes
Daniël Mantione schreef:
One platform that would benefit is Win64. Debugging is currently not
possible on Win64, because no gdb or even a GNU compiler exists for Win64.
Not true. Download a win64 lazarus snapshot and you get the
'expirimental' gdb for win64.
Vincent
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Op Thu, 21 Feb 2008, schreef Marco van de Voort:
Op Thu, 21 Feb 2008, schreef Jonas Maebe:
This discussion takes place in the fpc team from to time. It is clear we
will need our own debugger, even though not everyone likes to maintain a
debugger for its platform.
I disagree it is even nec
> Op Thu, 21 Feb 2008, schreef Jonas Maebe:
> >> This discussion takes place in the fpc team from to time. It is clear we
> >> will need our own debugger, even though not everyone likes to maintain a
> >> debugger for its platform.
> >
> > I disagree it is even necessary for Mac OS X, as gdb wor
On 21 Feb 2008, at 22:22, Daniël Mantione wrote:
Op Thu, 21 Feb 2008, schreef Jonas Maebe:
On 21 Feb 2008, at 21:37, Daniël Mantione wrote:
This discussion takes place in the fpc team from to time. It is
clear we will need our own debugger, even though not everyone
likes to maintain a d
Op Thu, 21 Feb 2008, schreef Jonas Maebe:
On 21 Feb 2008, at 21:37, Daniël Mantione wrote:
This discussion takes place in the fpc team from to time. It is clear we
will need our own debugger, even though not everyone likes to maintain a
debugger for its platform.
I disagree it is even ne
On 21 Feb 2008, at 21:37, Daniël Mantione wrote:
This discussion takes place in the fpc team from to time. It is
clear we will need our own debugger, even though not everyone likes
to maintain a debugger for its platform.
I disagree it is even necessary for Mac OS X, as gdb works fine ther
Op Thu, 21 Feb 2008, schreef Helmut Hartl:
Hi,
When using Freepascal for various projects, tests and platforms, i tried
to identify what makes productivity bottlenecks for me and my team.
We currently mainly do daemon console apps with Delphi and Lazarus as
IDE for linux,
arm projects on NL
A start of a FPC debugger written in FPC is at \Lazarus\debugger\windebug
--
Wanderlan Santos dos Anjos
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Helmut Hartl schrieb:
> Are there any resources beside the source ?
Did you look already at:
http://svn2.freepascal.org/svn/lazarus/trunk/debugger/windebug/
?
It's a start for a fpc written debugger for lazarus by Marc Weustinek.
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On 21 Feb 2008, at 18:56, Helmut Hartl wrote:
The advantage i see is that it should be buildable with fpc only, thus
working on all supported platforms from scratch,
The second part does not follow from the first part. Debugging by
definition requires interfacing with the OS at a very low l
Hi,
When using Freepascal for various projects, tests and platforms, i tried
to identify what makes productivity bottlenecks for me and my team.
We currently mainly do daemon console apps with Delphi and Lazarus as
IDE for linux,
arm projects on NLSU2, and several WinCE Tests also performed w
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